Searched defs:gradientColors (Results 1 – 13 of 13) sorted by relevance
104 auto gradientColors = gradient->GetColors(); in SetGradientStyle() local
369 std::vector<GradientColor> gradientColors = std::vector<GradientColor>(GRADIENT_COLOR_SIZE); in PaintMask() local415 std::vector<GradientColor> gradientColors = std::vector<GradientColor>(GRADIENT_COLOR_SIZE); in PaintMask() local
321 std::vector<GradientColor> gradientColors = std::vector<GradientColor>(GRADIENT_COLOR_SIZE); in PaintMask() local
155 …std::vector<RSColorQuad> gradientColors { startColor.GetValue(), endColor.GetValue(), endColor.Get… in PaintGradientRect() local
792 auto gradientColors = gradient.GetColors(); in GenerateLinearSweepingGradientInfo() local871 auto gradientColors = gradient.GetColors(); in PaintRingProgressOrShadow() local1100 auto gradientColors = gradient.GetColors(); in GenerateRingSweepingGradientInfo() local1371 auto gradientColors = gradient.GetColors(); in PaintCapsuleLightSweep() local
186 auto gradientColors = gradient.GetColors(); in MakeConicGradient() local227 auto gradientColors = gradient.GetColors(); in MakeConicGradient() local257 auto gradientColors = gradient.GetColors(); in UpdatePaintShader() local298 auto gradientColors = gradient.GetColors(); in UpdatePaintShader() local
142 auto gradientColors = gradient->GetColors(); in SetGradientStyle() local192 auto gradientColors = gradient->GetColors(); in SetGradientStyle() local
99 auto gradientColors = gradient->GetColors(); in SetGradientStyle() local
743 … std::vector<GradientColor> gradientColors = std::vector<GradientColor>(GRADIENT_POINT_SIZE); in ApplyGradientColor() local
1960 std::vector<GradientColor> gradientColors = gradient.GetColors(); in UpdatePaintShader() local2003 auto gradientColors = gradient.GetColors(); in UpdatePaintShader() local
1160 std::vector<GradientColor> gradientColors = gradient.GetColors(); in UpdatePaintShader() local1202 auto gradientColors = gradient.GetColors(); in UpdatePaintShader() local
1303 std::vector<GradientColor> gradientColors = gradient.GetColors(); in UpdatePaintShader() local
575 std::vector<GradientColor> gradientColors = gradient.GetColors(); in UpdatePaintShader() local