Searched defs:hasTextures (Results 1 – 3 of 3) sorted by relevance
122 bool hasTextures() const { return !mState.getSamplerBindings().empty(); } in hasTextures() function
107 bool hasTextures = (programInfo.geomProc().numTextureSamplers() > 0); in bindPipeline() local
734 bool ProgramExecutable::hasTextures() const in hasTextures() function in gl::ProgramExecutable