Searched defs:isLoop (Results 1 – 8 of 8) sorted by relevance
71 bool isLoop = swiperLayoutProperty->GetLoop().value_or(true); in IsScrollable() local93 bool isLoop = swiperLayoutProperty->GetLoop().value_or(true); in SetSpecificSupportAction() local
132 void SetIsLoop(bool isLoop) in SetIsLoop()
73 bool isLoop = swiperLayoutProperty->GetLoop().value_or(true); in IsScrollable() local98 bool isLoop = swiperLayoutProperty->GetLoop().value_or(true); in SetSpecificSupportAction() local
82 void SetIsLoop(bool isLoop) in SetIsLoop()
79 void SetIsLoop(bool isLoop) in SetIsLoop()
478 auto isLoop = swiperLayoutProperty->GetLoop().value_or(true); in CheckIsTouchBottom() local524 auto isLoop = swiperLayoutProperty->GetLoop().value_or(true); in CheckIsTouchBottom() local
576 bool isLoop = (player_ == nullptr) ? false : isSingleLoop_; in IsSingleLooping() local
2977 void RenderSwiper::StartIndicatorAnimation(int32_t fromIndex, int32_t toIndex, bool isLoop) in StartIndicatorAnimation()