Searched defs:needRender (Results 1 – 9 of 9) sorted by relevance
64 bool needRender = !(renderTextClock->GetHidden() || !renderTextClock->GetVisible()); in RequestRenderForNextSecond() local
66 bool needRender = !(renderTextClock->GetHidden() || !renderTextClock->GetVisible()); in RequestRenderForNextSecond() local
103 void SurfaceMemory::SetNeedRender(bool needRender) in SetNeedRender()
94 void SurfaceAllocator::ReleaseSurfaceBuffer(sptr<SurfaceBuffer>& surfaceBuffer, bool needRender) in ReleaseSurfaceBuffer()
146 void SurfaceMemory::SetNeedRender(bool needRender) in SetNeedRender()
146 bool needRender = !(renderClockHand->GetHidden() || !renderClockHand->GetVisible()); in RequestRenderForNextSecond() local
132 bool needRender = !(renderClockHand->GetHidden() || !renderClockHand->GetVisible()); in RequestRenderForNextSecond() local
121 bool needRender = false; in UpdateGroupValue() local
357 void SetNeedRender(bool needRender) in SetNeedRender()