| /foundation/graphic/graphic_2d/rosen/modules/render_service_base/src/command/ |
| D | rs_base_node_command.cpp | 25 auto& nodeMap = context.GetMutableNodeMap(); in Destroy() local 37 auto& nodeMap = context.GetNodeMap(); in AddChild() local 47 auto& nodeMap = context.GetNodeMap(); in MoveChild() local 57 auto& nodeMap = context.GetNodeMap(); in RemoveChild() local 67 auto& nodeMap = context.GetNodeMap(); in AddCrossParentChild() local 78 auto& nodeMap = context.GetNodeMap(); in RemoveCrossParentChild() local 89 auto& nodeMap = context.GetNodeMap(); in RemoveFromTree() local 99 auto& nodeMap = context.GetNodeMap(); in ClearChildren() local
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| D | rs_node_command.cpp | 23 auto& nodeMap = context.GetNodeMap(); in AddModifier() local 32 auto& nodeMap = context.GetNodeMap(); in RemoveModifier() local 41 auto& nodeMap = context.GetNodeMap(); in SetFreeze() local 50 auto& nodeMap = context.GetNodeMap(); in MarkNodeGroup() local 61 auto& nodeMap = context.GetMutableNodeMap(); in MarkDrivenRender() local 96 auto& nodeMap = context.GetNodeMap(); in SetDrawRegion() local 105 auto& nodeMap = context.GetNodeMap(); in RegisterGeometryTransitionPair() local 120 auto& nodeMap = context.GetNodeMap(); in UnregisterGeometryTransitionPair() local 136 auto& nodeMap = context.GetNodeMap(); in SetUIFrameRateRange() local
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| D | rs_display_node_command.cpp | 28 auto& nodeMap = context.GetMutableNodeMap(); in Create() local 69 auto& nodeMap = context.GetNodeMap(); in SetDisplayMode() local
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| D | rs_node_showing_command.cpp | 77 auto& nodeMap = context.GetNodeMap(); in Process() local
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| D | rs_surface_node_command.cpp | 31 auto& nodeMap = context.GetMutableNodeMap(); in Create() local 167 const auto& nodeMap = context.GetNodeMap(); in AttachToDisplay() local 180 const auto& nodeMap = context.GetNodeMap(); in DetachToDisplay() local
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| D | rs_root_node_command.cpp | 54 auto& nodeMap = context.GetNodeMap(); in AttachToUniSurfaceNode() local
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| /foundation/graphic/graphic_2d/rosen/test/render_service/render_service/unittest/pipeline/ |
| D | rs_cold_start_thread_test.cpp | 105 RSRenderNodeMap nodeMap; variable
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| /foundation/graphic/graphic_2d/rosen/modules/render_service/core/pipeline/ |
| D | rs_main_thread.cpp | 535 const auto& nodeMap = context_->GetNodeMap(); in SkipCommandByNodeId() local 669 const auto& nodeMap = context_->GetNodeMap(); in ProcessCommandForDividedRender() local 782 const auto& nodeMap = GetContext().GetNodeMap(); in ConsumeAndUpdateAllNodes() local 815 const auto& nodeMap = GetContext().GetNodeMap(); in CollectInfoForHardwareComposer() local 870 const auto& nodeMap = GetContext().GetNodeMap(); in CollectInfoForDrivenRender() local 901 bool RSMainThread::NeedReleaseGpuResource(const RSRenderNodeMap& nodeMap) in NeedReleaseGpuResource() 924 const auto& nodeMap = GetContext().GetNodeMap(); in ReleaseAllNodesBuffer() local 1144 const auto& nodeMap = context_->GetNodeMap(); in UniRender() local 1512 const auto& nodeMap = GetContext().GetNodeMap(); in CheckColdStartMap() local 1532 const auto& nodeMap = context_->GetNodeMap(); in ClassifyRSTransactionData() local [all …]
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| D | rs_render_service.cpp | 157 const auto& nodeMap = mainThread_->GetContext().GetNodeMap(); in DumpNodesNotOnTheTree() local 181 const auto& nodeMap = mainThread_->GetContext().GetNodeMap(); in DumpAllNodesMemSize() local 301 const auto& nodeMap = mainThread_->GetContext().GetNodeMap(); in DumpSurfaceNode() local
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| D | rs_cold_start_thread.cpp | 341 void RSColdStartManager::CheckColdStartMap(const RSRenderNodeMap& nodeMap) in CheckColdStartMap()
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| D | rs_surface_capture_task.cpp | 376 const auto& nodeMap = RSMainThread::Instance()->GetContext().GetNodeMap(); in FindSecurityLayer() local 503 const auto& nodeMap = RSMainThread::Instance()->GetContext().GetNodeMap(); in FindHardwareEnabledNodes() local
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| D | rs_render_service_connection.cpp | 85 auto& nodeMap = context.GetMutableNodeMap(); in CleanRenderNodes() local
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| /foundation/graphic/graphic_2d/rosen/modules/render_service_client/core/pipeline/ |
| D | rs_node_map.cpp | 49 static RSNodeMap nodeMap; in MutableInstance() local
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| /foundation/graphic/graphic_2d/rosen/modules/render_service/core/memory/ |
| D | rs_memory_manager.cpp | 334 const auto& nodeMap = RSMainThread::Instance()->GetContext().GetNodeMap(); in FindGeoById() local 434 const auto& nodeMap = RSMainThread::Instance()->GetContext().GetNodeMap(); in DumpAllGpuInfo() local 450 const auto& nodeMap = RSMainThread::Instance()->GetContext().GetNodeMap(); in DumpAllGpuInfo() local
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| /foundation/arkui/ace_engine/frameworks/base/test/mock/ |
| D | mock_system_properties.cpp | 64 void AceScopedPerformanceCheck::RecordPerformanceCheckData(const PerformanceCheckNodeMap& nodeMap, … in RecordPerformanceCheckData()
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| /foundation/arkui/ace_engine/frameworks/base/log/ |
| D | ace_performance_check.cpp | 158 void AceScopedPerformanceCheck::RecordPerformanceCheckData(const PerformanceCheckNodeMap& nodeMap, … in RecordPerformanceCheckData() 247 const PerformanceCheckNodeMap& nodeMap, int64_t vsyncTimeout, const CodeInfo& codeInfo) in RecordVsyncTimeout()
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| /foundation/graphic/graphic_2d/rosen/modules/render_service_base/include/command/ |
| D | rs_node_command.h | 80 auto& nodeMap = context.GetNodeMap(); in UpdateModifier() local
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| /foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/stage/ |
| D | stage_manager.cpp | 221 PerformanceCheckNodeMap nodeMap; in PerformanceCheck() local
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| /foundation/arkui/ace_engine/frameworks/core/components_ng/base/ |
| D | ui_node.cpp | 759 void UINode::GetPerformanceCheckData(PerformanceCheckNodeMap& nodeMap) in GetPerformanceCheckData()
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| /foundation/graphic/graphic_2d/rosen/modules/render_service/core/screen_manager/ |
| D | rs_screen_manager.cpp | 418 const auto& nodeMap = mainThread->GetContext().GetNodeMap(); in GetMirrorScreenId() local
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