• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 /*
2  * Copyright 2011 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #include "include/core/SkTraceMemoryDump.h"
9 #include "include/gpu/GrContext.h"
10 #include "include/gpu/GrGpuResource.h"
11 #include "src/gpu/GrContextPriv.h"
12 #include "src/gpu/GrGpu.h"
13 #include "src/gpu/GrGpuResourcePriv.h"
14 #include "src/gpu/GrResourceCache.h"
15 #include <atomic>
16 
get_resource_cache(GrGpu * gpu)17 static inline GrResourceCache* get_resource_cache(GrGpu* gpu) {
18     SkASSERT(gpu);
19     SkASSERT(gpu->getContext());
20     SkASSERT(gpu->getContext()->priv().getResourceCache());
21     return gpu->getContext()->priv().getResourceCache();
22 }
23 
GrGpuResource(GrGpu * gpu)24 GrGpuResource::GrGpuResource(GrGpu* gpu) : fGpu(gpu), fUniqueID(CreateUniqueID()) {
25     SkDEBUGCODE(fCacheArrayIndex = -1);
26     auto cache = get_resource_cache(fGpu);
27     if (cache) {
28         fGrResourceTag = cache->resourceAccess().getCurrentGrResourceTag();
29     }
30 }
31 
registerWithCache(SkBudgeted budgeted)32 void GrGpuResource::registerWithCache(SkBudgeted budgeted) {
33     SkASSERT(fBudgetedType == GrBudgetedType::kUnbudgetedUncacheable);
34     fBudgetedType = budgeted == SkBudgeted::kYes ? GrBudgetedType::kBudgeted
35                                                  : GrBudgetedType::kUnbudgetedUncacheable;
36     this->computeScratchKey(&fScratchKey);
37     get_resource_cache(fGpu)->resourceAccess().insertResource(this);
38 }
39 
registerWithCacheWrapped(GrWrapCacheable wrapType)40 void GrGpuResource::registerWithCacheWrapped(GrWrapCacheable wrapType) {
41     SkASSERT(fBudgetedType == GrBudgetedType::kUnbudgetedUncacheable);
42     // Resources referencing wrapped objects are never budgeted. They may be cached or uncached.
43     fBudgetedType = wrapType == GrWrapCacheable::kNo ? GrBudgetedType::kUnbudgetedUncacheable
44                                                      : GrBudgetedType::kUnbudgetedCacheable;
45     fRefsWrappedObjects = true;
46     get_resource_cache(fGpu)->resourceAccess().insertResource(this);
47 }
48 
~GrGpuResource()49 GrGpuResource::~GrGpuResource() {
50     // The cache should have released or destroyed this resource.
51     SkASSERT(this->wasDestroyed());
52 }
53 
release()54 void GrGpuResource::release() {
55     SkASSERT(fGpu);
56     this->onRelease();
57     get_resource_cache(fGpu)->resourceAccess().removeResource(this);
58     fGpu = nullptr;
59     fGpuMemorySize = 0;
60 }
61 
abandon()62 void GrGpuResource::abandon() {
63     if (this->wasDestroyed()) {
64         return;
65     }
66     SkASSERT(fGpu);
67     this->onAbandon();
68     get_resource_cache(fGpu)->resourceAccess().removeResource(this);
69     fGpu = nullptr;
70     fGpuMemorySize = 0;
71 }
72 
dumpMemoryStatistics(SkTraceMemoryDump * traceMemoryDump) const73 void GrGpuResource::dumpMemoryStatistics(SkTraceMemoryDump* traceMemoryDump) const {
74     if (this->fRefsWrappedObjects && !traceMemoryDump->shouldDumpWrappedObjects()) {
75         return;
76     }
77 
78     this->dumpMemoryStatisticsPriv(traceMemoryDump, this->getResourceName(),
79                                    this->getResourceType(), this->gpuMemorySize());
80 }
81 
dumpMemoryStatisticsPriv(SkTraceMemoryDump * traceMemoryDump,const SkString & resourceName,const char * type,size_t size) const82 void GrGpuResource::dumpMemoryStatisticsPriv(SkTraceMemoryDump* traceMemoryDump,
83                                              const SkString& resourceName,
84                                              const char* type, size_t size) const {
85     const char* tag = "Scratch";
86     if (fUniqueKey.isValid()) {
87         tag = (fUniqueKey.tag() != nullptr) ? fUniqueKey.tag() : "Other";
88     }
89 
90     traceMemoryDump->dumpNumericValue(resourceName.c_str(), "size", "bytes", size);
91     traceMemoryDump->dumpStringValue(resourceName.c_str(), "type", type);
92     traceMemoryDump->dumpStringValue(resourceName.c_str(), "category", tag);
93     if (this->isPurgeable()) {
94         traceMemoryDump->dumpNumericValue(resourceName.c_str(), "purgeable_size", "bytes", size);
95     }
96 
97     this->setMemoryBacking(traceMemoryDump, resourceName);
98 }
99 
isPurgeable() const100 bool GrGpuResource::isPurgeable() const {
101     // Resources in the kUnbudgetedCacheable state are never purgeable when they have a unique
102     // key. The key must be removed/invalidated to make them purgeable.
103     return !this->hasRefOrPendingIO() &&
104            !(fBudgetedType == GrBudgetedType::kUnbudgetedCacheable && fUniqueKey.isValid());
105 }
106 
hasRefOrPendingIO() const107 bool GrGpuResource::hasRefOrPendingIO() const {
108     return this->internalHasRef() || this->internalHasPendingIO();
109 }
110 
hasRef() const111 bool GrGpuResource::hasRef() const { return this->internalHasRef(); }
112 
getResourceName() const113 SkString GrGpuResource::getResourceName() const {
114     // Dump resource as "skia/gpu_resources/resource_#".
115     SkString resourceName("skia/gpu_resources/resource_");
116     resourceName.appendU32(this->uniqueID().asUInt());
117     return resourceName;
118 }
119 
getContext() const120 const GrContext* GrGpuResource::getContext() const {
121     if (fGpu) {
122         return fGpu->getContext();
123     } else {
124         return nullptr;
125     }
126 }
127 
getContext()128 GrContext* GrGpuResource::getContext() {
129     if (fGpu) {
130         return fGpu->getContext();
131     } else {
132         return nullptr;
133     }
134 }
135 
removeUniqueKey()136 void GrGpuResource::removeUniqueKey() {
137     if (this->wasDestroyed()) {
138         return;
139     }
140     SkASSERT(fUniqueKey.isValid());
141     get_resource_cache(fGpu)->resourceAccess().removeUniqueKey(this);
142 }
143 
setUniqueKey(const GrUniqueKey & key)144 void GrGpuResource::setUniqueKey(const GrUniqueKey& key) {
145     SkASSERT(this->internalHasRef());
146     SkASSERT(key.isValid());
147 
148     // Uncached resources can never have a unique key, unless they're wrapped resources. Wrapped
149     // resources are a special case: the unique keys give us a weak ref so that we can reuse the
150     // same resource (rather than re-wrapping). When a wrapped resource is no longer referenced,
151     // it will always be released - it is never converted to a scratch resource.
152     if (this->resourcePriv().budgetedType() != GrBudgetedType::kBudgeted &&
153         !this->fRefsWrappedObjects) {
154         return;
155     }
156 
157     if (this->wasDestroyed()) {
158         return;
159     }
160 
161     get_resource_cache(fGpu)->resourceAccess().changeUniqueKey(this, key);
162 }
163 
notifyAllCntsWillBeZero() const164 void GrGpuResource::notifyAllCntsWillBeZero() const {
165     GrGpuResource* mutableThis = const_cast<GrGpuResource*>(this);
166     mutableThis->willRemoveLastRefOrPendingIO();
167 }
168 
notifyAllCntsAreZero(CntType lastCntTypeToReachZero) const169 void GrGpuResource::notifyAllCntsAreZero(CntType lastCntTypeToReachZero) const {
170     if (this->wasDestroyed()) {
171         // We've already been removed from the cache. Goodbye cruel world!
172         delete this;
173         return;
174     }
175 
176     // We should have already handled this fully in notifyRefCntIsZero().
177     SkASSERT(kRef_CntType != lastCntTypeToReachZero);
178 
179     static const uint32_t kFlag =
180         GrResourceCache::ResourceAccess::kAllCntsReachedZero_RefNotificationFlag;
181     GrGpuResource* mutableThis = const_cast<GrGpuResource*>(this);
182     get_resource_cache(fGpu)->resourceAccess().notifyCntReachedZero(mutableThis, kFlag);
183 }
184 
notifyRefCountIsZero() const185 bool GrGpuResource::notifyRefCountIsZero() const {
186     if (this->wasDestroyed()) {
187         // handle this in notifyAllCntsAreZero().
188         return true;
189     }
190 
191     GrGpuResource* mutableThis = const_cast<GrGpuResource*>(this);
192     uint32_t flags = GrResourceCache::ResourceAccess::kRefCntReachedZero_RefNotificationFlag;
193     if (!this->internalHasPendingIO()) {
194         flags |= GrResourceCache::ResourceAccess::kAllCntsReachedZero_RefNotificationFlag;
195     }
196     get_resource_cache(fGpu)->resourceAccess().notifyCntReachedZero(mutableThis, flags);
197 
198     // There is no need to call our notifyAllCntsAreZero function at this point since we already
199     // told the cache about the state of cnts.
200     return false;
201 }
202 
removeScratchKey()203 void GrGpuResource::removeScratchKey() {
204     if (!this->wasDestroyed() && fScratchKey.isValid()) {
205         get_resource_cache(fGpu)->resourceAccess().willRemoveScratchKey(this);
206         fScratchKey.reset();
207     }
208 }
209 
makeBudgeted()210 void GrGpuResource::makeBudgeted() {
211     // We should never make a wrapped resource budgeted.
212     SkASSERT(!fRefsWrappedObjects);
213     // Only wrapped resources can be in the kUnbudgetedCacheable state.
214     SkASSERT(fBudgetedType != GrBudgetedType::kUnbudgetedCacheable);
215     if (!this->wasDestroyed() && fBudgetedType == GrBudgetedType::kUnbudgetedUncacheable) {
216         // Currently resources referencing wrapped objects are not budgeted.
217         fBudgetedType = GrBudgetedType::kBudgeted;
218         get_resource_cache(fGpu)->resourceAccess().didChangeBudgetStatus(this);
219     }
220 }
221 
makeUnbudgeted()222 void GrGpuResource::makeUnbudgeted() {
223     if (!this->wasDestroyed() && fBudgetedType == GrBudgetedType::kBudgeted &&
224         !fUniqueKey.isValid()) {
225         fBudgetedType = GrBudgetedType::kUnbudgetedUncacheable;
226         get_resource_cache(fGpu)->resourceAccess().didChangeBudgetStatus(this);
227     }
228 }
229 
CreateUniqueID()230 uint32_t GrGpuResource::CreateUniqueID() {
231     static std::atomic<uint32_t> nextID{1};
232     uint32_t id;
233     do {
234         id = nextID++;
235     } while (id == SK_InvalidUniqueID);
236     return id;
237 }
238 
239 //////////////////////////////////////////////////////////////////////////////
240 
ref(GrResourceCache * cache)241 void GrGpuResource::ProxyAccess::ref(GrResourceCache* cache) {
242     SkASSERT(cache == fResource->getContext()->priv().getResourceCache());
243     cache->resourceAccess().refResource(fResource);
244 }
245