Searched defs:remaining_mask (Results 1 – 3 of 3) sorted by relevance
112 uint32_t remaining_mask = vctx->atomic_buffer_enabled_mask; in virgl_rebind_resource() local132 uint32_t remaining_mask = binding->ubo_enabled_mask; in virgl_rebind_resource() local146 uint32_t remaining_mask = binding->ssbo_enabled_mask; in virgl_rebind_resource() local158 uint32_t remaining_mask = binding->image_enabled_mask; in virgl_rebind_resource() local257 uint32_t remaining_mask = binding->ubo_enabled_mask; in virgl_attach_res_uniform_buffers() local274 uint32_t remaining_mask = binding->ssbo_enabled_mask; in virgl_attach_res_shader_buffers() local291 uint32_t remaining_mask = binding->image_enabled_mask; in virgl_attach_res_shader_images() local305 uint32_t remaining_mask = vctx->atomic_buffer_enabled_mask; in virgl_attach_res_atomic_buffers() local
662 uint32_t remaining_mask; in r600_set_sampler_views() local
2419 …ImBitArray<IMGUI_TABLE_MAX_DRAW_CHANNELS> remaining_mask; // We need 132-bit… in TableMergeDrawChannels() local