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/applications/standard/app_samples/code/BasicFeature/Native/NdkXComponent/entry/src/main/cpp/render/
Degl_core.cpp295 GLfloat rotateY = FIFTY_PERCENT * height_; in Draw() local
360 GLfloat rotateY = FIFTY_PERCENT * height_; in ChangeColor() local
474 void EGLCore::Rotate2d(GLfloat centerX, GLfloat centerY, GLfloat* rotateX, GLfloat* rotateY, GLfloa… in Rotate2d()