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Searched defs:screenRotation (Results 1 – 5 of 5) sorted by relevance

/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/window_scene/screen/
Dscreen_pattern.cpp90 auto screenRotation = screenProperty.GetRotation(); in UpdateDisplayInfo() local
/foundation/graphic/graphic_2d/rosen/modules/render_service/core/pipeline/
Drs_composer_adapter.cpp225 const auto screenRotation = screenInfo_.rotation; in DealWithNodeGravity() local
286 const auto screenRotation = screenInfo_.rotation; in DealWithNodeGravity() local
655 const sptr<IConsumerSurface>& surface, ScreenRotation screenRotation) in SetLayerTransform()
671 const auto screenRotation = screenInfo.rotation; in SetLayerSize() local
Drs_uni_render_composer_adapter.cpp304 const auto screenRotation = screenInfo_.rotation; in DealWithNodeGravity() local
726 const sptr<IConsumerSurface>& surface, ScreenRotation screenRotation) in SetLayerTransform()
742 const auto screenRotation = screenInfo.rotation; in SetLayerSize() local
Drs_uni_render_visitor.cpp879 auto screenRotation = curDisplayNode_->GetRotation(); in PrepareSurfaceRenderNode() local
/foundation/graphic/graphic_2d/rosen/modules/render_service_base/src/pipeline/
Drs_surface_render_node.cpp754 const ScreenRotation screenRotation, const bool isFocusWindow) in ResetSurfaceOpaqueRegion()
834 const ScreenRotation screenRotation, const bool isFocusWindow) const in ResetOpaqueRegion() argument
1045 const ScreenRotation screenRotation) in ResetSurfaceContainerRegion()
1095 …const RectI& screeninfo, const RectI& absRect, const ScreenRotation screenRotation, const bool isF… in CheckOpaqueRegionBaseInfo()
1106 …const RectI& screeninfo, const RectI& absRect, const ScreenRotation screenRotation, const bool isF… in SetOpaqueRegionBaseInfo()