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Searched defs:topLeftRadiusX (Results 1 – 8 of 8) sorted by relevance

/foundation/arkui/ace_engine/frameworks/core/components/shape/
Dflutter_render_shape.cpp65 float topLeftRadiusX = GetFloatRadiusValue(topLeftRadius_.GetX(), topLeftRadius_.GetY(), false); in CreateRect() local
Drosen_render_shape.cpp86 float topLeftRadiusX = GetFloatRadiusValue(topLeftRadius_.GetX(), topLeftRadius_.GetY(), false); in CreateRect() local
/foundation/arkui/ace_engine/frameworks/core/components/box/
Dflutter_render_box.cpp786 …float topLeftRadiusX = DimensionToPx(inset->GetTopLeftRadius().GetX(), radiusSize, LengthMode::HOR… in CreateInset() local
925 float topLeftRadiusX = GetFloatRadiusValue( in CreateRect() local
Drosen_render_box.cpp998 …float topLeftRadiusX = DimensionToPx(inset->GetTopLeftRadius().GetX(), radiusSize, LengthMode::HOR… local
1206 float topLeftRadiusX = GetFloatRadiusValue( local
/foundation/arkui/ace_engine/frameworks/core/components_ng/render/adapter/
Dskia_decoration_painter.cpp789 …float topLeftRadiusX = SkiaDimensionToPx(inset->GetTopLeftRadius().GetX(), radiusSize, LengthMode:… in SkiaCreateInset() local
895 float topLeftRadiusX = SkiaGetFloatRadiusValue( in SkiaCreateRect() local
/foundation/arkui/ace_engine/frameworks/core/components_ng/render/adapter/rosen/
Ddrawing_decoration_painter.cpp782 …float topLeftRadiusX = DrawingDimensionToPx(inset->GetTopLeftRadius().GetX(), radiusSize, LengthMo… in DrawingCreateInset() local
888 float topLeftRadiusX = DrawingGetFloatRadiusValue( in DrawingCreateRect() local
/foundation/arkui/ace_engine/frameworks/core/components/common/painter/
Drosen_decoration_painter.cpp2079 float topLeftRadiusX = NormalizeToPx(border.TopLeftRadius().GetX()); in GetOuterRRect() local
2097 float topLeftRadiusX = NormalizeToPx(border.TopLeftRadius().GetX()); in GetOuterRRect() local
2181 float topLeftRadiusX = NormalizeToPx(border.TopLeftRadius().GetX()); in GetClipRRect() local
2206 float topLeftRadiusX = NormalizeToPx(border.TopLeftRadius().GetX()); in GetClipRRect() local
Dflutter_decoration_painter.cpp1204 float topLeftRadiusX = NormalizeToPx(border.TopLeftRadius().GetX()); in GetOuterRRect() local
1260 float topLeftRadiusX = NormalizeToPx(border.TopLeftRadius().GetX()); in GetClipRRect() local