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Searched defs:windowNode (Results 1 – 19 of 19) sorted by relevance

/foundation/window/window_manager/wmserver/test/unittest/
Dwindow_node_test.cpp157 RSSurfaceNode::SharedPtr CreateRSSurfaceNode(std::string windowNode) in CreateRSSurfaceNode()
201 sptr<WindowNode> windowNode = new WindowNode(property, iWindow, surfaceNode); variable
222 sptr<WindowNode> windowNode = new WindowNode(property, iWindow, surfaceNode, pid, uid); variable
240 sptr<WindowNode> windowNode = new WindowNode(property); variable
258 sptr<WindowNode> windowNode = new WindowNode(property); variable
284 sptr<WindowNode> windowNode = new WindowNode(property); variable
312 sptr<WindowNode> windowNode = new WindowNode(property); variable
339 sptr<WindowNode> windowNode = new WindowNode(property); variable
362 sptr<WindowNode> windowNode = new WindowNode(property); variable
389 sptr<WindowNode> windowNode = new WindowNode(property); variable
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Dwindow_root_test.cpp80 sptr<WindowNode> windowNode = new WindowNode(property); variable
216 sptr<WindowNode> windowNode = new WindowNode(property); variable
240 auto windowNode = new WindowNode(property); variable
489 auto windowNode = new (std::nothrow)WindowNode(); variable
Dwindow_system_effect_test.cpp100 sptr<WindowNode> windowNode = nullptr; variable
143 sptr<WindowNode> windowNode = nullptr; variable
Dwindow_controller_test.cpp218 sptr<WindowNode> windowNode; variable
245 sptr<WindowNode> windowNode = new WindowNode(property2); variable
533 sptr<WindowNode> windowNode = new (std::nothrow)WindowNode(); variable
Dstarting_window_test.cpp454 sptr<WindowNode> windowNode = nullptr; variable
Davoid_area_controller_test.cpp411 [](sptr<WindowNode> windowNode) { return true; }); in __anonda47969c0302()
421 [](sptr<WindowNode> windowNode) { return true; }); in __anonda47969c0402()
/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/window_scene/scene/
Dwindow_event_process.cpp26 void WindowEventProcess::ProcessWindowMouseEvent(const RefPtr<WindowNode>& windowNode, in ProcessWindowMouseEvent()
64 void WindowEventProcess::ProcessWindowDragEvent(const RefPtr<WindowNode>& windowNode, in ProcessWindowDragEvent()
102 void WindowEventProcess::UpdateWindowMouseRecord(const RefPtr<WindowNode>& windowNode, in UpdateWindowMouseRecord()
109 void WindowEventProcess::DispatchPointerEvent(const RefPtr<WindowNode>& windowNode, in DispatchPointerEvent()
Dwindow_scene_model.cpp47 auto windowNode = WindowNode::GetOrCreateWindowNode(V2::WINDOW_SCENE_ETS_TAG, nodeId, in Create() local
Dwindow_node.cpp31 auto windowNode = ElementRegister::GetInstance()->GetSpecificItemById<WindowNode>(nodeId); in GetOrCreateWindowNode() local
/foundation/window/window_manager/wmserver/src/
Dwindow_group_mgr.cpp57 auto windowNode = windowRoot_->GetWindowNodeByMissionId(topMissionId); in MoveMissionsToForeground() local
74 sptr<WindowNode> windowNode = windowRoot_->GetWindowNodeByMissionId(missionId); in MoveMissionsToBackground() local
85 for (auto windowNode : windowNodes) { in MoveMissionsToBackground() local
114 auto windowNode = windowRoot_->GetWindowNodeByMissionId(missionId); in MoveMissionToForeground() local
Dinput_window_monitor.cpp47 sptr<WindowNode> windowNode = windowRoot_->GetWindowNode(windowId); in UpdateInputWindow() local
146 void InputWindowMonitor::TransformWindowRects(const sptr<WindowNode>& windowNode, Rect& areaRect, in TransformWindowRects()
169 for (const auto& windowNode: windowNodes) { in TraverseWindowNodes() local
179 for (const auto& windowNode: windowNodes) { in TraverseWindowNodes() local
Dwindow_controller.cpp166 WMError WindowController::GetFocusWindowNode(DisplayId displayId, sptr<WindowNode>& windowNode) in GetFocusWindowNode()
187 sptr<WindowNode> windowNode; in GetFocusWindowInfo() local
198 sptr<WindowNode> windowNode; in GetFocusWindowInfo() local
379 …tionFunc func = [&navigationBarHeight, &hasFullScreenKeyGuardWindow](sptr<WindowNode> windowNode) { in GetNavigationBarHeight()
587 auto windowNode = windowRoot_->GetWindowNode(windowId); in RemoveWindowNode() local
1714 for (const auto& windowNode : windowNodes) { in NotifyTouchOutside() local
1735 for (auto& windowNode : windowNodes) { in GetEmbedNodeId() local
1784 sptr<WindowNode> windowNode; in OnScreenshot() local
Davoid_area_controller.cpp30 void AvoidAreaController::UpdateAvoidAreaListener(sptr<WindowNode>& windowNode, bool isRegisterList… in UpdateAvoidAreaListener()
45 void AvoidAreaController::ProcessWindowChange(const sptr<WindowNode>& windowNode, AvoidControlType … in ProcessWindowChange()
Dwindow_node_container.cpp102 auto counter = [&windowNumber, &windowType](sptr<WindowNode>& windowNode) { in GetWindowCountByType()
116 auto counter = [&windowNumber](sptr<WindowNode>& windowNode) { in GetMainFloatingWindowCount()
541 void WindowNodeContainer::ResetMainFloatingWindowPriorityIfNeeded(sptr<WindowNode>& windowNode) in ResetMainFloatingWindowPriorityIfNeeded()
1455 for (auto& windowNode : appWindowNode_->children_) { in NotifyDockWindowStateChanged() local
1478 for (auto& windowNode : appWindowNode_->children_) { in NotifyDockWindowStateChanged() local
1496 void WindowNodeContainer::UpdateAvoidAreaListener(sptr<WindowNode>& windowNode, bool haveAvoidAreaL… in UpdateAvoidAreaListener()
1605 WindowNodeOperationFunc func = [&node, &isInWindowTree](sptr<WindowNode> windowNode) { in CheckWindowNodeWhetherInWindowTree()
2564 for (auto& windowNode : windowNodes) { in RemoveSingleUserWindowNodes() local
2607 for (auto& windowNode : windowNodes) { in SetWindowPairFrameGravity() local
Ddrag_controller.cpp129 for (auto windowNode : windowNodes) { in GetHitWindow() local
142 sptr<WindowNode> windowNode = windowRoot_->GetWindowNode(windowId); in GetHitPoint() local
Dwindow_dumper.cpp94 for (auto& windowNode : windowNodes) { in DumpScreenGroupWindowInfo() local
Dremote_animation.cpp702 sptr<WindowNode> windowNode = winRoot->GetWindowNodeByMissionId(missionId); in GetWindowAnimationTargets() local
713 const sptr<WindowNode>& windowNode) in CreateWindowAnimationTarget()
1045 const std::function<void(void)>& callback, sptr<WindowNode> windowNode) in CreateAnimationFinishedCallback()
Ddisplay_zoom_controller.cpp155 for (auto& windowNode: windowNodes) { in UpdateWindowZoomInfo() local
Dwindow_root.cpp278 auto windowNode = windowNodeMap_[windowId]; in MinimizeTargetWindows() local
479 auto windowNode = GetWindowNode(windowId); in ToggleShownStateForAllAppWindows() local
1414 sptr<WindowNode> windowNode = GetWindowNode(focusWinId); in FocusFaultDetection() local
1522 auto& windowNode = elem.second; in MoveNotShowingWindowToDefaultDisplay() local