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1 /*
2  * Copyright (c) 2023 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #ifndef FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_NG_RENDER_ADAPTER_LINEAR_VECTOR_H
17 #define FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_NG_RENDER_ADAPTER_LINEAR_VECTOR_H
18 
19 #include <vector>
20 
21 #include "base/geometry/size.h"
22 #include "frameworks/base/utils/macros.h"
23 
24 namespace OHOS::Ace::NG {
25 template<typename T>
26 class ACE_EXPORT LinearVector : public std::vector<T> {
27 public:
28     LinearVector() = default;
LinearVector(const size_t n)29     explicit LinearVector(const size_t n) : std::vector<T>(n) {};
LinearVector(const size_t n,T value)30     LinearVector(const size_t n, T value) : std::vector<T>(n, value) {};
31     ~LinearVector() = default;
32 
33     LinearVector operator+(const LinearVector& linearVector) const
34     {
35         LinearVector longLinearVector = linearVector.size() > this->size() ? linearVector : *this;
36         const LinearVector* shortLinearVector = linearVector.size() <= this->size() ? &linearVector : this;
37         for (size_t i = 0; i < shortLinearVector->size(); ++i) {
38             longLinearVector[i] += shortLinearVector->at(i);
39         }
40         return longLinearVector;
41     }
42 
43     LinearVector operator-(const LinearVector& linearVector) const
44     {
45         LinearVector longLinearVector = linearVector.size() > this->size() ? linearVector : *this;
46         const LinearVector* shortLinearVector = linearVector.size() <= this->size() ? &linearVector : this;
47         for (size_t i = 0; i < shortLinearVector->size(); ++i) {
48             longLinearVector[i] -= shortLinearVector->at(i);
49         }
50         return longLinearVector;
51     }
52 
53     LinearVector operator*(const float scale) const
54     {
55         LinearVector linearVector = *this;
56         for (size_t i = 0; i < linearVector.size(); ++i) {
57             linearVector[i] *= scale;
58         }
59         return linearVector;
60     }
61 
62     bool operator==(const LinearVector& linearVector) const
63     {
64         if (this->size() != linearVector.size()) {
65             return false;
66         }
67         for (size_t i = 0; i < linearVector.size(); ++i) {
68             if (!NearEqual(this->at(i), linearVector[i])) {
69                 return false;
70             }
71         }
72         return true;
73     }
74 };
75 } // namespace OHOS::Ace::NG
76 
77 #endif // FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_NG_RENDER_ADAPTER_LINEAR_VECTOR_H
78