1 /* 2 * Copyright (c) 2023 Huawei Device Co., Ltd. 3 * Licensed under the Apache License, Version 2.0 (the "License"); 4 * you may not use this file except in compliance with the License. 5 * You may obtain a copy of the License at 6 * 7 * http://www.apache.org/licenses/LICENSE-2.0 8 * 9 * Unless required by applicable law or agreed to in writing, software 10 * distributed under the License is distributed on an "AS IS" BASIS, 11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 * See the License for the specific language governing permissions and 13 * limitations under the License. 14 */ 15 16 #ifndef FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_NG_PATTERNS_CANVAS_CONTEXT_OFFSCREEN_CONTEXT_MODEL_H 17 #define FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_NG_PATTERNS_CANVAS_CONTEXT_OFFSCREEN_CONTEXT_MODEL_H 18 19 #include <mutex> 20 21 #include "base/memory/ace_type.h" 22 23 namespace OHOS::Ace { 24 class OffscreenContextModel { 25 public: 26 static OffscreenContextModel* GetInstance(); 27 virtual ~OffscreenContextModel() = default; 28 29 virtual RefPtr<AceType> CreateOffscreenPattern(int width, int height) = 0; 30 virtual bool IsSucceed(RefPtr<AceType> offscreenPattern) = 0; 31 32 private: 33 static std::unique_ptr<OffscreenContextModel> instance_; 34 static std::mutex mutex_; 35 }; 36 } // namespace OHOS::Ace 37 #endif // FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_NG_PATTERNS_CANVAS_CONTEXT_OFFSCREEN_CONTEXT_MODEL_H 38