1 /* 2 * Copyright (c) 2022-2023 Huawei Device Co., Ltd. 3 * Licensed under the Apache License, Version 2.0 (the "License"); 4 * you may not use this file except in compliance with the License. 5 * You may obtain a copy of the License at 6 * 7 * http://www.apache.org/licenses/LICENSE-2.0 8 * 9 * Unless required by applicable law or agreed to in writing, software 10 * distributed under the License is distributed on an "AS IS" BASIS, 11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 * See the License for the specific language governing permissions and 13 * limitations under the License. 14 */ 15 16 #ifndef FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_NG_PATTERNS_LOADING_PROGRESS_LOADING_PROGRESS_MODIFIER_H 17 #define FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_NG_PATTERNS_LOADING_PROGRESS_LOADING_PROGRESS_MODIFIER_H 18 19 #include "base/memory/ace_type.h" 20 #include "core/components/common/properties/color.h" 21 #include "core/components_ng/base/modifier.h" 22 #include "core/components_ng/pattern/loading_progress/loading_progress_base.h" 23 #include "core/components_ng/pattern/loading_progress/loading_progress_owner.h" 24 #include "core/components_ng/pattern/refresh/refresh_animation_state.h" 25 #include "core/components_ng/property/property.h" 26 #include "core/components_ng/render/animation_utils.h" 27 28 namespace OHOS::Ace::NG { 29 class LoadingProgressModifier : public ContentModifier { 30 DECLARE_ACE_TYPE(LoadingProgressModifier, ContentModifier); 31 32 public: 33 explicit LoadingProgressModifier(LoadingProgressOwner loadingProgressOwner = LoadingProgressOwner::SELF); 34 ~LoadingProgressModifier() override = default; 35 void onDraw(DrawingContext& context) override; 36 void DrawOrbit(DrawingContext& canvas, const CometParam& cometParam, float orbitRadius, float date); 37 void DrawRing(DrawingContext& canvas, const RingParam& ringParam); 38 void StartRecycle(); 39 void StartRecycleRingAnimation(); 40 void StartRecycleCometAnimation(); 41 void StartCometTailAnimation(); 42 void StartTransToRecycleAnimation(); SetColor(LinearColor color)43 void SetColor(LinearColor color) 44 { 45 if (color_) { 46 color_->Set(color); 47 } 48 } 49 50 void DrawCustomStyle(DrawingContext& context); 51 void RefreshRecycle(DrawingContext& context, Color& color, float scale); 52 void ChangeRefreshFollowData(float refreshFollowRatio); 53 void ChangeFadeAwayData(float fadeAwayRatio); 54 float CorrectNormalize(float originData); 55 GetOwner()56 LoadingProgressOwner GetOwner() 57 { 58 return loadingProgressOwner_; 59 } 60 SetVisible(bool isVisible)61 void SetVisible(bool isVisible) 62 { 63 CHECK_NULL_VOID(isVisible_ != isVisible); 64 isVisible_ = isVisible; 65 LOGD("LoadingModifier SetVisible %d", isVisible_); 66 isLoading_ = false; 67 } 68 GetVisible()69 bool GetVisible() const 70 { 71 return isVisible_; 72 } 73 SetEnableLoading(bool enable)74 void SetEnableLoading(bool enable) 75 { 76 CHECK_NULL_VOID(enableLoading_); 77 enableLoading_->Set(enable); 78 } 79 SetContentOffset(const OffsetF & offset)80 void SetContentOffset(const OffsetF& offset) 81 { 82 CHECK_NULL_VOID(offset_); 83 offset_->Set(offset); 84 } 85 SetContentSize(const SizeF & contentSize)86 void SetContentSize(const SizeF& contentSize) 87 { 88 CHECK_NULL_VOID(contentSize_); 89 contentSize_->Set(contentSize); 90 } 91 private: 92 float GetCurentCometOpacity(float baseOpacity, uint32_t index, uint32_t totalNumber); 93 float GetCurentCometAngle(float baseAngle, uint32_t index, uint32_t totalNumber); 94 95 uint32_t GetCometNumber(); 96 // no Animatable 97 RefPtr<PropertyBool> enableLoading_; 98 RefPtr<PropertyOffsetF> offset_; 99 RefPtr<PropertySizeF> contentSize_; 100 // Animatable 101 RefPtr<AnimatablePropertyFloat> date_; 102 RefPtr<AnimatablePropertyColor> color_; 103 RefPtr<AnimatablePropertyFloat> centerDeviation_; 104 RefPtr<AnimatablePropertyFloat> cometOpacity_; 105 RefPtr<AnimatablePropertyFloat> cometSizeScale_; 106 RefPtr<AnimatablePropertyFloat> cometTailLen_; 107 RefPtr<AnimatablePropertyFloat> sizeScale_; 108 109 LoadingProgressOwner loadingProgressOwner_; 110 bool isLoading_ = false; 111 bool isVisible_ = true; 112 ACE_DISALLOW_COPY_AND_MOVE(LoadingProgressModifier); 113 }; 114 } // namespace OHOS::Ace::NG 115 116 #endif // FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_NG_PATTERNS_LOADING_PROGRESS_LOADING_PROGRESS_MODIFIER_H 117 118