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1 /*
2  * Copyright (c) 2022 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #ifndef FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_NG_LAYOUTS_LAYOUT_WRAPPER_H
17 #define FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_NG_LAYOUTS_LAYOUT_WRAPPER_H
18 
19 #include <map>
20 #include <optional>
21 #include <string>
22 #include <unordered_map>
23 
24 #include "base/memory/referenced.h"
25 #include "base/thread/cancelable_callback.h"
26 #include "base/utils/macros.h"
27 #include "base/utils/noncopyable.h"
28 #include "core/components_ng/base/geometry_node.h"
29 #include "core/components_ng/layout/box_layout_algorithm.h"
30 #include "core/components_ng/layout/layout_algorithm.h"
31 #include "core/components_ng/layout/layout_property.h"
32 #include "core/components_ng/layout/layout_wrapper_builder.h"
33 #include "core/components_ng/property/geometry_property.h"
34 #include "core/components_ng/property/layout_constraint.h"
35 #include "core/components_ng/property/magic_layout_property.h"
36 #include "core/components_ng/property/measure_property.h"
37 #include "core/components_ng/property/position_property.h"
38 #include "core/components_ng/property/property.h"
39 #include "core/components_v2/inspector/inspector_constants.h"
40 
41 namespace OHOS::Ace::NG {
42 class FrameNode;
43 
44 class ACE_FORCE_EXPORT LayoutWrapper : public virtual AceType {
DECLARE_ACE_TYPE(LayoutWrapper,AceType)45     DECLARE_ACE_TYPE(LayoutWrapper, AceType)
46 public:
47     LayoutWrapper(WeakPtr<FrameNode> hostNode) : hostNode_(std::move(hostNode)) {}
48     ~LayoutWrapper() override = default;
49 
50     virtual const RefPtr<LayoutAlgorithmWrapper>& GetLayoutAlgorithm(bool needReset = false) = 0;
51     // This will call child and self measure process.
52     virtual void Measure(const std::optional<LayoutConstraintF>& parentConstraint) = 0;
53 
54     // Called to perform layout children.
55     virtual void Layout() = 0;
56 
57     virtual int32_t GetTotalChildCount() const = 0;
58     virtual const RefPtr<GeometryNode>& GetGeometryNode() const = 0;
59     virtual const RefPtr<LayoutProperty>& GetLayoutProperty() const = 0;
60 
61     virtual RefPtr<LayoutWrapper> GetOrCreateChildByIndex(uint32_t index, bool addToRenderTree = true) = 0;
62     virtual RefPtr<LayoutWrapper> GetChildByIndex(uint32_t index) = 0;
63     virtual const std::list<RefPtr<LayoutWrapper>>& GetAllChildrenWithBuild(bool addToRenderTree = true) = 0;
64     virtual void RemoveChildInRenderTree(uint32_t index) = 0;
65     virtual void RemoveAllChildInRenderTree() = 0;
66 
67     RefPtr<FrameNode> GetHostNode() const;
68     virtual const std::string& GetHostTag() const = 0;
69     virtual bool IsActive() const = 0;
70     virtual void SetActive(bool active = true) = 0;
71 
IsRootMeasureNode()72     bool IsRootMeasureNode() const
73     {
74         return isRootNode_;
75     }
76 
77     void SetRootMeasureNode(bool isRoot = true)
78     {
79         isRootNode_ = isRoot;
80     }
81 
IsOutOfLayout()82     virtual bool IsOutOfLayout() const
83     {
84         return false;
85     }
86 
87     virtual bool SkipMeasureContent() const;
88 
89     virtual void SetCacheCount(
90         int32_t cacheCount = 0, const std::optional<LayoutConstraintF>& itemConstraint = std::nullopt) = 0;
91     virtual float GetBaselineDistance() const = 0;
CheckShouldRunOnMain()92     virtual bool CheckShouldRunOnMain()
93     {
94         return true;
95     }
96 
97     virtual bool CheckNeedForceMeasureAndLayout() = 0;
98 
SetIsOverlayNode(bool isOverlayNode)99     void SetIsOverlayNode(bool isOverlayNode)
100     {
101         isOverlayNode_ = isOverlayNode;
102     }
103 
104     // ------------------------------------------------------------------------
105     // performance check
106     void AddNodeFlexLayouts();
107     void AddNodeLayoutTime(int64_t time);
108     // ------------------------------------------------------------------------
109 
BuildLazyItem()110     virtual void BuildLazyItem() {}
111 
IsContraintNoChanged()112     bool IsContraintNoChanged() const
113     {
114         return isConstraintNotChanged_;
115     }
SetLongPredictTask()116     virtual void SetLongPredictTask() {}
117 
118     static void ApplySafeArea(const SafeAreaInsets& insets, LayoutConstraintF& constraint);
119 
120     // apply keyboard avoidance on content rootNodes
121     void AvoidKeyboard();
122     // expand the SafeArea of expansive nodes, which are previously recorded during Layout traversal
123     void ExpandSafeArea();
124 
125     // save geometry states before SafeArea expansion / keyboard avoidance
126     void SaveGeoState();
127     // restore to the geometry state after last Layout and before SafeArea expansion and keyboard avoidance
128     void RestoreGeoState();
129 
130 protected:
131     void CreateRootConstraint();
132     void ApplyConstraint(LayoutConstraintF constraint);
133 
134     void OffsetNodeToSafeArea();
135     // keyboard avoidance is done by offsetting, to expand into keyboard area, reverse the offset.
136     void ExpandIntoKeyboard();
137 
138     WeakPtr<FrameNode> hostNode_;
139 
140     bool isConstraintNotChanged_ = false;
141     bool isRootNode_ = false;
142     bool isOverlayNode_ = false;
143     std::optional<bool> skipMeasureContent_;
144     std::optional<bool> needForceMeasureAndLayout_;
145 
146     ACE_DISALLOW_COPY_AND_MOVE(LayoutWrapper);
147 };
148 } // namespace OHOS::Ace::NG
149 
150 #endif // FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_NG_LAYOUTS_LAYOUT_WRAPPER_H
151