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1 /*
2  * Copyright (c) 2023 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 #ifndef FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_NG_PATTERN_RENDERING_CONTEXT_MODEL_H
16 #define FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_NG_PATTERN_RENDERING_CONTEXT_MODEL_H
17 
18 #include <mutex>
19 
20 #include "base/memory/referenced.h"
21 #include "frameworks/core/components_ng/pattern/custom_paint/custom_paint_pattern.h"
22 #include "frameworks/core/components_ng/pattern/custom_paint/offscreen_canvas_pattern.h"
23 
24 namespace OHOS::Ace {
25 class RenderingContextModel {
26 public:
27     static RenderingContextModel* GetInstance();
28     virtual ~RenderingContextModel() = default;
29 
30     virtual void GetWidth(RefPtr<AceType>& canvasPattern, double& width) = 0;
31     virtual void GetHeight(RefPtr<AceType>& canvasPattern, double& height) = 0;
32     virtual void SetTransferFromImageBitmap(RefPtr<AceType>& canvasPattern,
33         RefPtr<AceType> offscreenCPattern) = 0;
34 
35 private:
36     static std::unique_ptr<RenderingContextModel> instance_;
37     static std::mutex mutex_;
38 };
39 } // namespace OHOS::Ace
40 
41 #endif // FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_NG_PATTERN_RENDERING_CONTEXT_MODEL_H