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1 /*
2  * Copyright (c) 2023 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #ifndef GPU_CONTEXT_IMPL_H
17 #define GPU_CONTEXT_IMPL_H
18 
19 #include <chrono>
20 
21 #include "base_impl.h"
22 
23 namespace OHOS {
24 namespace Rosen {
25 namespace Drawing {
26 class GPUContext;
27 class GPUContextOptions;
28 class GPUContextImpl : public BaseImpl {
29 public:
30     static inline constexpr AdapterType TYPE = AdapterType::BASE_INTERFACE;
GPUContextImpl()31     GPUContextImpl() {};
~GPUContextImpl()32     ~GPUContextImpl() override {};
33 
GetType()34     AdapterType GetType() const override
35     {
36         return AdapterType::BASE_INTERFACE;
37     }
38 
39     virtual bool BuildFromGL(const GPUContextOptions& options) = 0;
40 
41     virtual void Flush() = 0;
42     virtual void PerformDeferredCleanup(std::chrono::milliseconds msNotUsed) = 0;
43 
44     virtual void GetResourceCacheLimits(int& maxResource, size_t& maxResourceBytes) const = 0;
45     virtual void SetResourceCacheLimits(int maxResource, size_t maxResourceBytes) = 0;
46 };
47 } // namespace Drawing
48 } // namespace Rosen
49 } // namespace OHOS
50 #endif // GPU_CONTEXT_IMPL_H
51