1 /* 2 * Copyright (c) 2023 Huawei Device Co., Ltd. 3 * Licensed under the Apache License, Version 2.0 (the "License"); 4 * you may not use this file except in compliance with the License. 5 * You may obtain a copy of the License at 6 * 7 * http://www.apache.org/licenses/LICENSE-2.0 8 * 9 * Unless required by applicable law or agreed to in writing, software 10 * distributed under the License is distributed on an "AS IS" BASIS, 11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 * See the License for the specific language governing permissions and 13 * limitations under the License. 14 */ 15 16 #ifndef GPU_CONTEXT_IMPL_H 17 #define GPU_CONTEXT_IMPL_H 18 19 #include <chrono> 20 21 #include "base_impl.h" 22 23 namespace OHOS { 24 namespace Rosen { 25 namespace Drawing { 26 class GPUContext; 27 class GPUContextOptions; 28 class GPUContextImpl : public BaseImpl { 29 public: 30 static inline constexpr AdapterType TYPE = AdapterType::BASE_INTERFACE; GPUContextImpl()31 GPUContextImpl() {}; ~GPUContextImpl()32 ~GPUContextImpl() override {}; 33 GetType()34 AdapterType GetType() const override 35 { 36 return AdapterType::BASE_INTERFACE; 37 } 38 39 virtual bool BuildFromGL(const GPUContextOptions& options) = 0; 40 41 virtual void Flush() = 0; 42 virtual void PerformDeferredCleanup(std::chrono::milliseconds msNotUsed) = 0; 43 44 virtual void GetResourceCacheLimits(int& maxResource, size_t& maxResourceBytes) const = 0; 45 virtual void SetResourceCacheLimits(int maxResource, size_t maxResourceBytes) = 0; 46 }; 47 } // namespace Drawing 48 } // namespace Rosen 49 } // namespace OHOS 50 #endif // GPU_CONTEXT_IMPL_H 51