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1 /*
2  * Copyright (c) 2021-2023 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #include "command/rs_animation_command.h"
17 
18 #include <memory>
19 
20 #include "animation/rs_render_particle.h"
21 #include "common/rs_common_def.h"
22 #include "modifier/rs_render_modifier.h"
23 #include "modifier/rs_render_property.h"
24 
25 namespace OHOS {
26 namespace Rosen {
27 
28 namespace {
29 static AnimationCommandHelper::AnimationCallbackProcessor animationCallbackProcessor = nullptr;
30 }
31 
AnimationCallback(RSContext & context,NodeId targetId,AnimationId animId,AnimationCallbackEvent event)32 void AnimationCommandHelper::AnimationCallback(
33     RSContext& context, NodeId targetId, AnimationId animId, AnimationCallbackEvent event)
34 {
35     if (animationCallbackProcessor != nullptr) {
36         animationCallbackProcessor(targetId, animId, event);
37     }
38 }
39 
SetAnimationCallbackProcessor(AnimationCallbackProcessor processor)40 void AnimationCommandHelper::SetAnimationCallbackProcessor(AnimationCallbackProcessor processor)
41 {
42     animationCallbackProcessor = processor;
43 }
44 
CreateAnimation(RSContext & context,NodeId targetId,const std::shared_ptr<RSRenderAnimation> & animation)45 void AnimationCommandHelper::CreateAnimation(
46     RSContext& context, NodeId targetId, const std::shared_ptr<RSRenderAnimation>& animation)
47 {
48     auto node = context.GetNodeMap().GetRenderNode<RSRenderNode>(targetId);
49     if (node == nullptr) {
50         return;
51     }
52     node->GetAnimationManager().AddAnimation(animation);
53     auto modifier = node->GetModifier(animation->GetPropertyId());
54     if (modifier != nullptr) {
55         animation->AttachRenderProperty(modifier->GetProperty());
56     }
57     auto currentTime = context.GetCurrentTimestamp();
58     animation->SetStartTime(currentTime);
59     animation->Attach(node.get());
60     // register node as animating node
61     context.RegisterAnimatingRenderNode(node);
62 }
63 
CreateParticleAnimation(RSContext & context,NodeId targetId,const std::shared_ptr<RSRenderParticleAnimation> & animation)64 void AnimationCommandHelper::CreateParticleAnimation(
65     RSContext& context, NodeId targetId, const std::shared_ptr<RSRenderParticleAnimation>& animation)
66 {
67     auto node = context.GetNodeMap().GetRenderNode<RSRenderNode>(targetId);
68     if (node == nullptr) {
69         return;
70     }
71     auto propertyId = animation->GetPropertyId();
72     node->GetAnimationManager().AddAnimation(animation);
73     auto property = std::make_shared<RSRenderProperty<RSRenderParticleVector>>(
74         animation->GetRenderParticle(), propertyId);
75     auto modifier = std::make_shared<RSParticleRenderModifier>(property);
76     node->AddModifier(modifier);
77     animation->AttachRenderProperty(property);
78     auto currentTime = context.GetCurrentTimestamp();
79     animation->SetStartTime(currentTime);
80     animation->Attach(node.get());
81     // register node as animating node
82     context.RegisterAnimatingRenderNode(node);
83 }
84 } // namespace Rosen
85 } // namespace OHOS
86