• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 /*
2  * Copyright (c) 2022 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #include "rs_window_animation_target.h"
17 
18 #include "rs_window_animation_log.h"
19 
20 #include "ui/rs_surface_node.h"
21 
22 namespace OHOS {
23 namespace Rosen {
Unmarshalling(Parcel & parcel)24 RSWindowAnimationTarget* RSWindowAnimationTarget::Unmarshalling(Parcel& parcel)
25 {
26     auto windowAnimationTarget = new (std::nothrow) RSWindowAnimationTarget();
27     if (windowAnimationTarget != nullptr && !windowAnimationTarget->ReadFromParcel(parcel)) {
28         WALOGE("Failed to unmarshalling window animation target!");
29         delete windowAnimationTarget;
30         windowAnimationTarget = nullptr;
31     }
32 
33     return windowAnimationTarget;
34 }
35 
Marshalling(Parcel & parcel) const36 bool RSWindowAnimationTarget::Marshalling(Parcel& parcel) const
37 {
38     parcel.WriteString(bundleName_);
39     parcel.WriteString(abilityName_);
40     parcel.WriteFloat(windowBounds_.rect_.left_);
41     parcel.WriteFloat(windowBounds_.rect_.top_);
42     parcel.WriteFloat(windowBounds_.rect_.width_);
43     parcel.WriteFloat(windowBounds_.rect_.height_);
44     parcel.WriteFloat(windowBounds_.radius_[0].x_);
45     // marshalling as RSSurfaceNode
46     if (!surfaceNode_) {
47         parcel.WriteBool(false);
48     } else if (auto surfaceNode = surfaceNode_->ReinterpretCastTo<RSSurfaceNode>()) {
49         parcel.WriteBool(true);
50         surfaceNode->Marshalling(parcel);
51     } else {
52         return false;
53     }
54     parcel.WriteUint32(windowId_);
55     parcel.WriteUint64(displayId_);
56     parcel.WriteInt32(missionId_);
57     return true;
58 }
59 
ReadFromParcel(Parcel & parcel)60 bool RSWindowAnimationTarget::ReadFromParcel(Parcel& parcel)
61 {
62     bundleName_ = parcel.ReadString();
63     abilityName_ = parcel.ReadString();
64     windowBounds_.rect_.left_ = parcel.ReadFloat();
65     windowBounds_.rect_.top_ = parcel.ReadFloat();
66     windowBounds_.rect_.width_ = parcel.ReadFloat();
67     windowBounds_.rect_.height_ = parcel.ReadFloat();
68     windowBounds_.radius_[0].x_ = parcel.ReadFloat();
69     // unmarshalling as RSProxyNode
70     if (parcel.ReadBool()) {
71         surfaceNode_ = RSSurfaceNode::UnmarshallingAsProxyNode(parcel);
72     }
73     windowId_ = parcel.ReadUint32();
74     displayId_ = parcel.ReadUint64();
75     missionId_ = parcel.ReadInt32();
76     return true;
77 }
78 } // namespace Rosen
79 } // namespace OHOS
80