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1 /*
2  * Copyright (c) 2023 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #include "texgine_path_1d_path_effect.h"
17 
18 #include "texgine_path.h"
19 
20 namespace OHOS {
21 namespace Rosen {
22 namespace TextEngine {
Make(const TexginePath & path,float advance,float phase,Style style)23 std::shared_ptr<TexginePathEffect> TexginePath1DPathEffect::Make(const TexginePath &path,
24     float advance, float phase, Style style)
25 {
26     auto effect = SkPath1DPathEffect::Make(*path.GetPath().get(), advance, phase,
27         static_cast<SkPath1DPathEffect::Style>(style));
28     auto pathEffect = std::make_shared<TexginePathEffect>();
29     pathEffect->SetPathEffect(effect);
30     return pathEffect;
31 }
32 } // namespace TextEngine
33 } // namespace Rosen
34 } // namespace OHOS
35