1 /*
2 * Copyright (c) 2023 Huawei Device Co., Ltd.
3 * Licensed under the Apache License, Version 2.0 (the "License");
4 * you may not use this file except in compliance with the License.
5 * You may obtain a copy of the License at
6 *
7 * http://www.apache.org/licenses/LICENSE-2.0
8 *
9 * Unless required by applicable law or agreed to in writing, software
10 * distributed under the License is distributed on an "AS IS" BASIS,
11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 * See the License for the specific language governing permissions and
13 * limitations under the License.
14 */
15
16 #include "texgine_path_1d_path_effect.h"
17
18 #include "texgine_path.h"
19
20 namespace OHOS {
21 namespace Rosen {
22 namespace TextEngine {
Make(const TexginePath & path,float advance,float phase,Style style)23 std::shared_ptr<TexginePathEffect> TexginePath1DPathEffect::Make(const TexginePath &path,
24 float advance, float phase, Style style)
25 {
26 auto effect = SkPath1DPathEffect::Make(*path.GetPath().get(), advance, phase,
27 static_cast<SkPath1DPathEffect::Style>(style));
28 auto pathEffect = std::make_shared<TexginePathEffect>();
29 pathEffect->SetPathEffect(effect);
30 return pathEffect;
31 }
32 } // namespace TextEngine
33 } // namespace Rosen
34 } // namespace OHOS
35