Searched refs:audioCachePath (Results 1 – 2 of 2) sorted by relevance
91 std::string audioCachePath = cachePath; in Create() local92 if (audioCachePath.empty()) { in Create()99 audioCachePath = context->GetCacheDir(); in Create()100 if (audioCachePath.empty()) { in Create()114 audio_capturer_ = AudioCapturer::Create(options, audioCachePath); in Create()
130 std::string audioCachePath = cachePath; in Create() local131 if (audioCachePath.empty()) { in Create()138 audioCachePath = context->GetCacheDir(); in Create()139 if (audioCachePath.empty()) { in Create()154 audio_renderer_ = AudioRenderer::Create(audioCachePath, audioOptions); in Create()