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Searched refs:clientObject (Results 1 – 2 of 2) sorted by relevance

/base/inputmethod/imf/services/src/
Dinput_method_system_ability_stub.cpp60 auto clientObject = data.ReadRemoteObject(); in StartInputOnRemote() local
61 if (clientObject == nullptr) { in StartInputOnRemote()
67 int32_t ret = StartInput(iface_cast<IInputClient>(clientObject), isShowKeyboard, attachFlag); in StartInputOnRemote()
91 auto clientObject = data.ReadRemoteObject(); in StopInputOnRemote() local
92 if (clientObject == nullptr) { in StopInputOnRemote()
96 int32_t ret = StopInput(iface_cast<IInputClient>(clientObject)); in StopInputOnRemote()
102 auto clientObject = data.ReadRemoteObject(); in ReleaseInputOnRemote() local
103 if (clientObject == nullptr) { in ReleaseInputOnRemote()
107 int32_t ret = ReleaseInput(iface_cast<IInputClient>(clientObject)); in ReleaseInputOnRemote()
/base/inputmethod/imf/frameworks/js/napi/inputmethodability/
Djs_text_input_client_engine.cpp126 JsTextInputClientEngine *clientObject = new (std::nothrow) JsTextInputClientEngine(); in JsConstructor() local
127 if (clientObject == nullptr) { in JsConstructor()
140 napi_status status = napi_wrap(env, thisVar, clientObject, finalize, nullptr, nullptr); in JsConstructor()
143 delete clientObject; in JsConstructor()