Searched refs:asyncMainLoop (Results 1 – 4 of 4) sorted by relevance
24 uv_async_init(loopMain, &asyncMainLoop, MainAsyncCallback); in HdcChannelBase()32 if (!uv_is_closing((uv_handle_t *)&asyncMainLoop)) { in ~HdcChannelBase()33 uv_close((uv_handle_t *)&asyncMainLoop, nullptr); in ~HdcChannelBase()233 if (uv_is_closing((uv_handle_t *)&asyncMainLoop)) { in PushAsyncMessage()256 asyncMainLoop.data = this; in PushAsyncMessage()260 uv_async_send(&asyncMainLoop); in PushAsyncMessage()
64 uv_async_t asyncMainLoop; variable
128 uv_async_t asyncMainLoop; variable
46 uv_async_init(&loopMain, &asyncMainLoop, MainAsyncCallback); in HdcSessionBase()65 Base::TryCloseHandle((uv_handle_t *)&asyncMainLoop); in ~HdcSessionBase()339 asyncMainLoop.data = this; in PushAsyncMessage()343 uv_async_send(&asyncMainLoop); in PushAsyncMessage()