Searched refs:endPoint (Results 1 – 8 of 8) sorted by relevance
95 .endPoint(item.endPoint)
43 .endPoint(item.endPoint)
276 endPoint: number[] = [0, 0]282 this.endPoint = paint.endPoint;295 this.endPoint = value299 return this.endPoint
133 …let interval = ((this.mAxisLinePaint as LinePaint).endPoint[1] - (this.mAxisLinePaint as LinePaint…137 …interval = ((this.mAxisLinePaint as LinePaint).endPoint[1] - (this.mAxisLinePaint as LinePaint).st…190 …var interval = ((this.mAxisLinePaint as LinePaint).endPoint[1] - (this.mAxisLinePaint as LinePaint…195 …interval = ((this.mAxisLinePaint as LinePaint).endPoint[1] - (this.mAxisLinePaint as LinePaint).st…333 …var interval = ((this.mAxisLinePaint as LinePaint).endPoint[1] - (this.mAxisLinePaint as LinePaint…
89 .endPoint(item.endPoint)
186 addPointPair(startPoint: PairPoint, endPoint: PairPoint) {192 if (endPoint.rowEL.collect) {193 endPoint.rowEL.translateY = endPoint.rowEL.getBoundingClientRect().top - 195;195 endPoint.rowEL.translateY = endPoint.rowEL.offsetTop - this.rowsPaneEL!.scrollTop;198 endPoint.y = endPoint.rowEL!.translateY! + endPoint.offsetY;199 this.linkNodes.push([startPoint, endPoint]);
3090 void Animation::UpdateEndPoint(TableRowId index, InternalTime endPoint) in UpdateEndPoint() argument3093 endPoins_[index] = endPoint; in UpdateEndPoint()
2515 void UpdateEndPoint(TableRowId index, InternalTime endPoint);