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Searched refs:EOptionOutputPreprocessed (Results 1 – 1 of 1) sorted by relevance

/third_party/glslang/StandAlone/
DStandAlone.cpp93 EOptionOutputPreprocessed = (1 << 15), enumerator
897 Options |= EOptionOutputPreprocessed; in ProcessArguments()
1046 if (Options & EOptionOutputPreprocessed) { in ProcessArguments()
1115 if (Options & EOptionOutputPreprocessed) in SetMessageOptions()
1417 if (Options & EOptionOutputPreprocessed) { in CompileAndLinkShaderUnits()
1449 if (! (Options & EOptionOutputPreprocessed) && ! program.link(messages)) in CompileAndLinkShaderUnits()
1653 …if ((Options & EOptionReadHlsl) && !((Options & EOptionOutputPreprocessed) || (Options & EOptionSp… in singleMain()
1661 if (Options & (EOptionLinkProgram | EOptionOutputPreprocessed)) { in singleMain()