| /third_party/typescript/src/lib/ |
| D | webworker.iterable.generated.d.ts | 94 getActiveUniforms(program: WebGLProgram, uniformIndices: Iterable<GLuint>, pname: GLenum): any; 95 … getUniformIndices(program: WebGLProgram, uniformNames: Iterable<string>): Iterable<GLuint> | null; 98 …transformFeedbackVaryings(program: WebGLProgram, varyings: Iterable<string>, bufferMode: GLenum): …
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| D | dom.iterable.generated.d.ts | 279 getActiveUniforms(program: WebGLProgram, uniformIndices: Iterable<GLuint>, pname: GLenum): any; 280 … getUniformIndices(program: WebGLProgram, uniformNames: Iterable<string>): Iterable<GLuint> | null; 283 …transformFeedbackVaryings(program: WebGLProgram, varyings: Iterable<string>, bufferMode: GLenum): …
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| D | webworker.generated.d.ts | 4017 getActiveUniformBlockName(program: WebGLProgram, uniformBlockIndex: GLuint): string | null; 4018 …getActiveUniformBlockParameter(program: WebGLProgram, uniformBlockIndex: GLuint, pname: GLenum): a… 4019 getActiveUniforms(program: WebGLProgram, uniformIndices: GLuint[], pname: GLenum): any; 4021 getFragDataLocation(program: WebGLProgram, name: string): GLint; 4028 getTransformFeedbackVarying(program: WebGLProgram, index: GLuint): WebGLActiveInfo | null; 4029 getUniformBlockIndex(program: WebGLProgram, uniformBlockName: string): GLuint; 4030 getUniformIndices(program: WebGLProgram, uniformNames: string[]): GLuint[] | null; 4053 transformFeedbackVaryings(program: WebGLProgram, varyings: string[], bufferMode: GLenum): void; 4062 …uniformBlockBinding(program: WebGLProgram, uniformBlockIndex: GLuint, uniformBlockBinding: GLuint)… 4426 interface WebGLProgram extends WebGLObject { interface [all …]
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| D | dom.generated.d.ts | 17048 getActiveUniformBlockName(program: WebGLProgram, uniformBlockIndex: GLuint): string | null; 17049 …getActiveUniformBlockParameter(program: WebGLProgram, uniformBlockIndex: GLuint, pname: GLenum): a… 17050 getActiveUniforms(program: WebGLProgram, uniformIndices: GLuint[], pname: GLenum): any; 17052 getFragDataLocation(program: WebGLProgram, name: string): GLint; 17059 getTransformFeedbackVarying(program: WebGLProgram, index: GLuint): WebGLActiveInfo | null; 17060 getUniformBlockIndex(program: WebGLProgram, uniformBlockName: string): GLuint; 17061 getUniformIndices(program: WebGLProgram, uniformNames: string[]): GLuint[] | null; 17084 transformFeedbackVaryings(program: WebGLProgram, varyings: string[], bufferMode: GLenum): void; 17093 …uniformBlockBinding(program: WebGLProgram, uniformBlockIndex: GLuint, uniformBlockBinding: GLuint)… 17457 interface WebGLProgram extends WebGLObject { interface [all …]
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| /third_party/typescript/lib/ |
| D | lib.webworker.iterable.d.ts | 114 getActiveUniforms(program: WebGLProgram, uniformIndices: Iterable<GLuint>, pname: GLenum): any; 115 … getUniformIndices(program: WebGLProgram, uniformNames: Iterable<string>): Iterable<GLuint> | null; 118 …transformFeedbackVaryings(program: WebGLProgram, varyings: Iterable<string>, bufferMode: GLenum): …
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| D | lib.dom.iterable.d.ts | 299 getActiveUniforms(program: WebGLProgram, uniformIndices: Iterable<GLuint>, pname: GLenum): any; 300 … getUniformIndices(program: WebGLProgram, uniformNames: Iterable<string>): Iterable<GLuint> | null; 303 …transformFeedbackVaryings(program: WebGLProgram, varyings: Iterable<string>, bufferMode: GLenum): …
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| D | lib.webworker.d.ts | 4037 getActiveUniformBlockName(program: WebGLProgram, uniformBlockIndex: GLuint): string | null; 4038 …getActiveUniformBlockParameter(program: WebGLProgram, uniformBlockIndex: GLuint, pname: GLenum): a… 4039 getActiveUniforms(program: WebGLProgram, uniformIndices: GLuint[], pname: GLenum): any; 4041 getFragDataLocation(program: WebGLProgram, name: string): GLint; 4048 getTransformFeedbackVarying(program: WebGLProgram, index: GLuint): WebGLActiveInfo | null; 4049 getUniformBlockIndex(program: WebGLProgram, uniformBlockName: string): GLuint; 4050 getUniformIndices(program: WebGLProgram, uniformNames: string[]): GLuint[] | null; 4073 transformFeedbackVaryings(program: WebGLProgram, varyings: string[], bufferMode: GLenum): void; 4082 …uniformBlockBinding(program: WebGLProgram, uniformBlockIndex: GLuint, uniformBlockBinding: GLuint)… 4446 interface WebGLProgram extends WebGLObject { interface [all …]
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| D | lib.dom.d.ts | 17068 getActiveUniformBlockName(program: WebGLProgram, uniformBlockIndex: GLuint): string | null; 17069 …getActiveUniformBlockParameter(program: WebGLProgram, uniformBlockIndex: GLuint, pname: GLenum): a… 17070 getActiveUniforms(program: WebGLProgram, uniformIndices: GLuint[], pname: GLenum): any; 17072 getFragDataLocation(program: WebGLProgram, name: string): GLint; 17079 getTransformFeedbackVarying(program: WebGLProgram, index: GLuint): WebGLActiveInfo | null; 17080 getUniformBlockIndex(program: WebGLProgram, uniformBlockName: string): GLuint; 17081 getUniformIndices(program: WebGLProgram, uniformNames: string[]): GLuint[] | null; 17104 transformFeedbackVaryings(program: WebGLProgram, varyings: string[], bufferMode: GLenum): void; 17113 …uniformBlockBinding(program: WebGLProgram, uniformBlockIndex: GLuint, uniformBlockBinding: GLuint)… 17477 interface WebGLProgram extends WebGLObject { interface [all …]
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| /third_party/jsframework/runtime/main/extend/systemplugin/napi/webgl/ |
| D | webgl.js | 51 const WebGLProgram = { 498 return WebGLProgram; 653 return WebGLProgram;
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| /third_party/typescript/tests/lib/ |
| D | lib.d.ts | 14984 interface WebGLProgram extends WebGLObject { interface 14987 declare var WebGLProgram: { variable 14988 prototype: WebGLProgram; 14989 new(): WebGLProgram; 15005 attachShader(program: WebGLProgram, shader: WebGLShader): void; 15006 bindAttribLocation(program: WebGLProgram, index: number, name: string): void; 15031 createProgram(): WebGLProgram; 15038 deleteProgram(program: WebGLProgram): void; 15045 detachShader(program: WebGLProgram, shader: WebGLShader): void; 15058 getActiveAttrib(program: WebGLProgram, index: number): WebGLActiveInfo; [all …]
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| /third_party/typescript/tests/baselines/reference/ |
| D | globalThisBlockscopedProperties.types | 67 …Buffer" | "WebGLContextEvent" | "WebGLFramebuffer" | "WebGLObject" | "WebGLProgram" | "WebGLQuery"…
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| D | mappedTypeRecursiveInference.types | 100 …any; WebGLContextEvent: any; WebGLFramebuffer: any; WebGLObject: any; WebGLProgram: any; WebGLQuer… 102 …any; WebGLContextEvent: any; WebGLFramebuffer: any; WebGLObject: any; WebGLProgram: any; WebGLQuer… 108 …any; WebGLContextEvent: any; WebGLFramebuffer: any; WebGLObject: any; WebGLProgram: any; WebGLQuer… 110 …any; WebGLContextEvent: any; WebGLFramebuffer: any; WebGLObject: any; WebGLProgram: any; WebGLQuer…
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| /third_party/typescript/tests/baselines/reference/user/ |
| D | chrome-devtools-frontend.log | 6971 …js(215,25): error TS2339: Property 'vertexPositionAttribute' does not exist on type 'WebGLProgram'. 6972 …js(216,58): error TS2339: Property 'vertexPositionAttribute' does not exist on type 'WebGLProgram'. 6973 …ew.js(217,25): error TS2339: Property 'vertexColorAttribute' does not exist on type 'WebGLProgram'. 6974 …ew.js(218,58): error TS2339: Property 'vertexColorAttribute' does not exist on type 'WebGLProgram'. 6975 …w.js(219,25): error TS2339: Property 'textureCoordAttribute' does not exist on type 'WebGLProgram'. 6976 …w.js(220,58): error TS2339: Property 'textureCoordAttribute' does not exist on type 'WebGLProgram'. 6977 …rs3DView.js(222,25): error TS2339: Property 'pMatrixUniform' does not exist on type 'WebGLProgram'. 6978 …rs3DView.js(223,25): error TS2339: Property 'samplerUniform' does not exist on type 'WebGLProgram'. 6980 …rs3DView.js(285,51): error TS2339: Property 'pMatrixUniform' does not exist on type 'WebGLProgram'. 6982 …js(515,50): error TS2339: Property 'vertexPositionAttribute' does not exist on type 'WebGLProgram'. [all …]
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| /third_party/rust/crates/bindgen/bindgen-tests/tests/ |
| D | stylo.hpp | 136966 WebGLProgram, enumerator 137724 WebGLProgram, enumerator 143676 struct PrototypeTraits<prototypes::id::WebGLProgram>
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