Searched refs:mShaderProgramManager (Results 1 – 8 of 8) sorted by relevance
| /third_party/skia/third_party/externals/angle2/src/libANGLE/ |
| D | State.h | 846 return *mShaderProgramManager; in getShaderProgramManagerForCapture() 989 ShaderProgramManager *mShaderProgramManager; variable
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| D | Context.h | 540 Program *program = mState.mShaderProgramManager->getProgram(handle); in getProgramResolveLink()
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| D | Context.cpp | 731 mState.mShaderProgramManager->release(this); in onDestroy() 841 return mState.mShaderProgramManager->createProgram(mImplementation.get()).value; in createProgram() 846 return mState.mShaderProgramManager in createShader() 964 mState.mShaderProgramManager->deleteShader(this, shader); in deleteShader() 969 mState.mShaderProgramManager->deleteProgram(this, program); in deleteProgram() 6079 Program *programObject = mState.mShaderProgramManager->getProgram(program); in attachShader() 6080 Shader *shaderObject = mState.mShaderProgramManager->getShader(shader); in attachShader() 8887 return mState.mShaderProgramManager->getProgram(handle); in getProgramNoResolveLink() 8892 return mState.mShaderProgramManager->getShader(handle); in getShader()
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| D | State.cpp | 352 mShaderProgramManager( 353 AllocateOrGetSharedResourceManager(shareContextState, &State::mShaderProgramManager)),
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| /third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/ |
| D | Context.h | 513 Program *program = mState.mShaderProgramManager->getProgram(handle); in getProgramResolveLink()
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| D | Context.cpp | 598 mState.mShaderProgramManager->release(this); in onDestroy() 686 return mState.mShaderProgramManager->createProgram(mImplementation.get()); in createProgram() 691 return mState.mShaderProgramManager->createShader(mImplementation.get(), mState.mLimitations, in createShader() 767 mState.mShaderProgramManager->deleteShader(this, shader); in deleteShader() 772 mState.mShaderProgramManager->deleteProgram(this, program); in deleteProgram() 5197 Program *programObject = mState.mShaderProgramManager->getProgram(program); in attachShader() 5198 Shader *shaderObject = mState.mShaderProgramManager->getShader(shader); in attachShader() 8543 return mState.mShaderProgramManager->getProgram(handle); in getProgramNoResolveLink() 8548 return mState.mShaderProgramManager->getShader(handle); in getShader()
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| D | State.h | 741 ShaderProgramManager *mShaderProgramManager; variable
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| D | State.cpp | 248 mShaderProgramManager( in State() 249 AllocateOrGetSharedResourceManager(shareContextState, &State::mShaderProgramManager)), in State()
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