Searched refs:pCurrentDecodeTarget (Results 1 – 4 of 4) sorted by relevance
54 …_manager::get_current_frame_decode_output_texture(struct pipe_video_buffer * pCurrentDecodeTarget, in get_current_frame_decode_output_texture() argument60 …assert(m_DecodeTargetToOriginalIndex7Bits.count(pCurrentDecodeTarget) > 0); // Needs to already ha… in get_current_frame_decode_output_texture()61 …nt16_t remappedIdx = find_remapped_index(m_DecodeTargetToOriginalIndex7Bits[pCurrentDecodeTarget]); in get_current_frame_decode_output_texture()110 auto vidBuffer = (struct d3d12_video_buffer *)(pCurrentDecodeTarget); in get_current_frame_decode_output_texture()135 struct pipe_video_buffer * pCurrentDecodeTarget, in get_reference_only_output() argument146 …assert(m_DecodeTargetToOriginalIndex7Bits.count(pCurrentDecodeTarget) > 0); // Needs to already ha… in get_reference_only_output()147 …nt16_t remappedIdx = find_remapped_index(m_DecodeTargetToOriginalIndex7Bits[pCurrentDecodeTarget]); in get_reference_only_output()
72 struct pipe_video_buffer * pCurrentDecodeTarget,80 …void get_current_frame_decode_output_texture(struct pipe_video_buffer *pCurrentDecodeTarget, ID3D1…
905 struct pipe_video_buffer *pCurrentDecodeTarget, in d3d12_video_decoder_prepare_for_decode_frame() argument922 pD3D12Dec->m_spDPBManager->get_current_frame_decode_output_texture(pCurrentDecodeTarget, in d3d12_video_decoder_prepare_for_decode_frame()926 auto vidBuffer = (struct d3d12_video_buffer *)(pCurrentDecodeTarget); in d3d12_video_decoder_prepare_for_decode_frame()944 pD3D12Dec->m_spDPBManager->get_reference_only_output(pCurrentDecodeTarget, in d3d12_video_decoder_prepare_for_decode_frame()
185 struct pipe_video_buffer * pCurrentDecodeTarget,