Searched refs:same_thread_count (Results 1 – 2 of 2) sorted by relevance
426 unsigned next_shader_first_part, bool same_thread_count) in si_build_wrapper_function() argument529 if (si_is_merged_shader(ctx->shader) && !same_thread_count) in si_build_wrapper_function()588 if (same_thread_count) { in si_build_wrapper_function()653 if (!same_thread_count && in si_build_wrapper_function()709 !same_thread_count && si_is_multi_part_shader(ctx->shader)) in si_build_wrapper_function()
222 unsigned next_shader_first_part, bool same_thread_count);