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Searched refs:textureReturnStruct (Results 1 – 2 of 2) sorted by relevance

/third_party/glslang/glslang/HLSL/
DhlslParseHelper.h412 TVector<TTypeList*> textureReturnStruct; variable
DhlslParseHelper.cpp9764 for (unsigned int idx = 0; idx < textureReturnStruct.size(); ++idx) { in setTextureReturnType()
9765 if (textureReturnStruct[idx] == members) { in setTextureReturnType()
9772 if (textureReturnStruct.size() >= TSampler::structReturnSlots) { in setTextureReturnType()
9778 sampler.structReturnIndex = unsigned(textureReturnStruct.size()); in setTextureReturnType()
9779 textureReturnStruct.push_back(members); in setTextureReturnType()
9789 assert(textureReturnStruct.size() >= sampler.structReturnIndex); in getTextureReturnType()
9792 TTypeList* blockStruct = textureReturnStruct[sampler.structReturnIndex]; in getTextureReturnType()