| /third_party/flutter/skia/third_party/externals/dawn/src/dawn_native/d3d12/ |
| D | RenderPipelineD3D12.cpp | 220 D3D12_RENDER_TARGET_BLEND_DESC ComputeColorDesc(const ColorStateDescriptor* descriptor) { in ComputeColorDesc() 258 D3D12_DEPTH_STENCILOP_DESC StencilOpDesc(const StencilStateFaceDescriptor descriptor) { in StencilOpDesc() 270 const DepthStencilStateDescriptor* descriptor) { in ComputeDepthStencilDesc() 291 RenderPipeline::RenderPipeline(Device* device, const RenderPipelineDescriptor* descriptor) in RenderPipeline() 310 const ShaderModule* module = nullptr; in RenderPipeline() local 313 D3D12_SHADER_BYTECODE* shader = nullptr; in RenderPipeline() local
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| /third_party/skia/third_party/externals/dawn/src/tests/end2end/ |
| D | ShaderTests.cpp | 32 const std::string& shader, in CreateComputePipeline() 52 std::string shader = R"( in TEST_P() local 108 std::string shader = R"( in TEST_P() local 281 std::string shader = R"( in TEST_P() local 328 const char* shader = R"( in TEST_P() local 350 auto module = utils::CreateShaderModule(device, shader); in TEST_P() local 379 utils::ComboRenderPipelineDescriptor descriptor; in TEST_P() local 402 std::string shader = R"( in TEST_P() local 479 std::string shader = R"( in TEST_P() local 538 std::string shader = R"( in TEST_P() local [all …]
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| D | BindGroupTests.cpp | 44 wgpu::PipelineLayoutDescriptor descriptor; in MakeBasicPipelineLayout() local 131 wgpu::ShaderModule module = utils::CreateShaderModule(device, R"( in TEST_P() local 291 wgpu::TextureDescriptor descriptor; in TEST_P() local 437 wgpu::ShaderModule module = utils::CreateShaderModule(device, R"( in TEST_P() local 1169 wgpu::BindGroupLayoutDescriptor descriptor; in TEST_P() local 1202 wgpu::BindGroupLayoutDescriptor descriptor; in TEST_P() local 1546 std::string shader = interface.str() + "[[stage(compute), workgroup_size(1)]] fn main() {\n" + in TEST_P() local
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| /third_party/skia/third_party/externals/dawn/src/tests/unittests/validation/ |
| D | GetBindGroupLayoutValidationTests.cpp | 22 wgpu::RenderPipeline RenderPipelineFromFragmentShader(const char* shader) { in RenderPipelineFromFragmentShader() 30 utils::ComboRenderPipelineDescriptor descriptor; in RenderPipelineFromFragmentShader() local 77 utils::ComboRenderPipelineDescriptor descriptor; in TEST_F() local 229 utils::ComboRenderPipelineDescriptor descriptor; in TEST_F() local 302 wgpu::ComputePipelineDescriptor descriptor; in TEST_F() local 683 utils::ComboRenderPipelineDescriptor descriptor; in TEST_F() local 756 utils::ComboRenderPipelineDescriptor descriptor; in TEST_F() local 826 utils::ComboRenderPipelineDescriptor descriptor; in TEST_F() local 887 utils::ComboRenderPipelineDescriptor descriptor; in TEST_F() local 912 utils::ComboRenderPipelineDescriptor descriptor; in TEST_F() local [all …]
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| /third_party/flutter/skia/third_party/externals/dawn/src/tests/end2end/ |
| D | BindGroupTests.cpp | 39 dawn::PipelineLayoutDescriptor descriptor; in MakeBasicPipelineLayout() local 59 const char* shader = R"( in TEST_P() local 68 dawn::ShaderModule module = in TEST_P() local 240 dawn::TextureDescriptor descriptor; in TEST_P() local
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| /third_party/skia/third_party/externals/dawn/src/dawn_native/d3d12/ |
| D | ShaderModuleD3D12.cpp | 732 const ShaderModuleDescriptor* descriptor, in Create() 734 Ref<ShaderModule> module = AcquireRef(new ShaderModule(device, descriptor)); in Create() local 739 ShaderModule::ShaderModule(Device* device, const ShaderModuleDescriptor* descriptor) in ShaderModule() 818 const D3D12_SHADER_BYTECODE shader = compiledShader.GetD3D12ShaderBytecode(); in Compile() local
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| /third_party/vk-gl-cts/external/vulkancts/modules/vulkan/binding_model/ |
| D | vktBindingDescriptorSetRandomTests.cpp | 819 deUint32 descriptor = 0; in initPrograms() local 1412 …ageCreateInfo (std::vector<VkPipelineShaderStageCreateInfo>& vec, VkShaderModule module, VkShaderS… in appendShaderStageCreateInfo() 1897 int descriptor = 0; in iterate() local 2476 …const Unique<VkShaderModule> shader(createShaderModule(vk, device, m_context.getBinaryCollection()… in iterate() local 2504 …const Unique<VkShaderModule> shader(createShaderModule(vk, device, m_context.getBinaryCollection()… in iterate() local
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| /third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/binding_model/ |
| D | vktBindingDescriptorSetRandomTests.cpp | 819 deUint32 descriptor = 0; in initPrograms() local 1412 …ageCreateInfo (std::vector<VkPipelineShaderStageCreateInfo>& vec, VkShaderModule module, VkShaderS… in appendShaderStageCreateInfo() 1897 int descriptor = 0; in iterate() local 2476 …const Unique<VkShaderModule> shader(createShaderModule(vk, device, m_context.getBinaryCollection()… in iterate() local 2504 …const Unique<VkShaderModule> shader(createShaderModule(vk, device, m_context.getBinaryCollection()… in iterate() local
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