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Searched refs:ShaderProgramManager (Results 1 – 21 of 21) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/
DResourceManager.cpp137 ShaderProgramManager::ShaderProgramManager() {} in ShaderProgramManager() function in gl::ShaderProgramManager
139 ShaderProgramManager::~ShaderProgramManager() in ~ShaderProgramManager()
145 void ShaderProgramManager::reset(const Context *context) in reset()
159 ShaderProgramID ShaderProgramManager::createShader(rx::GLImplFactory *factory, in createShader()
169 void ShaderProgramManager::deleteShader(const Context *context, ShaderProgramID shader) in deleteShader()
174 Shader *ShaderProgramManager::getShader(ShaderProgramID handle) const in getShader()
179 ShaderProgramID ShaderProgramManager::createProgram(rx::GLImplFactory *factory) in createProgram()
186 void ShaderProgramManager::deleteProgram(const gl::Context *context, ShaderProgramID program) in deleteProgram()
192 void ShaderProgramManager::deleteObject(const Context *context, in deleteObject()
DShader.h48 class ShaderProgramManager; variable
163 Shader(ShaderProgramManager *manager,
275 ShaderProgramManager *mResourceManager;
DResourceManager.h148 class ShaderProgramManager : public ResourceManagerBase
151 ShaderProgramManager();
175 ~ShaderProgramManager() override;
DGLES1Renderer.h29 class ShaderProgramManager; variable
203 ShaderProgramManager *mShaderPrograms;
DProgram.h56 class ShaderProgramManager; variable
437 Program(rx::GLImplFactory *factory, ShaderProgramManager *manager, ShaderProgramID handle);
880 ShaderProgramManager *mResourceManager;
DState.h50 class ShaderProgramManager; variable
844 const ShaderProgramManager &getShaderProgramManagerForCapture() const in getShaderProgramManagerForCapture()
989 ShaderProgramManager *mShaderProgramManager;
DShader.cpp136 Shader::Shader(ShaderProgramManager *manager, in Shader()
DGLES1Renderer.cpp832 mShaderPrograms = new ShaderProgramManager(); in initializeRendererProgram()
DProgram.cpp1369 Program::Program(rx::GLImplFactory *factory, ShaderProgramManager *manager, ShaderProgramID handle) in Program()
/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/
DResourceManager.cpp148 ShaderProgramManager::ShaderProgramManager() {} in ShaderProgramManager() function in gl::ShaderProgramManager
150 ShaderProgramManager::~ShaderProgramManager() in ~ShaderProgramManager()
156 void ShaderProgramManager::reset(const Context *context) in reset()
170 GLuint ShaderProgramManager::createShader(rx::GLImplFactory *factory, in createShader()
180 void ShaderProgramManager::deleteShader(const Context *context, GLuint shader) in deleteShader()
185 Shader *ShaderProgramManager::getShader(GLuint handle) const in getShader()
190 GLuint ShaderProgramManager::createProgram(rx::GLImplFactory *factory) in createProgram()
197 void ShaderProgramManager::deleteProgram(const gl::Context *context, GLuint program) in deleteProgram()
203 void ShaderProgramManager::deleteObject(const Context *context, in deleteObject()
DShader.h48 class ShaderProgramManager; variable
127 Shader(ShaderProgramManager *manager,
217 ShaderProgramManager *mResourceManager;
DResourceManager.h142 class ShaderProgramManager : public ResourceManagerBase<HandleAllocator>
145 ShaderProgramManager();
159 ~ShaderProgramManager() override;
DGLES1Renderer.h28 class ShaderProgramManager; variable
102 ShaderProgramManager *mShaderPrograms;
DProgram.h53 class ShaderProgramManager; variable
551 Program(rx::GLImplFactory *factory, ShaderProgramManager *manager, GLuint handle);
1067 ShaderProgramManager *mResourceManager;
DState.h44 class ShaderProgramManager; variable
741 ShaderProgramManager *mShaderProgramManager;
DShader.cpp130 Shader::Shader(ShaderProgramManager *manager, in Shader()
DGLES1Renderer.cpp601 mShaderPrograms = new ShaderProgramManager(); in initializeRendererProgram()
DProgram.cpp1120 Program::Program(rx::GLImplFactory *factory, ShaderProgramManager *manager, GLuint handle) in Program()
/third_party/skia/third_party/externals/angle2/src/libANGLE/capture/
Dframe_capture_utils.cpp1379 const gl::ShaderProgramManager &shaderProgramManager = in SerializeContextToString()
DFrameCapture.cpp2968 const gl::ShaderProgramManager &shadersAndPrograms = in CaptureShareGroupMidExecutionSetup()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
DContextVk.cpp2186 const gl::ShaderProgramManager &shadersAndPrograms = state.getShaderProgramManagerForCapture(); in syncObjectPerfCounters()