Searched refs:getLinkedProgram (Results 1 – 10 of 10) sorted by relevance
542 gl::Program *programObject = context->getState().getLinkedProgram(context); in multiDrawArrays()563 gl::Program *programObject = context->getState().getLinkedProgram(context); in multiDrawArraysInstanced()593 gl::Program *programObject = context->getState().getLinkedProgram(context); in multiDrawElements()615 gl::Program *programObject = context->getState().getLinkedProgram(context); in multiDrawElementsInstanced()648 gl::Program *programObject = context->getState().getLinkedProgram(context); in multiDrawArraysInstancedBaseInstance()684 gl::Program *programObject = context->getState().getLinkedProgram(context); in multiDrawElementsInstancedBaseVertexBaseInstance()
1048 gl::Program *programObject = context->getState().getLinkedProgram(context); in MultiDrawArraysGeneral()1096 gl::Program *programObject = context->getState().getLinkedProgram(context); in MultiDrawArraysInstancedGeneral()1118 gl::Program *programObject = context->getState().getLinkedProgram(context); in MultiDrawElementsGeneral()1169 gl::Program *programObject = context->getState().getLinkedProgram(context); in MultiDrawElementsInstancedGeneral()1192 gl::Program *programObject = context->getState().getLinkedProgram(context); in MultiDrawArraysInstancedBaseInstanceGeneral()1228 gl::Program *programObject = context->getState().getLinkedProgram(context); in MultiDrawElementsInstancedBaseVertexBaseInstanceGeneral()
371 const Program *program = context->getState().getLinkedProgram(context); in ValidateFragmentShaderColorBufferMaskMatch()382 const Program *program = context->getState().getLinkedProgram(context); in ValidateFragmentShaderColorBufferTypeMatch()394 const Program *program = context->getState().getLinkedProgram(context); in ValidateVertexShaderAttributeTypeMatch()692 Program *program = state.getLinkedProgram(context); in ValidateDrawInstancedANGLE()2192 Program *programObject = context->getState().getLinkedProgram(context); in ValidateUniform()2200 Program *programObject = context->getState().getLinkedProgram(context); in ValidateUniform1iv()2218 Program *programObject = context->getState().getLinkedProgram(context); in ValidateUniformMatrix()2701 Program *program = state.getLinkedProgram(context); in ValidateDrawStates()2871 Program *program = state.getLinkedProgram(context); in RecordDrawModeError()
1334 Program *program = state.getLinkedProgram(context); in ValidateDispatchCompute()1371 Program *program = state.getLinkedProgram(context); in ValidateDispatchComputeIndirect()
290 Program *getLinkedProgram(const Context *context) const in getLinkedProgram() function
5479 Program *programObject = mState.getLinkedProgram(this); in multiDrawArrays()5519 Program *programObject = mState.getLinkedProgram(this); in multiDrawArraysInstanced()5559 Program *programObject = mState.getLinkedProgram(this); in multiDrawElements()5598 Program *programObject = mState.getLinkedProgram(this); in multiDrawElementsInstanced()5636 Program *programObject = mState.getLinkedProgram(this); in drawArraysInstancedBaseInstance()5666 Program *programObject = mState.getLinkedProgram(this); in drawElementsInstancedBaseVertexBaseInstance()5743 Program *programObject = mState.getLinkedProgram(this); in multiDrawArraysInstancedBaseInstance()5775 Program *programObject = mState.getLinkedProgram(this); in multiDrawElementsInstancedBaseVertexBaseInstance()
2509 Program *program = context->getState().getLinkedProgram(context); in ValidateBeginTransformFeedback()
376 Program *getLinkedProgram(const Context *context) const in getLinkedProgram() function
6527 Program *programObject = mState.getLinkedProgram(this); in drawArraysInstancedBaseInstance()6560 Program *programObject = mState.getLinkedProgram(this); in drawElementsInstancedBaseVertexBaseInstance()7197 Program *program = mState.getLinkedProgram(this); in getActiveLinkedProgram()
4031 Program *program = state.getLinkedProgram(context); in ValidateDrawStates()