Lines Matching refs:SharedArrayBuffer
24 if (transferAnimationDataType === TraficEnum.SharedArrayBuffer && !row.sharedArrayBuffers) {
26 animationId: new SharedArrayBuffer(Uint16Array.BYTES_PER_ELEMENT * MAX_COUNT),
27 status: new SharedArrayBuffer(Uint16Array.BYTES_PER_ELEMENT * MAX_COUNT),
28 startTs: new SharedArrayBuffer(Uint16Array.BYTES_PER_ELEMENT * MAX_COUNT),
29 endTs: new SharedArrayBuffer(Float64Array.BYTES_PER_ELEMENT * MAX_COUNT),
30 dur: new SharedArrayBuffer(Float64Array.BYTES_PER_ELEMENT * MAX_COUNT),
31 depth: new SharedArrayBuffer(Uint16Array.BYTES_PER_ELEMENT * MAX_COUNT),
78 if (transferDynamicDataType === TraficEnum.SharedArrayBuffer && !row.sharedArrayBuffers) {
80 id: new SharedArrayBuffer(Uint16Array.BYTES_PER_ELEMENT * MAX_COUNT),
81 x: new SharedArrayBuffer(Float32Array.BYTES_PER_ELEMENT * MAX_COUNT),
82 y: new SharedArrayBuffer(Float32Array.BYTES_PER_ELEMENT * MAX_COUNT),
83 width: new SharedArrayBuffer(Float32Array.BYTES_PER_ELEMENT * MAX_COUNT),
84 height: new SharedArrayBuffer(Float32Array.BYTES_PER_ELEMENT * MAX_COUNT),
85 alpha: new SharedArrayBuffer(Float32Array.BYTES_PER_ELEMENT * MAX_COUNT),
86 ts: new SharedArrayBuffer(Float64Array.BYTES_PER_ELEMENT * MAX_COUNT),
139 if (transferSpacingDataType === TraficEnum.SharedArrayBuffer && !row.sharedArrayBuffers) {
141 id: new SharedArrayBuffer(Uint16Array.BYTES_PER_ELEMENT * MAX_COUNT),
142 x: new SharedArrayBuffer(Float32Array.BYTES_PER_ELEMENT * MAX_COUNT),
143 y: new SharedArrayBuffer(Float32Array.BYTES_PER_ELEMENT * MAX_COUNT),
144 currentFrameWidth: new SharedArrayBuffer(Float32Array.BYTES_PER_ELEMENT * MAX_COUNT),
145 currentFrameHeight: new SharedArrayBuffer(Float32Array.BYTES_PER_ELEMENT * MAX_COUNT),
146 currentTs: new SharedArrayBuffer(Float64Array.BYTES_PER_ELEMENT * MAX_COUNT),
147 frameSpacingResult: new SharedArrayBuffer(Float32Array.BYTES_PER_ELEMENT * MAX_COUNT),
148 preTs: new SharedArrayBuffer(Float64Array.BYTES_PER_ELEMENT * MAX_COUNT),
149 preFrameWidth: new SharedArrayBuffer(Float32Array.BYTES_PER_ELEMENT * MAX_COUNT),
150 preFrameHeight: new SharedArrayBuffer(Float32Array.BYTES_PER_ELEMENT * MAX_COUNT),
151 preX: new SharedArrayBuffer(Float32Array.BYTES_PER_ELEMENT * MAX_COUNT),
152 preY: new SharedArrayBuffer(Float32Array.BYTES_PER_ELEMENT * MAX_COUNT),