Lines Matching refs:res
47 (res: any, len: number, transfer: boolean): void => {
48 resolve(animationBufferHandler(transfer ? res : row.sharedArrayBuffers, len));
54 function animationBufferHandler(res: any, len: number): any[] {
56 let animationId = new Uint16Array(res.animationId);
57 let status = new Uint16Array(res.status);
58 let startTs = new Float64Array(res.startTs);
59 let endTs = new Float64Array(res.endTs);
60 let dur = new Float64Array(res.dur);
61 let depth = new Uint16Array(res.depth);
102 (res: any, len: number, transfer: boolean): void => {
103 resolve(dynamicBufferHandler(transfer ? res : row.sharedArrayBuffers, len));
109 function dynamicBufferHandler(res: any, len: number): any[] {
111 let id = new Uint16Array(res.id);
112 let x = new Float32Array(res.x);
113 let y = new Float32Array(res.y);
114 let width = new Float32Array(res.width);
115 let height = new Float32Array(res.height);
116 let alpha = new Float32Array(res.alpha);
117 let ts = new Float64Array(res.ts);
170 (res: any, len: number, transfer: boolean): void => {
171 resolve(spacingBufferHandler(transfer ? res : row.sharedArrayBuffers, len));
177 function spacingBufferHandler(res: any, len: number): any[] {
179 let id = new Uint16Array(res.id);
180 let x = new Float32Array(res.x);
181 let y = new Float32Array(res.y);
182 let currentFrameWidth = new Float32Array(res.currentFrameWidth);
183 let currentFrameHeight = new Float32Array(res.currentFrameHeight);
184 let currentTs = new Float64Array(res.currentTs);
185 let frameSpacingResult = new Float32Array(res.frameSpacingResult);
186 let preTs = new Float64Array(res.preTs);
187 let preFrameWidth = new Float32Array(res.preFrameWidth);
188 let preFrameHeight = new Float32Array(res.preFrameHeight);
189 let preX = new Float32Array(res.preX);
190 let preY = new Float32Array(res.preY);