Lines Matching refs:newProgram
305 GLuint newProgram;
318 newProgram = glCreateProgram();
319 glAttachShader(newProgram, newVS);
320 glAttachShader(newProgram, newFS);
333 glProgramParameteri(newProgram, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_TRUE);
334 glLinkProgram(newProgram);
335 glGetProgramiv(newProgram, GL_LINK_STATUS, &success);
344 glUseProgram(newProgram);
349 DoRendering(newProgram);
354 glGetProgramiv(newProgram, GL_PROGRAM_BINARY_LENGTH, &binaryLength);
356 glGetProgramBinary(newProgram, binaryLength, NULL, binaryFormat, binary);
371 glDeleteProgram(newProgram);