Lines Matching refs:errorHandler
257 auto errorHandler = this->gpu()->getContext()->priv().getShaderErrorHandler(); in finalize() local
309 cached = this->checkLinkStatus(programID, errorHandler, nullptr, nullptr); in finalize()
362 errorHandler); in finalize()
379 GR_GL_FRAGMENT_SHADER, &shadersToDelete, errorHandler)) { in finalize()
394 errorHandler); in finalize()
401 GR_GL_VERTEX_SHADER, &shadersToDelete, errorHandler)) { in finalize()
429 errorHandler)) { in finalize()
441 errorHandler)) { in finalize()
453 if (!this->checkLinkStatus(programID, errorHandler, sksl, glsl)) { in finalize()
500 GrContextOptions::ShaderErrorHandler* errorHandler, in checkLinkStatus() argument
525 errorHandler->compileError(allShaders.c_str(), errorMsg); in checkLinkStatus()
563 auto errorHandler = dContext->priv().getShaderErrorHandler(); in PrecompileProgram() local
586 auto program = GrSkSLtoGLSL(glGpu, kind, sksl, settings, &glsl, errorHandler); in PrecompileProgram()
593 errorHandler)) { in PrecompileProgram()