Lines Matching refs:framebufferBinding
726 rc::Framebuffer* framebufferBinding = ndx ? m_drawFramebufferBinding : m_readFramebufferBinding; in deleteTexture() local
727 if (framebufferBinding) in deleteTexture()
729 int releaseRefCount = (framebufferBinding == m_drawFramebufferBinding ? 1 : 0) in deleteTexture()
730 + (framebufferBinding == m_readFramebufferBinding ? 1 : 0); in deleteTexture()
734 …Framebuffer::Attachment& attachment = framebufferBinding->getAttachment((Framebuffer::AttachmentPo… in deleteTexture()
868 rc::Framebuffer* framebufferBinding = ndx ? m_drawFramebufferBinding : m_readFramebufferBinding; in deleteRenderbuffer() local
869 if (framebufferBinding) in deleteRenderbuffer()
871 int releaseRefCount = (framebufferBinding == m_drawFramebufferBinding ? 1 : 0) in deleteRenderbuffer()
872 + (framebufferBinding == m_readFramebufferBinding ? 1 : 0); in deleteRenderbuffer()
876 …Framebuffer::Attachment& attachment = framebufferBinding->getAttachment((Framebuffer::AttachmentPo… in deleteRenderbuffer()
2007 …rc::Framebuffer* framebufferBinding = (target == GL_FRAMEBUFFER || target == GL_DRAW_FRAMEBUFFER) … in framebufferTexture2D() local
2008 RC_IF_ERROR(!framebufferBinding, GL_INVALID_OPERATION, RC_RET_VOID); in framebufferTexture2D()
2011 int bindingRefCount = (framebufferBinding == m_drawFramebufferBinding ? 1 : 0) in framebufferTexture2D()
2012 + (framebufferBinding == m_readFramebufferBinding ? 1 : 0); in framebufferTexture2D()
2031 Framebuffer::Attachment& fboAttachment = framebufferBinding->getAttachment(point); in framebufferTexture2D()
2068 …rc::Framebuffer* framebufferBinding = (target == GL_FRAMEBUFFER || target == GL_DRAW_FRAMEBUFFER) … in framebufferTextureLayer() local
2069 RC_IF_ERROR(!framebufferBinding, GL_INVALID_OPERATION, RC_RET_VOID); in framebufferTextureLayer()
2072 int bindingRefCount = (framebufferBinding == m_drawFramebufferBinding ? 1 : 0) in framebufferTextureLayer()
2073 + (framebufferBinding == m_readFramebufferBinding ? 1 : 0); in framebufferTextureLayer()
2098 Framebuffer::Attachment& fboAttachment = framebufferBinding->getAttachment(point); in framebufferTextureLayer()
2138 …rc::Framebuffer* framebufferBinding = (target == GL_FRAMEBUFFER || target == GL_DRAW_FRAMEBUFFER) … in framebufferRenderbuffer() local
2139 RC_IF_ERROR(!framebufferBinding, GL_INVALID_OPERATION, RC_RET_VOID); in framebufferRenderbuffer()
2142 int bindingRefCount = (framebufferBinding == m_drawFramebufferBinding ? 1 : 0) in framebufferRenderbuffer()
2143 + (framebufferBinding == m_readFramebufferBinding ? 1 : 0); in framebufferRenderbuffer()
2153 Framebuffer::Attachment& fboAttachment = framebufferBinding->getAttachment(point); in framebufferRenderbuffer()
2176 …rc::Framebuffer* framebufferBinding = (target == GL_FRAMEBUFFER || target == GL_DRAW_FRAMEBUFFER) … in checkFramebufferStatus() local
2179 if (!framebufferBinding) in checkFramebufferStatus()
2190 …const Framebuffer::Attachment& attachment = framebufferBinding->getAttachment((Framebuffer::Atta… in checkFramebufferStatus()