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1 /*
2  * Copyright (c) 2021 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #include "core/components/common/properties/color.h"
17 
18 #include <cmath>
19 #include <regex>
20 
21 #include "base/utils/linear_map.h"
22 #include "base/utils/string_utils.h"
23 #include "base/utils/utils.h"
24 
25 namespace OHOS::Ace {
26 namespace {
27 
28 constexpr uint32_t COLOR_ALPHA_OFFSET = 24;
29 constexpr uint32_t COLOR_STRING_SIZE_STANDARD = 8;
30 constexpr uint32_t COLOR_STRING_BASE = 16;
31 constexpr uint32_t RGB_SUB_MATCH_SIZE = 4;
32 constexpr uint32_t RGBA_SUB_MATCH_SIZE = 5;
33 
34 const std::regex COLOR_WITH_MAGIC("#[0-9A-Fa-f]{6,8}");
35 const std::regex COLOR_WITH_MAGIC_MINI("#[0-9A-Fa-f]{3,4}");
36 const std::regex COLOR_WITH_RGB(R"(rgb\(([0-9]{1,3})\,([0-9]{1,3})\,([0-9]{1,3})\))", std::regex::icase);
37 const std::regex COLOR_WITH_RGBA(R"(rgba\(([0-9]{1,3})\,([0-9]{1,3})\,([0-9]{1,3})\,(\d+\.?\d*)\))", std::regex::icase);
38 constexpr double GAMMA_FACTOR = 2.2;
39 constexpr float MAX_ALPHA = 255.0f;
40 constexpr char HEX[] = "0123456789ABCDEF";
41 constexpr uint8_t BIT_LENGTH_INT32 = 8;
42 constexpr uint8_t MIN_RGB_VALUE = 0;
43 constexpr uint8_t MAX_RGB_VALUE = 255;
44 constexpr double MIN_RGBA_OPACITY = 0.0;
45 constexpr double MAX_RGBA_OPACITY = 1.0;
46 
47 } // namespace
48 
49 const Color Color::TRANSPARENT = Color(0x00000000);
50 const Color Color::WHITE = Color(0xffffffff);
51 const Color Color::BLACK = Color(0xff000000);
52 const Color Color::RED = Color(0xffff0000);
53 const Color Color::GREEN = Color(0xff00ff00);
54 const Color Color::BLUE = Color(0xff0000ff);
55 const Color Color::GRAY = Color(0xffc0c0c0);
56 const Color Color::FOREGROUND = Color(0x00000001); // foreground color and foreground color strategy identification
57 
58 const LinearColor LinearColor::TRANSPARENT = LinearColor(0x00000000);
59 const LinearColor LinearColor::WHITE = LinearColor(0xffffffff);
60 const LinearColor LinearColor::BLACK = LinearColor(0xff000000);
61 const LinearColor LinearColor::RED = LinearColor(0xffff0000);
62 const LinearColor LinearColor::GREEN = LinearColor(0xff00ff00);
63 const LinearColor LinearColor::BLUE = LinearColor(0xff0000ff);
64 const LinearColor LinearColor::GRAY = LinearColor(0xffc0c0c0);
65 
FromString(std::string colorStr,uint32_t maskAlpha,Color defaultColor)66 Color Color::FromString(std::string colorStr, uint32_t maskAlpha, Color defaultColor)
67 {
68     if (colorStr.empty()) {
69         // empty string, return transparent
70         return Color::TRANSPARENT;
71     }
72 
73     // Remove all " ".
74     colorStr.erase(std::remove(colorStr.begin(), colorStr.end(), ' '), colorStr.end());
75 
76     std::smatch matches;
77     // Regex match for #909090 or #90909090.
78     if (std::regex_match(colorStr, matches, COLOR_WITH_MAGIC)) {
79         colorStr.erase(0, 1);
80         auto value = stoul(colorStr, nullptr, COLOR_STRING_BASE);
81         if (colorStr.length() < COLOR_STRING_SIZE_STANDARD) {
82             // no alpha specified, set alpha to 0xff
83             value |= maskAlpha;
84         }
85         return Color(value);
86     }
87     // Regex match for #rgb or #rgba.
88     if (std::regex_match(colorStr, matches, COLOR_WITH_MAGIC_MINI)) {
89         colorStr.erase(0, 1);
90         std::string newColorStr;
91         // translate #rgb or #rgba to #rrggbb or #rrggbbaa
92         for (auto& c : colorStr) {
93             newColorStr += c;
94             newColorStr += c;
95         }
96         auto value = stoul(newColorStr, nullptr, COLOR_STRING_BASE);
97         if (newColorStr.length() < COLOR_STRING_SIZE_STANDARD) {
98             // no alpha specified, set alpha to 0xff
99             value |= maskAlpha;
100         }
101         return Color(value);
102     }
103     // Regex match for rgb(90,254,180).
104     if (std::regex_match(colorStr, matches, COLOR_WITH_RGB)) {
105         if (matches.size() == RGB_SUB_MATCH_SIZE) {
106             auto red = static_cast<uint8_t>(std::stoi(matches[1]));   // red value.
107             auto green = static_cast<uint8_t>(std::stoi(matches[2])); // green value.
108             auto blue = static_cast<uint8_t>(std::stoi(matches[3]));  // blue value.
109             return FromRGB(red, green, blue);
110         }
111     }
112     // Regex match for rgba(90,254,180,0.5).
113     if (std::regex_match(colorStr, matches, COLOR_WITH_RGBA)) {
114         if (matches.size() == RGBA_SUB_MATCH_SIZE) {
115             auto red = static_cast<uint8_t>(std::stoi(matches[1]));
116             auto green = static_cast<uint8_t>(std::stoi(matches[2]));
117             auto blue = static_cast<uint8_t>(std::stoi(matches[3]));
118             auto opacity = static_cast<double>(std::stod(matches[4]));
119             return FromRGBO(red, green, blue, opacity);
120         }
121     }
122     // match for special string
123     static const LinearMapNode<Color> colorTable[] = {
124         { "black", Color(0xff000000) },
125         { "blue", Color(0xff0000ff) },
126         { "gray", Color(0xffc0c0c0) },
127         { "green", Color(0xff00ff00) },
128         { "red", Color(0xffff0000) },
129         { "white", Color(0xffffffff) },
130     };
131     int64_t colorIndex = BinarySearchFindIndex(colorTable, ArraySize(colorTable), colorStr.c_str());
132     if (colorIndex != -1) {
133         return colorTable[colorIndex].value;
134     }
135 
136     // parse uint32_t color string.
137     auto uint32Color = StringUtils::StringToUint(colorStr);
138     if (uint32Color > 0) {
139         Color value;
140         if (uint32Color >> COLOR_ALPHA_OFFSET == 0) {
141             value = Color(uint32Color).ChangeAlpha(MAX_ALPHA);
142         } else {
143             value = Color(uint32Color);
144         }
145         return value;
146     }
147 
148     // Default color.
149     return defaultColor;
150 }
151 
ParseColorString(std::string colorStr,Color & color,uint32_t maskAlpha)152 bool Color::ParseColorString(std::string colorStr, Color& color, uint32_t maskAlpha)
153 {
154     if (colorStr.empty()) {
155         return false;
156     }
157 
158     // Remove all " ".
159     colorStr.erase(std::remove(colorStr.begin(), colorStr.end(), ' '), colorStr.end());
160 
161     return (MatchColorWithMagic(colorStr, maskAlpha, color) || MatchColorWithMagicMini(colorStr, maskAlpha, color) ||
162             MatchColorWithRGB(colorStr, color) || MatchColorWithRGBA(colorStr, color) ||
163             MatchColorSpecialString(colorStr, color) || ParseUintColorString(colorStr, color));
164 }
165 
ColorToString() const166 std::string Color::ColorToString() const
167 {
168     std::string colorStr;
169     int count = 0;
170     uint32_t value = GetValue();
171     while (count++ < BIT_LENGTH_INT32) {
172         colorStr = HEX[(value & 0xf)] + colorStr;
173         value >>= 4;
174     }
175     colorStr = "#" + colorStr;
176     return colorStr;
177 }
178 
179 // for example str = #FFFFFFFF
ColorFromString(const std::string & str)180 Color Color::ColorFromString(const std::string& str)
181 {
182     static const int32_t colorStrLen = 9;
183     static const int32_t offset = 4;
184 
185     if (str.length() != colorStrLen || str.find('#') != 0) {
186         LOGE("UITree |ERROR| invalid %{public}s", str.c_str());
187         return Color::BLACK;
188     }
189 
190     std::string colorStr = str.substr(1, colorStrLen - 1);
191     uint32_t value = 0;
192     for (const auto& it : colorStr) {
193         value <<= offset;
194         value += it < 'A' ? it - '0' : it - '7';
195     }
196 
197     return Color(value);
198 }
199 
FromARGB(uint8_t alpha,uint8_t red,uint8_t green,uint8_t blue)200 Color Color::FromARGB(uint8_t alpha, uint8_t red, uint8_t green, uint8_t blue)
201 {
202     ColorParam colorValue {
203 #if BIG_ENDIANNESS
204         .argb = { .alpha = alpha, .red = red, .green = green, .blue = blue }
205 #else
206         .argb = { .blue = blue, .green = green, .red = red, .alpha = alpha }
207 #endif
208     };
209     return Color(colorValue);
210 }
211 
FromRGBO(uint8_t red,uint8_t green,uint8_t blue,double opacity)212 Color Color::FromRGBO(uint8_t red, uint8_t green, uint8_t blue, double opacity)
213 {
214     return FromARGB(static_cast<uint8_t>(round(opacity * 0xff)) & 0xff, red, green, blue);
215 }
216 
FromRGB(uint8_t red,uint8_t green,uint8_t blue)217 Color Color::FromRGB(uint8_t red, uint8_t green, uint8_t blue)
218 {
219     return FromARGB(0xff, red, green, blue);
220 }
221 
BlendColor(const Color & overlayColor) const222 Color Color::BlendColor(const Color& overlayColor) const
223 {
224     if (GetValue() == Color::TRANSPARENT.GetValue()) {
225         return overlayColor;
226     }
227     if (GetAlpha() < static_cast<uint8_t>(MAX_ALPHA)) {
228         return BlendColorWithAlpha(overlayColor);
229     }
230     auto alphaRate = static_cast<float>(overlayColor.GetAlpha()) / MAX_ALPHA;
231     auto newRed = static_cast<uint8_t>(GetRed() * (1.0f - alphaRate) + overlayColor.GetRed() * alphaRate);
232     auto newGreen = static_cast<uint8_t>(GetGreen() * (1.0f - alphaRate) + overlayColor.GetGreen() * alphaRate);
233     auto newBlue = static_cast<uint8_t>(GetBlue() * (1.0f - alphaRate) + overlayColor.GetBlue() * alphaRate);
234     return Color::FromRGB(newRed, newGreen, newBlue);
235 }
236 
CalculateBlend(float alphaLeft,float alphaRight,float valueLeft,float valueRight) const237 float Color::CalculateBlend(float alphaLeft, float alphaRight, float valueLeft, float valueRight) const
238 {
239     return (valueLeft * alphaLeft * (1.0 - alphaRight) + valueRight * alphaRight) /
240            (alphaLeft + alphaRight - alphaLeft * alphaRight);
241 }
242 
BlendColorWithAlpha(const Color & overlayColor) const243 Color Color::BlendColorWithAlpha(const Color& overlayColor) const
244 {
245     float alphaA = GetAlpha() / 255.0;
246     float alphaB = overlayColor.GetAlpha() / 255.0;
247     float blendAlpha = alphaA + alphaB - alphaA * alphaB;
248     float blendRed = CalculateBlend(alphaA, alphaB, GetRed() / 255.0, overlayColor.GetRed() / 255.0);
249     float blendGreen = CalculateBlend(alphaA, alphaB, GetGreen() / 255.0, overlayColor.GetGreen() / 255.0);
250     float blendBlue = CalculateBlend(alphaA, alphaB, GetBlue() / 255.0, overlayColor.GetBlue() / 255.0);
251 
252     return Color::FromARGB(blendAlpha * 255, blendRed * 255, blendGreen * 255, blendBlue * 255);
253 }
254 
LineColorTransition(const Color & startColor,const Color & endColor,double percent)255 const Color Color::LineColorTransition(const Color& startColor, const Color& endColor, double percent)
256 {
257     uint8_t red = 0;
258     uint8_t green = 0;
259     uint8_t blue = 0;
260     uint8_t alpha = 0;
261 
262     red = static_cast<uint8_t>((endColor.GetRed()- startColor.GetRed()) * percent) + startColor.GetRed();
263     green = static_cast<uint8_t>((endColor.GetGreen() - startColor.GetGreen()) * percent) + startColor.GetGreen();
264     blue = static_cast<uint8_t>((endColor.GetBlue() - startColor.GetBlue()) * percent) + startColor.GetBlue();
265     alpha = static_cast<uint8_t>((endColor.GetAlpha() - startColor.GetAlpha()) * percent) + startColor.GetAlpha();
266 
267     return Color::FromARGB(alpha, red, green, blue);
268 }
269 
BlendOpacity(double opacityRatio) const270 Color Color::BlendOpacity(double opacityRatio) const
271 {
272     int32_t alpha = static_cast<int32_t>(GetAlpha() * opacityRatio);
273     alpha = std::clamp(alpha, 0, UINT8_MAX);
274     return Color::FromARGB(alpha, GetRed(), GetGreen(), GetBlue());
275 }
276 
ChangeOpacity(double opacity) const277 Color Color::ChangeOpacity(double opacity) const
278 {
279     return Color::FromRGBO(GetRed(), GetGreen(), GetBlue(), opacity);
280 }
281 
ChangeAlpha(uint8_t alpha) const282 Color Color::ChangeAlpha(uint8_t alpha) const
283 {
284     return Color::FromARGB(alpha, GetRed(), GetGreen(), GetBlue());
285 }
286 
operator +(const Color & color) const287 Color Color::operator+(const Color& color) const
288 {
289     // convert first color from ARGB to linear
290     double firstLinearRed = 0.0;
291     double firstLinearGreen = 0.0;
292     double firstLinearBlue = 0.0;
293     ConvertGammaToLinear(*this, firstLinearRed, firstLinearGreen, firstLinearBlue);
294 
295     // convert second color from ARGB to linear
296     double secondLinearRed = 0.0;
297     double secondLinearGreen = 0.0;
298     double secondLinearBlue = 0.0;
299     ConvertGammaToLinear(color, secondLinearRed, secondLinearGreen, secondLinearBlue);
300 
301     // get linear result and convert to gamma
302     return ConvertLinearToGamma(GetAlpha() + color.GetAlpha(), firstLinearRed + secondLinearRed,
303         firstLinearGreen + secondLinearGreen, firstLinearBlue + secondLinearBlue);
304 }
305 
operator -(const Color & color) const306 Color Color::operator-(const Color& color) const
307 {
308     // convert first color from ARGB to linear
309     double firstLinearRed = 0.0;
310     double firstLinearGreen = 0.0;
311     double firstLinearBlue = 0.0;
312     ConvertGammaToLinear(*this, firstLinearRed, firstLinearGreen, firstLinearBlue);
313 
314     // convert second color from ARGB to linear
315     double secondLinearRed = 0.0;
316     double secondLinearGreen = 0.0;
317     double secondLinearBlue = 0.0;
318     ConvertGammaToLinear(color, secondLinearRed, secondLinearGreen, secondLinearBlue);
319 
320     // get linear result and convert to gamma
321     return ConvertLinearToGamma(GetAlpha() - color.GetAlpha(), firstLinearRed - secondLinearRed,
322         firstLinearGreen - secondLinearGreen, firstLinearBlue - secondLinearBlue);
323 }
324 
operator *(double value) const325 Color Color::operator*(double value) const
326 {
327     // convert color from ARGB to linear
328     double linearRed = 0.0;
329     double linearGreen = 0.0;
330     double linearBlue = 0.0;
331     ConvertGammaToLinear(*this, linearRed, linearGreen, linearBlue);
332 
333     // get linear result and convert to gamma
334     return ConvertLinearToGamma(GetAlpha() * value, linearRed * value, linearGreen * value, linearBlue * value);
335 }
336 
operator /(double value) const337 Color Color::operator/(double value) const
338 {
339     if (NearZero(value)) {
340         return *this;
341     }
342     // convert color from ARGB to linear
343     double linearRed = 0.0;
344     double linearGreen = 0.0;
345     double LinearBlue = 0.0;
346     ConvertGammaToLinear(*this, linearRed, linearGreen, LinearBlue);
347 
348     // get linear result and convert to gamma
349     return ConvertLinearToGamma(GetAlpha() / value, linearRed / value, linearGreen / value, LinearBlue / value);
350 }
351 
ConvertGammaToLinear(uint8_t value)352 double Color::ConvertGammaToLinear(uint8_t value)
353 {
354     return std::pow(value, GAMMA_FACTOR);
355 }
356 
ConvertLinearToGamma(double value)357 uint8_t Color::ConvertLinearToGamma(double value)
358 {
359     return std::clamp(static_cast<int32_t>(round(std::pow(value, 1.0 / GAMMA_FACTOR))), 0, UINT8_MAX);
360 }
361 
ConvertGammaToLinear(const Color & gammaColor,double & linearRed,double & linearGreen,double & linearBlue)362 void Color::ConvertGammaToLinear(const Color& gammaColor, double& linearRed, double& linearGreen, double& linearBlue)
363 {
364     linearRed = ConvertGammaToLinear(gammaColor.GetRed());
365     linearGreen = ConvertGammaToLinear(gammaColor.GetGreen());
366     linearBlue = ConvertGammaToLinear(gammaColor.GetBlue());
367 }
368 
ConvertLinearToGamma(double alpha,double linearRed,double linearGreen,double linearBlue)369 Color Color::ConvertLinearToGamma(double alpha, double linearRed, double linearGreen, double linearBlue)
370 {
371     uint8_t gammaRed = ConvertLinearToGamma(linearRed);
372     uint8_t gammaGreen = ConvertLinearToGamma(linearGreen);
373     uint8_t gammaBlue = ConvertLinearToGamma(linearBlue);
374     uint8_t gammaAlpha = std::clamp(static_cast<int32_t>(round(alpha)), 0, UINT8_MAX);
375 
376     return FromARGB(gammaAlpha, gammaRed, gammaGreen, gammaBlue);
377 }
378 
MatchColorWithMagic(std::string & colorStr,uint32_t maskAlpha,Color & color)379 bool Color::MatchColorWithMagic(std::string& colorStr, uint32_t maskAlpha, Color& color)
380 {
381     std::smatch matches;
382     // Regex match for #909090 or #90909090.
383     if (std::regex_match(colorStr, matches, COLOR_WITH_MAGIC)) {
384         colorStr.erase(0, 1);
385         auto value = stoul(colorStr, nullptr, COLOR_STRING_BASE);
386         if (colorStr.length() < COLOR_STRING_SIZE_STANDARD) {
387             // no alpha specified, set alpha to 0xff
388             value |= maskAlpha;
389         }
390         color = Color(value);
391         return true;
392     }
393 
394     return false;
395 }
396 
MatchColorWithMagicMini(std::string & colorStr,uint32_t maskAlpha,Color & color)397 bool Color::MatchColorWithMagicMini(std::string& colorStr, uint32_t maskAlpha, Color& color)
398 {
399     std::smatch matches;
400     if (std::regex_match(colorStr, matches, COLOR_WITH_MAGIC_MINI)) {
401         colorStr.erase(0, 1);
402         std::string newColorStr;
403         // translate #rgb or #rgba to #rrggbb or #rrggbbaa
404         for (auto& c : colorStr) {
405             newColorStr += c;
406             newColorStr += c;
407         }
408         auto value = stoul(newColorStr, nullptr, COLOR_STRING_BASE);
409         if (newColorStr.length() < COLOR_STRING_SIZE_STANDARD) {
410             // no alpha specified, set alpha to 0xff
411             value |= maskAlpha;
412         }
413         color = Color(value);
414         return true;
415     }
416 
417     return false;
418 }
419 
MatchColorWithRGB(const std::string & colorStr,Color & color)420 bool Color::MatchColorWithRGB(const std::string& colorStr, Color& color)
421 {
422     std::smatch matches;
423     if (std::regex_match(colorStr, matches, COLOR_WITH_RGB)) {
424         if (matches.size() == RGB_SUB_MATCH_SIZE) {
425             auto redInt = std::stoi(matches[1]);
426             auto greenInt = std::stoi(matches[2]);
427             auto blueInt = std::stoi(matches[3]);
428             if (!IsRGBValid(redInt) || !IsRGBValid(greenInt) || !IsRGBValid(blueInt)) {
429                 return false;
430             }
431 
432             auto red = static_cast<uint8_t>(redInt);
433             auto green = static_cast<uint8_t>(greenInt);
434             auto blue = static_cast<uint8_t>(blueInt);
435             color = FromRGB(red, green, blue);
436             return true;
437         }
438     }
439     return false;
440 }
441 
MatchColorWithRGBA(const std::string & colorStr,Color & color)442 bool Color::MatchColorWithRGBA(const std::string& colorStr, Color& color)
443 {
444     std::smatch matches;
445     if (std::regex_match(colorStr, matches, COLOR_WITH_RGBA)) {
446         if (matches.size() == RGBA_SUB_MATCH_SIZE) {
447             auto redInt = std::stoi(matches[1]);
448             auto greenInt = std::stoi(matches[2]);
449             auto blueInt = std::stoi(matches[3]);
450             auto opacityDouble = std::stod(matches[4]);
451             if (!IsRGBValid(redInt) || !IsRGBValid(greenInt) || !IsRGBValid(blueInt) ||
452                 !IsOpacityValid(opacityDouble)) {
453                 return false;
454             }
455 
456             auto red = static_cast<uint8_t>(redInt);
457             auto green = static_cast<uint8_t>(greenInt);
458             auto blue = static_cast<uint8_t>(blueInt);
459             auto opacity = static_cast<double>(opacityDouble);
460 
461             color = FromRGBO(red, green, blue, opacity);
462             return true;
463         }
464     }
465 
466     return false;
467 }
468 
MatchColorSpecialString(const std::string & colorStr,Color & color)469 bool Color::MatchColorSpecialString(const std::string& colorStr, Color& color)
470 {
471     static const LinearMapNode<Color> colorTable[] = {
472         { "black", Color(0xff000000) },
473         { "blue", Color(0xff0000ff) },
474         { "gray", Color(0xffc0c0c0) },
475         { "green", Color(0xff00ff00) },
476         { "red", Color(0xffff0000) },
477         { "transparent", Color(0x00000000) },
478         { "white", Color(0xffffffff) },
479     };
480 
481     int64_t colorIndex = BinarySearchFindIndex(colorTable, ArraySize(colorTable), colorStr.c_str());
482     if (colorIndex != -1) {
483         color = colorTable[colorIndex].value;
484         return true;
485     }
486 
487     return false;
488 }
489 
ParseUintColorString(const std::string & colorStr,Color & color)490 bool Color::ParseUintColorString(const std::string& colorStr, Color& color)
491 {
492     auto uint32Color = StringUtils::StringToUint(colorStr);
493     if (uint32Color > 0) {
494         if (uint32Color >> COLOR_ALPHA_OFFSET == 0) {
495             color = Color(uint32Color).ChangeAlpha(MAX_ALPHA);
496         } else {
497             color = Color(uint32Color);
498         }
499         return true;
500     }
501 
502     return false;
503 }
504 
IsRGBValid(int value)505 bool Color::IsRGBValid(int value)
506 {
507     return value >= MIN_RGB_VALUE && value <= MAX_RGB_VALUE;
508 }
509 
IsOpacityValid(double value)510 bool Color::IsOpacityValid(double value)
511 {
512     return value >= MIN_RGBA_OPACITY && value <= MAX_RGBA_OPACITY;
513 }
514 
515 } // namespace OHOS::Ace
516