1 /*
2 * Copyright (C) 2023 Huawei Device Co., Ltd.
3 * Licensed under the Apache License, Version 2.0 (the "License");
4 * you may not use this file except in compliance with the License.
5 * You may obtain a copy of the License at
6 *
7 * http://www.apache.org/licenses/LICENSE-2.0
8 *
9 * Unless required by applicable law or agreed to in writing, software
10 * distributed under the License is distributed on an "AS IS" BASIS,
11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 * See the License for the specific language governing permissions and
13 * limitations under the License.
14 */
15
16 #if RENDER_HAS_GLES_BACKEND
17
18 #include "egl_state.h"
19
20 #include <EGL/egl.h>
21 #include <EGL/eglext.h>
22
23 #ifndef EGL_VERSION_1_5
24 // If egl 1.5 headers not available, just define the values here.
25 // (copied from khronos specifications)
26 #define EGL_CONTEXT_MAJOR_VERSION 0x3098
27 #define EGL_CONTEXT_MINOR_VERSION 0x30FB
28 #define EGL_OPENGL_ES3_BIT 0x00000040
29 #define EGL_CONTEXT_OPENGL_DEBUG 0x31B0
30 #define EGL_GL_COLORSPACE 0x309D
31 #define EGL_GL_COLORSPACE_SRGB 0x3089
32 #define EGL_GL_COLORSPACE_LINEAR 0x308A
33 typedef intptr_t EGLAttrib;
34 #endif
35
36 #ifndef EGL_KHR_create_context
37 // If EGL_KHR_create_context extension not defined in headers, so just define the values here.
38 // (copied from khronos specifications)
39 #define EGL_CONTEXT_MAJOR_VERSION_KHR 0x3098
40 #define EGL_CONTEXT_MINOR_VERSION_KHR 0x30FB
41 #define EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR 0x00000001
42 #define EGL_CONTEXT_FLAGS_KHR 0x30FC
43 #define EGL_OPENGL_ES3_BIT_KHR 0x00000040
44 #endif
45
46 #ifndef EGL_KHR_gl_colorspace
47 // If EGL_KHR_gl_colorspace extension not defined in headers, so just define the values here.
48 // (copied from khronos specifications)
49 #define EGL_GL_COLORSPACE_KHR 0x309D
50 #define EGL_GL_COLORSPACE_SRGB_KHR 0x3089
51 #define EGL_GL_COLORSPACE_LINEAR_KHR 0x308A
52 #endif /* EGL_KHR_gl_colorspace */
53
54 #ifndef EGL_KHR_no_config_context
55 // If #ifndef EGL_KHR_no_config_context extension not defined in headers, so just define the values here.
56 // (copied from khronos specifications)
57 #define EGL_NO_CONFIG_KHR ((EGLConfig)0)
58 #endif
59
60 #include <securec.h>
61
62 #include <render/namespace.h>
63
64 #include "gles/gl_functions.h"
65 #include "util/log.h"
66 #define declare(a, b) a b = nullptr;
67 #include "gles/gl_functions.h"
68 #include "gles/surface_information.h"
69 #include "gles/swapchain_gles.h"
70
71 #if RENDER_GL_DEBUG
72 #define CHECK_EGL_ERROR() EGLHelpers::CheckEGLError(__FILE__, __LINE__)
73 #define CHECK_EGL_ERROR2() EGLHelpers::CheckEGLError2(__FILE__, __LINE__)
74 #else
75 #define CHECK_EGL_ERROR()
76 #define CHECK_EGL_ERROR2() EGLHelpers::CheckEGLError2(__FILE__, __LINE__)
77 #endif
78
79 RENDER_BEGIN_NAMESPACE()
80 using BASE_NS::string;
81 using BASE_NS::string_view;
82 using BASE_NS::vector;
83
84 namespace EGLHelpers {
85 namespace {
FilterError(GLenum,GLenum,GLuint,GLenum,GLsizei,const GLchar *,const void *)86 bool FilterError(GLenum, GLenum, GLuint, GLenum, GLsizei, const GLchar*, const void*) noexcept
87 {
88 return false;
89 }
90
EglErrorStr(EGLint aError)91 const char* EglErrorStr(EGLint aError)
92 {
93 switch (aError) {
94 case EGL_SUCCESS:
95 return "The last function succeeded without error.";
96 case EGL_NOT_INITIALIZED:
97 return "EGL is not initialized, or could not be initialized, for the specified EGL display connection.";
98 case EGL_BAD_ACCESS:
99 return "EGL cannot access a requested resource(for example a context is bound in another thread).";
100 case EGL_BAD_ALLOC:
101 return "EGL failed to allocate resources for the requested operation.";
102 case EGL_BAD_ATTRIBUTE:
103 return "An unrecognized attribute or attribute value was passed in the attribute list.";
104 case EGL_BAD_CONTEXT:
105 return "An EGLContext argument does not name a valid EGL rendering context.";
106 case EGL_BAD_CONFIG:
107 return "An EGLConfig argument does not name a valid EGL frame buffer configuration.";
108 case EGL_BAD_CURRENT_SURFACE:
109 return "The current surface of the calling thread is a window, pixel buffer or pixmap that is no longer "
110 "valid.";
111 case EGL_BAD_DISPLAY:
112 return "An EGLDisplay argument does not name a valid EGL display connection.";
113 case EGL_BAD_SURFACE:
114 return "An EGLSurface argument does not name a valid surface(window, pixel buffer or pixmap) configured "
115 "for GL rendering.";
116 case EGL_BAD_MATCH:
117 return "Arguments are inconsistent (for example, a valid context requires buffers not supplied by a valid "
118 "surface).";
119 case EGL_BAD_PARAMETER:
120 return "One or more argument values are invalid.";
121 case EGL_BAD_NATIVE_PIXMAP:
122 return "A NativePixmapType argument does not refer to a valid native pixmap.";
123 case EGL_BAD_NATIVE_WINDOW:
124 return "A NativeWindowType argument does not refer to a valid native window.";
125 case EGL_CONTEXT_LOST:
126 return "A power management event has occurred.The application must destroy all contexts and reinitialise "
127 "OpenGL ES state and objects to continue rendering.";
128 default:
129 break;
130 }
131
132 static char error[64];
133 if (sprintf_s(error, sizeof(error), "Unknown error %x", aError) < 0) {
134 PLUGIN_LOG_E("EglErrorStr: sprintf_s failed");
135 }
136 return error;
137 }
138
CheckEGLError(const char * const file,int line)139 void CheckEGLError(const char* const file, int line)
140 {
141 EGLint error = eglGetError();
142 if (error != EGL_SUCCESS) {
143 PLUGIN_LOG_E("eglGetError failed : %s (%s %d)", EglErrorStr(error), file, line);
144 PLUGIN_ASSERT(false);
145 }
146 }
147
CheckEGLError2(const char * const file,int line)148 void CheckEGLError2(const char* const file, int line)
149 {
150 EGLint error = eglGetError();
151 if (error != EGL_SUCCESS) {
152 PLUGIN_LOG_E("eglGetError failed : %s (%s %d)", EglErrorStr(error), file, line);
153 }
154 }
155
156 #define ATTRIBUTE(_attr) \
157 { \
158 _attr, #_attr \
159 }
160
161 struct Attribute {
162 EGLint attribute;
163 char const* const Name;
164 };
165
DumpEGLStrings(EGLDisplay dpy)166 void DumpEGLStrings(EGLDisplay dpy)
167 {
168 // extensions dumped later.
169 static constexpr Attribute strings[] = { ATTRIBUTE(EGL_CLIENT_APIS), ATTRIBUTE(EGL_VENDOR),
170 ATTRIBUTE(EGL_VERSION) };
171 for (size_t attr = 0; attr < sizeof(strings) / sizeof(Attribute); attr++) {
172 const char* const value = eglQueryString(dpy, strings[attr].attribute);
173 if (value) {
174 PLUGIN_LOG_D("\t%-32s: %s", strings[attr].Name, value);
175 } else {
176 PLUGIN_LOG_D("\t%-32s:", strings[attr].Name);
177 }
178 }
179 }
180
181 #ifdef PLUGIN_UNUSED_EGL_HELPERS
DumpEGLConfigs(EGLDisplay dpy)182 void DumpEGLConfigs(EGLDisplay dpy)
183 {
184 EGLConfig* configs = nullptr;
185 EGLint n = 0;
186
187 eglGetConfigs(dpy, NULL, 0, &n);
188 configs = new EGLConfig[(size_t)n];
189 eglGetConfigs(dpy, configs, n, &n);
190 for (EGLint i = 0; i < n; i++) {
191 PLUGIN_LOG_V("EGLConfig[%d]", i);
192 DumpEGLConfig(dpy, configs[i]);
193 }
194 delete[] configs;
195 }
196 #endif
197
stringToUInt(string_view string,EGLint & value)198 bool stringToUInt(string_view string, EGLint& value)
199 {
200 value = 0;
201 for (auto digit : string) {
202 value *= 10;
203 if ((digit >= '0') && (digit <= '9')) {
204 value += digit - '0';
205 } else {
206 return false;
207 }
208 }
209 return true;
210 }
211 } // namespace
212
DumpEGLSurface(EGLDisplay dpy,EGLSurface surf)213 void DumpEGLSurface(EGLDisplay dpy, EGLSurface surf)
214 {
215 static constexpr Attribute attribs[] = {
216 // Returns the ID of the EGL frame buffer configuration with respect to which the surface was created.
217 ATTRIBUTE(EGL_CONFIG_ID),
218 // Returns the color space used by OpenGL and OpenGL ES when rendering to the surface, either
219 // EGL_GL_COLORSPACE_SRGB or EGL_GL_COLORSPACE_LINEAR.
220 ATTRIBUTE(EGL_GL_COLORSPACE),
221 // Returns the height of the surface in pixels
222 ATTRIBUTE(EGL_HEIGHT),
223 // Returns the horizontal dot pitch of the display on which a window surface is visible.The value returned is
224 // equal to the actual dot pitch, in pixels meter, multiplied by the constant value EGL_DISPLAY_SCALING.
225 ATTRIBUTE(EGL_HORIZONTAL_RESOLUTION),
226 // Returns the same attribute value specified when the surface was created with eglCreatePbufferSurface.For a
227 // window or pixmap surface, value is not modified.
228 ATTRIBUTE(EGL_LARGEST_PBUFFER),
229 ATTRIBUTE(EGL_MIPMAP_LEVEL), // Returns which level of the mipmap to render to, if texture has mipmaps.
230 ATTRIBUTE(EGL_MIPMAP_TEXTURE), // Returns EGL_TRUE if texture has mipmaps, EGL_FALSE otherwise.
231 // Returns the filter used when resolving the multisample buffer.The filter may be either
232 // EGL_MULTISAMPLE_RESOLVE_DEFAULT or EGL_MULTISAMPLE_RESOLVE_BOX, as described for eglSurfaceAttrib.
233 ATTRIBUTE(EGL_MULTISAMPLE_RESOLVE),
234 // Returns the aspect ratio of an individual pixel(the ratio of a pixel's width to its height). The value
235 // returned is equal to the actual aspect ratio multiplied by the constant value EGL_DISPLAY_SCALING.
236 ATTRIBUTE(EGL_PIXEL_ASPECT_RATIO),
237 // Returns the buffer which client API rendering is requested to use.For a window surface, this is the same
238 // attribute value specified when the surface was created.For a pbuffer surface, it is always
239 // EGL_BACK_BUFFER.For a pixmap surface, it is always EGL_SINGLE_BUFFER.To determine the actual buffer being
240 // rendered to by a context, call eglQueryContext.
241 ATTRIBUTE(EGL_RENDER_BUFFER),
242 // Returns the effect on the color buffer when posting a surface with eglSwapBuffers.Swap behavior may be either
243 // EGL_BUFFER_PRESERVED or EGL_BUFFER_DESTROYED, as described for eglSurfaceAttrib.
244 ATTRIBUTE(EGL_SWAP_BEHAVIOR),
245 // Returns format of texture.Possible values are EGL_NO_TEXTURE, EGL_TEXTURE_RGB, and EGL_TEXTURE_RGBA.
246 ATTRIBUTE(EGL_TEXTURE_FORMAT),
247 ATTRIBUTE(EGL_TEXTURE_TARGET), // Returns type of texture.Possible values are EGL_NO_TEXTURE, or EGL_TEXTURE_2D.
248 // Returns the vertical dot pitch of the display on which a window surface is visible.The value returned is
249 // equal to the actual dot pitch, in pixels / meter, multiplied by the constant value EGL_DISPLAY_SCALING.
250 ATTRIBUTE(EGL_VERTICAL_RESOLUTION),
251 // Returns the interpretation of alpha values used by OpenVG when rendering to the surface, either
252 // EGL_VG_ALPHA_FORMAT_NONPRE or EGL_VG_ALPHA_FORMAT_PRE.
253 ATTRIBUTE(EGL_VG_ALPHA_FORMAT),
254 // Returns the color space used by OpenVG when rendering to the surface, either EGL_VG_COLORSPACE_sRGB or
255 // EGL_VG_COLORSPACE_LINEAR.
256 ATTRIBUTE(EGL_VG_COLORSPACE),
257 ATTRIBUTE(EGL_WIDTH), // Returns the width of the surface in pixels.
258 };
259 for (size_t attr = 0; attr < sizeof(attribs) / sizeof(Attribute); attr++) {
260 EGLint value;
261 if (EGL_TRUE == eglQuerySurface(dpy, surf, attribs[attr].attribute, &value)) {
262 PLUGIN_LOG_V("\t%-32s: %10d (0x%08x)", attribs[attr].Name, value, value);
263 }
264 }
265 }
266
DumpEGLConfig(EGLDisplay dpy,const EGLConfig & config)267 void DumpEGLConfig(EGLDisplay dpy, const EGLConfig& config)
268 {
269 static constexpr Attribute attributes[] = {
270 ATTRIBUTE(EGL_ALPHA_SIZE), // Returns the number of bits of alpha stored in the color buffer.
271 ATTRIBUTE(EGL_ALPHA_MASK_SIZE), // Returns the number of bits in the alpha mask buffer.
272 // Returns EGL_TRUE if color buffers can be bound to an RGB texture, EGL_FALSE otherwise.
273 ATTRIBUTE(EGL_BIND_TO_TEXTURE_RGB),
274 // Returns EGL_TRUE if color buffers can be bound to an RGBA texture, EGL_FALSE otherwise.
275 ATTRIBUTE(EGL_BIND_TO_TEXTURE_RGBA),
276 ATTRIBUTE(EGL_BLUE_SIZE), // Returns the number of bits of blue stored in the color buffer.
277 // Returns the depth of the color buffer.It is the sum of EGL_RED_SIZE, EGL_GREEN_SIZE, EGL_BLUE_SIZE, and
278 // EGL_ALPHA_SIZE.
279 ATTRIBUTE(EGL_BUFFER_SIZE),
280 // Returns the color buffer type.Possible types are EGL_RGB_BUFFER and EGL_LUMINANCE_BUFFER.
281 ATTRIBUTE(EGL_COLOR_BUFFER_TYPE),
282 // Returns the caveats for the frame buffer configuration.Possible caveat values are EGL_NONE, EGL_SLOW_CONFIG,
283 // and EGL_NON_CONFORMANT.
284 ATTRIBUTE(EGL_CONFIG_CAVEAT),
285 ATTRIBUTE(EGL_CONFIG_ID), // Returns the ID of the frame buffer configuration.
286 // Returns a bitmask indicating which client API contexts created with respect to this
287 // config are conformant.
288 ATTRIBUTE(EGL_CONFORMANT),
289 ATTRIBUTE(EGL_DEPTH_SIZE), // Returns the number of bits in the depth buffer.
290 ATTRIBUTE(EGL_GREEN_SIZE), // Returns the number of bits of green stored in the color buffer.
291 // Returns the frame buffer level.Level zero is the default frame buffer.Positive levels correspond to frame
292 // buffers that overlay the default buffer and negative levels correspond to frame buffers that underlay the
293 // default buffer.
294 ATTRIBUTE(EGL_LEVEL),
295 ATTRIBUTE(EGL_LUMINANCE_SIZE), // Returns the number of bits of luminance stored in the luminance buffer.
296 ATTRIBUTE(EGL_MAX_PBUFFER_WIDTH), // Returns the maximum width of a pixel buffer surface in pixels.
297 ATTRIBUTE(EGL_MAX_PBUFFER_HEIGHT), // Returns the maximum height of a pixel buffer surface in pixels.
298 ATTRIBUTE(EGL_MAX_PBUFFER_PIXELS), // Returns the maximum size of a pixel buffer surface in pixels.
299 ATTRIBUTE(EGL_MAX_SWAP_INTERVAL), // Returns the maximum value that can be passed to eglSwapInterval.
300 ATTRIBUTE(EGL_MIN_SWAP_INTERVAL), // Returns the minimum value that can be passed to eglSwapInterval.
301 // Returns EGL_TRUE if native rendering APIs can render into the surface, EGL_FALSE otherwise.
302 ATTRIBUTE(EGL_NATIVE_RENDERABLE),
303 ATTRIBUTE(EGL_NATIVE_VISUAL_ID), // Returns the ID of the associated native visual.
304 ATTRIBUTE(EGL_NATIVE_VISUAL_TYPE), // Returns the type of the associated native visual.
305 ATTRIBUTE(EGL_RED_SIZE), // Returns the number of bits of red stored in the color buffer.
306 ATTRIBUTE(EGL_RENDERABLE_TYPE), // Returns a bitmask indicating the types of supported client API contexts.
307 ATTRIBUTE(EGL_SAMPLE_BUFFERS), // Returns the number of multisample buffers.
308 ATTRIBUTE(EGL_SAMPLES), // Returns the number of samples per pixel.
309 ATTRIBUTE(EGL_STENCIL_SIZE), // Returns the number of bits in the stencil buffer.
310 ATTRIBUTE(EGL_SURFACE_TYPE), // Returns a bitmask indicating the types of supported EGL surfaces.
311 // Returns the type of supported transparency.Possible transparency values are EGL_NONE, and
312 // EGL_TRANSPARENT_RGB.
313 ATTRIBUTE(EGL_TRANSPARENT_TYPE),
314 ATTRIBUTE(EGL_TRANSPARENT_RED_VALUE), // Returns the transparent red value.
315 ATTRIBUTE(EGL_TRANSPARENT_GREEN_VALUE), // Returns the transparent green value.
316 ATTRIBUTE(EGL_TRANSPARENT_BLUE_VALUE), // Returns the transparent blue value.
317 // ATTRIBUTE(EGL_MATCH_NATIVE_PIXMAP), While EGL_MATCH_NATIVE_PIXMAP can be specified in the attribute list
318 // passed to eglChooseConfig, it is not an attribute of the resulting config and cannot be queried using
319 // eglGetConfigAttrib.
320 };
321 for (size_t attr = 0; attr < sizeof(attributes) / sizeof(Attribute); attr++) {
322 EGLint value;
323 if (EGL_TRUE == eglGetConfigAttrib(dpy, config, attributes[attr].attribute, &value)) {
324 PLUGIN_LOG_V("\t%-32s: %10d (0x%08x)", attributes[attr].Name, value, value);
325 }
326 }
327 }
328
ParseExtensions(const string & extensions,vector<string_view> & extensionList)329 void ParseExtensions(const string& extensions, vector<string_view>& extensionList)
330 {
331 size_t start = 0;
332 for (auto end = extensions.find(' '); end != string::npos; end = extensions.find(' ', start)) {
333 extensionList.emplace_back(extensions.data() + start, end - start);
334 start = end + 1;
335 }
336 if (start < extensions.size()) {
337 extensionList.emplace_back(extensions.data() + start);
338 }
339 }
340
341 #undef ATTRIBUTE
HandleExtensions()342 void EGLState::HandleExtensions()
343 {
344 if (plat_.minorVersion > 4) {
345 cextensions_ = eglQueryString(EGL_NO_DISPLAY, EGL_EXTENSIONS);
346 CHECK_EGL_ERROR();
347 PLUGIN_LOG_D("\t%-32s: %s", "EGL_EXTENSIONS (CLIENT)", cextensions_.c_str());
348 ParseExtensions(cextensions_, cextensionList_);
349 }
350
351 dextensions_ = eglQueryString(plat_.display, EGL_EXTENSIONS);
352 CHECK_EGL_ERROR();
353 ParseExtensions(dextensions_, dextensionList_);
354 PLUGIN_LOG_D("\t%-32s: %s", "EGL_EXTENSIONS (DISPLAY)", dextensions_.c_str());
355 }
356
MajorVersion() const357 uint32_t EGLState::MajorVersion() const
358 {
359 return plat_.majorVersion;
360 }
361
MinorVersion() const362 uint32_t EGLState::MinorVersion() const
363 {
364 return plat_.minorVersion;
365 }
366
ChooseConfiguration(const BackendExtraGLES * backendConfig)367 void EGLState::ChooseConfiguration(const BackendExtraGLES* backendConfig)
368 {
369 EGLint num_configs;
370 // construct attribute list dynamically
371 vector<EGLint> attributes;
372 const size_t ATTRIBUTE_RESERVE = 16; // reserve 16 attributes
373 attributes.reserve(ATTRIBUTE_RESERVE * 2); // 2 EGLints per attribute
374 auto addAttribute = [&attributes](EGLint a, EGLint b) {
375 attributes.push_back(a);
376 attributes.push_back(b);
377 };
378 // Request OpenGL ES 3.x configs
379 if (IsVersionGreaterOrEqual(1, 5)) {
380 // EGL 1.5+
381 addAttribute(EGL_RENDERABLE_TYPE, EGL_OPENGL_ES3_BIT);
382 addAttribute(EGL_CONFORMANT, EGL_OPENGL_ES3_BIT);
383 } else if (HasExtension("EGL_KHR_create_context")) {
384 // "EGL_KHR_create_context"
385 addAttribute(EGL_RENDERABLE_TYPE, EGL_OPENGL_ES3_BIT_KHR);
386 addAttribute(EGL_CONFORMANT, EGL_OPENGL_ES3_BIT_KHR);
387 } else {
388 // We might be in trouble now.
389 addAttribute(EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT);
390 addAttribute(EGL_CONFORMANT, EGL_OPENGL_ES2_BIT);
391 }
392 addAttribute(EGL_SURFACE_TYPE, EGL_WINDOW_BIT | EGL_PBUFFER_BIT);
393 addAttribute(EGL_COLOR_BUFFER_TYPE, EGL_RGB_BUFFER);
394 addAttribute(EGL_RED_SIZE, 8);
395 addAttribute(EGL_GREEN_SIZE, 8);
396 addAttribute(EGL_BLUE_SIZE, 8);
397 addAttribute(EGL_CONFIG_CAVEAT, EGL_NONE);
398 if (backendConfig) {
399 if (backendConfig->MSAASamples > 1) {
400 addAttribute(EGL_SAMPLES, (EGLint)backendConfig->MSAASamples);
401 addAttribute(EGL_SAMPLE_BUFFERS, 1);
402 }
403 addAttribute(EGL_ALPHA_SIZE, (EGLint)backendConfig->alphaBits);
404 addAttribute(EGL_DEPTH_SIZE, (EGLint)backendConfig->depthBits);
405 addAttribute(EGL_STENCIL_SIZE, (EGLint)backendConfig->stencilBits);
406 PLUGIN_LOG_I("Samples:%d Alpha:%d Depth:%d Stencil:%d", backendConfig->MSAASamples, backendConfig->alphaBits,
407 backendConfig->depthBits, backendConfig->stencilBits);
408 }
409 addAttribute(EGL_NONE, EGL_NONE); // terminate list
410 eglChooseConfig(plat_.display, attributes.data(), &plat_.config, 1, &num_configs);
411 CheckEGLError(__FILE__, __LINE__);
412 #if RENDER_GL_DEBUG
413 PLUGIN_LOG_I("eglChooseConfig returned:");
414 DumpEGLConfig(plat_.display, plat_.config);
415 #endif
416 }
417
CreateContext(const BackendExtraGLES * backendConfig)418 void EGLState::CreateContext(const BackendExtraGLES* backendConfig)
419 {
420 vector<EGLint> context_attributes;
421 const size_t ATTRIBUTE_RESERVE = 16; // reserve 16 attributes
422 context_attributes.reserve(ATTRIBUTE_RESERVE * 2); // 2 EGLints per attribute
423 auto addAttribute = [&context_attributes](EGLint a, EGLint b) {
424 context_attributes.push_back(a);
425 context_attributes.push_back(b);
426 };
427 if (IsVersionGreaterOrEqual(1, 5)) {
428 // egl 1.5 or greater.
429 addAttribute(EGL_CONTEXT_MAJOR_VERSION, 3); // Select an OpenGL ES 3.x context
430 addAttribute(EGL_CONTEXT_MINOR_VERSION, 2); // Select an OpenGL ES x.2 context
431 #if RENDER_GL_DEBUG
432 // should use EGL_CONTEXT_OPENGL_DEBUG , but at least PowerVR simulator fails with this
433 if (HasExtension("EGL_KHR_create_context")) {
434 // Setting up debug context with the extension seems to work.
435 addAttribute(EGL_CONTEXT_FLAGS_KHR, EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR);
436 }
437 #endif
438 } else if (HasExtension("EGL_KHR_create_context")) {
439 // egl 1.4 with EGL_KHR_create_context
440 addAttribute(EGL_CONTEXT_MAJOR_VERSION_KHR, 3); // Select an OpenGL ES 3.x context
441 addAttribute(EGL_CONTEXT_MINOR_VERSION_KHR, 2); // Select an OpenGL ES x.2 context
442 #if RENDER_GL_DEBUG
443 addAttribute(EGL_CONTEXT_FLAGS_KHR, EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR);
444 #endif
445 } else {
446 // fallback to non-extended or pre 1.5 EGL, we expect 3.2 OpenGL context, this is now checked later.
447 addAttribute(EGL_CONTEXT_CLIENT_VERSION, 3); // Select an OpenGL ES 3.x context
448 }
449 addAttribute(EGL_NONE, EGL_NONE);
450
451 EGLContext sharedContext = EGL_NO_CONTEXT;
452 if (backendConfig) {
453 sharedContext = backendConfig->sharedContext;
454 }
455 plat_.context = eglCreateContext(plat_.display, plat_.config, sharedContext, context_attributes.data());
456 CheckEGLError(__FILE__, __LINE__);
457
458 if (plat_.context == EGL_NO_CONTEXT) {
459 PLUGIN_LOG_E("eglCreateContext failed : %s", EglErrorStr(eglGetError()));
460 PLUGIN_ASSERT(false);
461 return;
462 }
463 }
464
IsVersionGreaterOrEqual(uint32_t major,uint32_t minor) const465 bool EGLState::IsVersionGreaterOrEqual(uint32_t major, uint32_t minor) const
466 {
467 if (plat_.majorVersion < major) {
468 return false;
469 }
470 if (plat_.majorVersion > major) {
471 return true;
472 }
473 if (plat_.minorVersion >= minor) {
474 return true;
475 }
476 return false;
477 }
478
VerifyVersion()479 bool EGLState::VerifyVersion()
480 {
481 // Verify that we have atleast 3.2 context.
482 EGLint glMajor = 0;
483 EGLint glMinor = 0;
484 SaveContext();
485 SetContext(nullptr); // activate the context with the dummy PBuffer.
486 string_view string((char*)glGetString(GL_VERSION));
487 // the format according to spec pdf is "OpenGL ES N.M vendor-specific information"
488 bool fail = false;
489 if (string.substr(0, 10) == "OpenGL ES ") {
490 // Must be OpenGL ES FULL. Trust this information. (even if it might mismatch with the eglQueryContext results)
491 string_view version = string.substr(10);
492 version = version.substr(0, version.find_first_of(' '));
493 auto dot = version.find_first_of('.');
494 auto majorS = version.substr(0, dot);
495 if (dot != string_view::npos) {
496 auto minorS = version.substr(dot + 1);
497 fail = (stringToUInt(minorS, glMinor)) ? fail : false;
498 }
499 fail = (stringToUInt(majorS, glMajor)) ? fail : false;
500 }
501 if (fail) {
502 // Try these then, if parsing the GL_VERSION string failed
503 glMajor = glMinor = 0;
504 eglQueryContext(plat_.display, plat_.context, EGL_CONTEXT_MAJOR_VERSION, &glMajor);
505 eglQueryContext(plat_.display, plat_.context, EGL_CONTEXT_MINOR_VERSION_KHR, &glMinor);
506 }
507
508 if (glMajor < 3) {
509 fail = true;
510 } else if (glMajor == 3) {
511 if (glMinor < 2) {
512 // We do NOT support 3.0 or 3.1
513 fail = true;
514 }
515 }
516
517 if (fail) {
518 // restore contexts and cleanup.
519 PLUGIN_LOG_E(
520 "Could not to Initialize required OpenGL ES version [%d.%d] [%s]", glMajor, glMinor, string.data());
521 RestoreContext();
522 // destroy the dummy surface also.
523 eglDestroySurface(plat_.display, dummySurface_);
524 dummyContext_.context = EGL_NO_CONTEXT;
525 dummyContext_.drawSurface = dummyContext_.readSurface = EGL_NO_SURFACE;
526 dummyContext_.display = EGL_NO_DISPLAY;
527 }
528 return !fail;
529 }
CreateContext(DeviceCreateInfo const & createInfo)530 bool EGLState::CreateContext(DeviceCreateInfo const& createInfo)
531 {
532 auto backendConfig = static_cast<const BackendExtraGLES*>(createInfo.backendConfiguration);
533 EGLint major, minor;
534
535 plat_.display = eglGetDisplay(backendConfig->display);
536
537 EGLContext appContext = EGL_NO_CONTEXT;
538 if (backendConfig) {
539 appContext = backendConfig->applicationContext;
540 }
541 if (appContext == EGL_NO_CONTEXT && backendConfig->sharedContext == EGL_NO_CONTEXT) {
542 if (!eglInitialize(plat_.display, &major, &minor)) {
543 PLUGIN_LOG_E("EGL initialization failed");
544 CHECK_EGL_ERROR();
545 PLUGIN_ASSERT(false);
546 return false;
547 }
548 plat_.eglInitialized = true;
549 } else {
550 major = 0;
551 minor = 0;
552
553 // Check version from display as we don't call eglInitialize ourselves
554 const string_view version = eglQueryString(plat_.display, EGL_VERSION);
555 if (!version.empty()) {
556 const auto dot = version.find_first_of('.');
557 if (dot != string_view::npos) {
558 const auto majorS = version.substr(0, dot);
559 if (!stringToUInt(majorS, major)) {
560 major = 0;
561 }
562 const auto space = version.find_first_of(' ', dot + 1);
563 if (space != string_view::npos) {
564 auto minorS = version.substr(dot + 1, space - (dot + 1));
565 if (!stringToUInt(minorS, minor)) {
566 minor = 0;
567 }
568 }
569 }
570 } else {
571 CHECK_EGL_ERROR();
572 }
573 }
574 plat_.majorVersion = static_cast<uint32_t>(major);
575 plat_.minorVersion = static_cast<uint32_t>(minor);
576 PLUGIN_LOG_I("EGL %d.%d Initialized", major, minor);
577
578 if (!IsVersionGreaterOrEqual(1, 4)) {
579 // we need atleast egl 1.4
580 PLUGIN_LOG_F("EGL version too old. 1.4 or later requried.");
581 if (plat_.eglInitialized) {
582 eglTerminate(plat_.display);
583 }
584 return false;
585 }
586
587 eglBindAPI(EGL_OPENGL_ES_API);
588 CHECK_EGL_ERROR();
589
590 DumpEGLStrings(plat_.display);
591
592 HandleExtensions();
593
594 plat_.hasColorSpaceExt = hasColorSpaceExt_ = HasExtension("EGL_KHR_gl_colorspace");
595 // NOTE: "EGL_KHR_no_config_context" and "EGL_KHR_surfaceless_context" is technically working, but disabled for now.
596 hasConfiglessExt_ = false;
597 hasSurfacelessExt_ = false;
598 plat_.config = EGL_NO_CONFIG_KHR;
599 if (!hasConfiglessExt_) {
600 // we need a config for the context..
601 ChooseConfiguration(backendConfig);
602 }
603
604 if (appContext) {
605 // use applications context
606 PLUGIN_LOG_I("Using application context in DeviceGLES");
607 plat_.context = appContext;
608 } else {
609 // Create a new context
610 CreateContext(backendConfig);
611 plat_.contextCreated = true;
612 }
613 if (plat_.context == EGL_NO_CONTEXT) {
614 // we have failed then.
615 if (plat_.eglInitialized) {
616 eglTerminate(plat_.display);
617 }
618 return false;
619 }
620
621 if (!hasSurfacelessExt_) {
622 // Create a placeholder pbuffer, since we do NOT have a surface yet.
623 if (plat_.config == EGL_NO_CONFIG_KHR) {
624 // we need to choose a config for the surface..
625 ChooseConfiguration(backendConfig);
626 }
627 GLint surface_attribs[] = { EGL_WIDTH, 1, EGL_HEIGHT, 1, EGL_NONE };
628 dummySurface_ = eglCreatePbufferSurface(plat_.display, plat_.config, surface_attribs);
629 CheckEGLError(__FILE__, __LINE__);
630 #if RENDER_GL_DEBUG
631 DumpEGLSurface(plat_.display, dummySurface_);
632 #endif
633 }
634
635 dummyContext_.context = plat_.context;
636 dummyContext_.drawSurface = dummyContext_.readSurface = dummySurface_;
637 dummyContext_.display = plat_.display;
638
639 if (!VerifyVersion()) {
640 if (plat_.contextCreated) {
641 eglDestroyContext(plat_.display, plat_.context);
642 plat_.context = EGL_NO_CONTEXT;
643 }
644 if (plat_.eglInitialized) {
645 eglTerminate(plat_.display);
646 }
647 return false;
648 }
649 return true;
650 }
651
GlInitialize()652 void EGLState::GlInitialize()
653 {
654 #define declare(a, b) \
655 if (b == nullptr) { \
656 *(reinterpret_cast<void**>(&b)) = reinterpret_cast<void*>(eglGetProcAddress(#b)); \
657 } \
658 if (b == nullptr) { \
659 PLUGIN_LOG_E("Missing %s\n", #b); \
660 }
661
662 #include "gles/gl_functions.h"
663
664 vSync_ = true;
665 SetSwapInterval(1); // default to vsync enabled.
666 }
667
IsValid()668 bool EGLState::IsValid()
669 {
670 return (plat_.context != EGL_NO_CONTEXT);
671 }
672
SaveContext()673 void EGLState::SaveContext()
674 {
675 PLUGIN_ASSERT(!oldIsSet_);
676 oldIsSet_ = true;
677 GetContext(oldContext_);
678 }
679
SetContext(Swapchain * swapChain)680 void EGLState::SetContext(Swapchain* swapChain)
681 {
682 if (swapChain == nullptr) {
683 SetContext(dummyContext_, true);
684 } else {
685 SwapchainGLES* swap = static_cast<SwapchainGLES*>(swapChain);
686 ContextState newContext;
687 const auto& plat = (const SwapchainPlatformDataGL&)swap->GetPlatformData();
688 newContext.display = plat_.display;
689 newContext.context = plat_.context;
690 newContext.drawSurface = (EGLSurface)plat.surface;
691 newContext.readSurface = (EGLSurface)plat.surface;
692 SetContext(newContext, false);
693
694 if (vSync_ != plat.vsync) {
695 vSync_ = plat.vsync;
696 SetSwapInterval(plat.vsync ? 1u : 0u);
697 }
698 }
699 }
700
RestoreContext()701 void EGLState::RestoreContext()
702 {
703 PLUGIN_ASSERT(oldIsSet_);
704 SetContext(oldContext_, true);
705 oldIsSet_ = false;
706 }
707
GetContext(ContextState & state)708 void EGLState::GetContext(ContextState& state)
709 {
710 state.display = eglGetCurrentDisplay();
711 CHECK_EGL_ERROR();
712 if (state.display != EGL_NO_DISPLAY) {
713 state.context = eglGetCurrentContext();
714 CHECK_EGL_ERROR();
715 state.readSurface = eglGetCurrentSurface(EGL_READ);
716 CHECK_EGL_ERROR();
717 state.drawSurface = eglGetCurrentSurface(EGL_DRAW);
718 CHECK_EGL_ERROR();
719 } else {
720 state.context = EGL_NO_CONTEXT;
721 state.readSurface = EGL_NO_SURFACE;
722 state.drawSurface = EGL_NO_SURFACE;
723 }
724 }
725
SetContext(const ContextState & state,bool aForce)726 void EGLState::SetContext(const ContextState& state, bool aForce)
727 {
728 PLUGIN_ASSERT(oldIsSet_);
729 if (state.display != EGL_NO_DISPLAY) {
730 if ((aForce) || (oldContext_.display != state.display) || (oldContext_.drawSurface != state.drawSurface) ||
731 (oldContext_.readSurface != state.readSurface) || (oldContext_.context != state.context)) {
732 if (eglMakeCurrent(state.display, state.drawSurface, state.readSurface, state.context) == EGL_FALSE) {
733 CHECK_EGL_ERROR2();
734 }
735 }
736 } else {
737 // Okay, do nothing.
738 // no display was active, so there can be no surface and no context.
739 // We need a display to deactivate context. (EGL_NO_DISPLAY is not a valid argument to eglMakeCurrent)
740 // so what to do, leak context?
741 // Or just disconnect context/surface from plat_.display (which currently is EGL_DEFAULT_DISPLAY...)
742 if (eglMakeCurrent(plat_.display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT) == EGL_FALSE) {
743 CHECK_EGL_ERROR2();
744 }
745 }
746 }
747
DestroyContext()748 void EGLState::DestroyContext()
749 {
750 if (plat_.display != EGL_NO_DISPLAY) {
751 eglMakeCurrent(plat_.display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
752 CHECK_EGL_ERROR();
753 if (dummySurface_ != EGL_NO_SURFACE) {
754 eglDestroySurface(plat_.display, dummySurface_);
755 }
756 CHECK_EGL_ERROR();
757 if (plat_.contextCreated) {
758 if (plat_.context != EGL_NO_CONTEXT) {
759 eglDestroyContext(plat_.display, plat_.context);
760 CHECK_EGL_ERROR();
761 }
762 }
763 if (plat_.eglInitialized) {
764 eglTerminate(plat_.display);
765 CHECK_EGL_ERROR();
766 }
767 }
768 }
769
HasExtension(const string_view extension) const770 bool EGLState::HasExtension(const string_view extension) const
771 {
772 for (const auto& e : dextensionList_) {
773 if (extension == e)
774 return true;
775 }
776 for (const auto& e : cextensionList_) {
777 if (extension == e)
778 return true;
779 }
780 return false;
781 }
782
SetSwapInterval(uint32_t interval)783 void EGLState::SetSwapInterval(uint32_t interval)
784 {
785 eglSwapInterval(plat_.display, (EGLint)interval);
786 }
787
GetPlatformData() const788 const DevicePlatformData& EGLState::GetPlatformData() const
789 {
790 return plat_;
791 }
792
ErrorFilter() const793 void* EGLState::ErrorFilter() const
794 {
795 return reinterpret_cast<void*>(FilterError);
796 }
797
GetSurfaceInformation(const DevicePlatformDataGLES & plat,EGLSurface surface,GlesImplementation::SurfaceInfo & res) const798 bool EGLState::GetSurfaceInformation(
799 const DevicePlatformDataGLES& plat, EGLSurface surface, GlesImplementation::SurfaceInfo& res) const
800 {
801 EGLDisplay display = plat.display;
802
803 #ifndef NDEBUG
804 PLUGIN_LOG_V("EGLState::GetSurfaceInformation: input surface information:");
805 EGLHelpers::DumpEGLSurface(display, surface);
806 #endif
807 EGLint configId;
808 // Get configId from surface
809 if (eglQuerySurface(display, surface, EGL_CONFIG_ID, &configId) == false) {
810 PLUGIN_LOG_E("EGLState::GetSurfaceInformation: Could not fetch surface config_id.");
811 return false;
812 }
813
814 EGLConfig config = EGL_NO_CONFIG_KHR;
815 EGLint numconfigs = 0;
816 EGLint attrs[] = { EGL_CONFIG_ID, configId, EGL_NONE };
817 if (eglChooseConfig(display, attrs, &config, 1, &numconfigs) == false) {
818 PLUGIN_LOG_E("EGLState::GetSurfaceInformation: Could not fetch surface config.");
819 return false;
820 }
821
822 PLUGIN_LOG_V("EGLState::GetSurfaceInformation: input surface configuration:");
823 EGLHelpers::DumpEGLConfig(display, config);
824
825 #ifndef NDEBUG
826 if (!hasConfiglessExt_) {
827 // Check that it matches the config id from "system config"
828 EGLConfig plat_config = plat.config;
829 if ((plat_config != EGL_NO_CONFIG_KHR) && (plat_config != config)) {
830 PLUGIN_ASSERT_MSG(plat_config == config, "display config and surface config should match!");
831 PLUGIN_LOG_V("EGLState::GetSurfaceInformation: plat surface configuration:");
832 EGLHelpers::DumpEGLConfig(display, plat_config);
833 }
834 }
835 #endif
836
837 // Fetch surface parameters
838 EGLint width = 0;
839 EGLint height = 0;
840 EGLint red_size = 0;
841 EGLint green_size = 0;
842 EGLint blue_size = 0;
843 EGLint alpha_size = 0;
844 EGLint samples = 0;
845 EGLint depth_size = 0;
846 EGLint stencil_size = 0;
847 eglQuerySurface(display, surface, EGL_WIDTH, &width);
848 eglQuerySurface(display, surface, EGL_HEIGHT, &height);
849 eglGetConfigAttrib(display, config, EGL_RED_SIZE, &red_size);
850 eglGetConfigAttrib(display, config, EGL_GREEN_SIZE, &green_size);
851 eglGetConfigAttrib(display, config, EGL_BLUE_SIZE, &blue_size);
852 eglGetConfigAttrib(display, config, EGL_ALPHA_SIZE, &alpha_size);
853 eglGetConfigAttrib(display, config, EGL_SAMPLES, &samples);
854 eglGetConfigAttrib(display, config, EGL_DEPTH_SIZE, &depth_size);
855 eglGetConfigAttrib(display, config, EGL_STENCIL_SIZE, &stencil_size);
856
857 res.configId = (uint32_t)configId;
858 res.alpha_size = (uint32_t)alpha_size;
859 res.blue_size = (uint32_t)blue_size;
860 res.depth_size = (uint32_t)depth_size;
861 res.green_size = (uint32_t)green_size;
862 res.height = (uint32_t)height;
863 res.red_size = (uint32_t)red_size;
864 res.samples = (uint32_t)samples;
865 res.stencil_size = (uint32_t)stencil_size;
866 res.width = (uint32_t)width;
867
868 EGLint colorspace = 0;
869 EGLint COLOR_SPACE = 0;
870 EGLint COLOR_SPACE_SRGB = 0;
871 if (IsVersionGreaterOrEqual(1, 5)) {
872 COLOR_SPACE = EGL_GL_COLORSPACE;
873 COLOR_SPACE_SRGB = EGL_GL_COLORSPACE_SRGB;
874 } else if (hasColorSpaceExt_) {
875 COLOR_SPACE = EGL_GL_COLORSPACE_KHR;
876 COLOR_SPACE_SRGB = EGL_GL_COLORSPACE_SRGB_KHR;
877 }
878
879 if (COLOR_SPACE > 0) {
880 if (eglQuerySurface(display, surface, COLOR_SPACE, &colorspace)) {
881 // EGL_GL_COLORSPACE_SRGB or EGL_GL_COLORSPACE_LINEAR.
882 res.srgb = (colorspace == COLOR_SPACE_SRGB);
883 }
884 }
885
886 if (colorspace == 0) {
887 // surface is linear (no conversion made during read/write)
888 // data should be srgb though.
889 PLUGIN_LOG_E("EGL_GL_COLORSPACE query failed (or not available). Defaulting to linear buffer with srgb data");
890 res.srgb = false;
891 }
892
893 return true;
894 }
895 } // namespace EGLHelpers
896 RENDER_END_NAMESPACE()
897 #endif
898