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Searched defs:ImageBasedLight (Results 1 – 1 of 1) sorted by relevance

/foundation/graphic/graphic_3d/lume/Lume_3D/src/gltf/
Dgltf2_data_structures.h779 struct ImageBasedLight { in CORE3D_BEGIN_NAMESPACE() struct
781 using CubemapMipLevel = BASE_NS::vector<size_t>; in CORE3D_BEGIN_NAMESPACE()
783 using LightingCoeff = BASE_NS::vector<float>; in CORE3D_BEGIN_NAMESPACE()
786 BASE_NS::string name; in CORE3D_BEGIN_NAMESPACE()
792 BASE_NS::vector<LightingCoeff> irradianceCoefficients; in CORE3D_BEGIN_NAMESPACE()
795 BASE_NS::vector<CubemapMipLevel> specularImages; in CORE3D_BEGIN_NAMESPACE()