1 /* 2 * Copyright (C) 2023 Huawei Device Co., Ltd. 3 * Licensed under the Apache License, Version 2.0 (the "License"); 4 * you may not use this file except in compliance with the License. 5 * You may obtain a copy of the License at 6 * 7 * http://www.apache.org/licenses/LICENSE-2.0 8 * 9 * Unless required by applicable law or agreed to in writing, software 10 * distributed under the License is distributed on an "AS IS" BASIS, 11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 * See the License for the specific language governing permissions and 13 * limitations under the License. 14 */ 15 16 #if !defined(ANIMATION_TRACK_COMPONENT) || defined(IMPLEMENT_MANAGER) 17 #define ANIMATION_TRACK_COMPONENT 18 19 #if !defined(IMPLEMENT_MANAGER) 20 #include <3d/namespace.h> 21 #include <base/containers/string.h> 22 #include <base/util/uid.h> 23 #include <core/ecs/component_struct_macros.h> 24 #include <core/ecs/entity_reference.h> 25 #include <core/ecs/intf_component_manager.h> 26 #include <core/property/property_types.h> 27 28 CORE3D_BEGIN_NAMESPACE() 29 #endif 30 31 /** 32 * Properties of a single animation track. 33 */ 34 BEGIN_COMPONENT(IAnimationTrackComponentManager, AnimationTrackComponent) 35 #if !defined(IMPLEMENT_MANAGER) 36 /** 37 * Animation interpolation types. Can be one of the following: 38 * step, linear and spline 39 */ 40 enum class Interpolation : uint8_t { 41 /** Interpolation type step */ 42 STEP, 43 /** Interpolation type linear */ 44 LINEAR, 45 /** Interpolation type spline */ 46 SPLINE 47 }; 48 #endif 49 /** Animation target */ 50 DEFINE_PROPERTY(CORE_NS::EntityReference, target, "", 0,) 51 /** Component type to animate */ 52 DEFINE_PROPERTY(BASE_NS::Uid, component, "", 0,) 53 /** Property to animate. */ 54 DEFINE_PROPERTY(BASE_NS::string, property, "", 0,) 55 /** Animation interpolation mode */ 56 DEFINE_PROPERTY(Interpolation, interpolationMode, "", 0,) 57 /** Animation timestamps */ 58 DEFINE_PROPERTY(CORE_NS::EntityReference, timestamps, "", 0,) 59 /** Animation data */ 60 DEFINE_PROPERTY(CORE_NS::EntityReference, data, "", 0,) 61 62 END_COMPONENT(IAnimationTrackComponentManager, AnimationTrackComponent, "42b5784a-44e6-4de1-8892-d0871ebca989") 63 #if !defined(IMPLEMENT_MANAGER) 64 CORE3D_END_NAMESPACE() 65 #endif 66 #endif // __ANIMATION_TRACK_COMPONENT__ 67