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1 /*
2  * Copyright (c) 2023 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #include "c/drawing_shader_effect.h"
17 
18 #include "effect/shader_effect.h"
19 
20 using namespace OHOS;
21 using namespace Rosen;
22 using namespace Drawing;
23 
CastToPoint(const OH_Drawing_Point & cPoint)24 static const Point& CastToPoint(const OH_Drawing_Point& cPoint)
25 {
26     return reinterpret_cast<const Point&>(cPoint);
27 }
28 
CastToShaderEffect(OH_Drawing_ShaderEffect * cShaderEffect)29 static ShaderEffect* CastToShaderEffect(OH_Drawing_ShaderEffect* cShaderEffect)
30 {
31     return reinterpret_cast<ShaderEffect*>(cShaderEffect);
32 }
33 
OH_Drawing_ShaderEffectCreateLinearGradient(const OH_Drawing_Point * cStartPt,const OH_Drawing_Point * cEndPt,const uint32_t * colors,const float * pos,uint32_t size,OH_Drawing_TileMode cTileMode)34 OH_Drawing_ShaderEffect* OH_Drawing_ShaderEffectCreateLinearGradient(const OH_Drawing_Point* cStartPt,
35     const OH_Drawing_Point* cEndPt, const uint32_t* colors, const float* pos, uint32_t size,
36     OH_Drawing_TileMode cTileMode)
37 {
38     if (cStartPt == nullptr || cEndPt == nullptr || colors == nullptr || pos == nullptr) {
39         return nullptr;
40     }
41     std::vector<ColorQuad> colorsVector;
42     std::vector<scalar> posVector;
43     for (uint32_t i = 0; i < size; i++) {
44         colorsVector.emplace_back(colors[i]);
45         posVector.emplace_back(pos[i]);
46     }
47     return (OH_Drawing_ShaderEffect*)new ShaderEffect(ShaderEffect::ShaderEffectType::LINEAR_GRADIENT,
48         CastToPoint(*cStartPt), CastToPoint(*cEndPt), colorsVector, posVector, static_cast<TileMode>(cTileMode));
49 }
50 
OH_Drawing_ShaderEffectCreateRadialGradient(const OH_Drawing_Point * cCenterPt,float radius,const uint32_t * colors,const float * pos,uint32_t size,OH_Drawing_TileMode cTileMode)51 OH_Drawing_ShaderEffect* OH_Drawing_ShaderEffectCreateRadialGradient(const OH_Drawing_Point* cCenterPt, float radius,
52     const uint32_t* colors, const float* pos, uint32_t size, OH_Drawing_TileMode cTileMode)
53 {
54     if (cCenterPt == nullptr || colors == nullptr || pos == nullptr) {
55         return nullptr;
56     }
57     std::vector<ColorQuad> colorsVector;
58     std::vector<scalar> posVector;
59     for (uint32_t i = 0; i < size; i++) {
60         colorsVector.emplace_back(colors[i]);
61         posVector.emplace_back(pos[i]);
62     }
63     return (OH_Drawing_ShaderEffect*)new ShaderEffect(ShaderEffect::ShaderEffectType::RADIAL_GRADIENT,
64         CastToPoint(*cCenterPt), radius, colorsVector, posVector, static_cast<TileMode>(cTileMode));
65 }
66 
OH_Drawing_ShaderEffectCreateSweepGradient(const OH_Drawing_Point * cCenterPt,const uint32_t * colors,const float * pos,uint32_t size,OH_Drawing_TileMode cTileMode)67 OH_Drawing_ShaderEffect* OH_Drawing_ShaderEffectCreateSweepGradient(const OH_Drawing_Point* cCenterPt,
68     const uint32_t* colors, const float* pos, uint32_t size, OH_Drawing_TileMode cTileMode)
69 {
70     if (cCenterPt == nullptr || colors == nullptr || pos == nullptr) {
71         return nullptr;
72     }
73     std::vector<ColorQuad> colorsVector;
74     std::vector<scalar> posVector;
75     for (uint32_t i = 0; i < size; i++) {
76         colorsVector.emplace_back(colors[i]);
77         posVector.emplace_back(pos[i]);
78     }
79     return (OH_Drawing_ShaderEffect*)new ShaderEffect(ShaderEffect::ShaderEffectType::SWEEP_GRADIENT,
80         CastToPoint(*cCenterPt), colorsVector, posVector, static_cast<TileMode>(cTileMode), 0,
81         360, nullptr); // 360: endAngle
82 }
83 
OH_Drawing_ShaderEffectDestroy(OH_Drawing_ShaderEffect * cShaderEffect)84 void OH_Drawing_ShaderEffectDestroy(OH_Drawing_ShaderEffect* cShaderEffect)
85 {
86     delete CastToShaderEffect(cShaderEffect);
87 }
88