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/foundation/graphic/graphic_3d/lume/Lume_3D/api/3d/ecs/components/
Dlight_component.h32 enum class Type : uint8_t { INVALID = 0, DIRECTIONAL = 1, POINT = 2, SPOT = 3 }; enumerator
/foundation/graphic/graphic_3d/3d_widget_adapter/include/data_type/
Dconstants.h43 POINT = 2, enumerator
/foundation/arkui/ace_engine/frameworks/core/components_ng/property/
Dparticle_property.h34 enum ACE_EXPORT ParticleType { POINT = 0, IMAGE }; enumerator
/foundation/graphic/graphic_3d/lume/Lume_3D/src/gltf/
Dgltf2_data_structures.h140 enum class LightType : int { INVALID, DIRECTIONAL, POINT, SPOT, AMBIENT }; in CORE3D_BEGIN_NAMESPACE() enumerator