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1 /*
2  * Copyright (c) 2021-2022 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #include "core/components/list/render_list_item.h"
17 
18 #include "base/log/dump_log.h"
19 #include "base/utils/system_properties.h"
20 #include "core/common/frontend.h"
21 #include "core/common/vibrator/vibrator_proxy.h"
22 #include "core/components/box/render_box.h"
23 #include "core/components/flex/render_flex.h"
24 #include "core/components/list/render_list.h"
25 #include "core/components/list/render_list_item_group.h"
26 #include "core/components/list/tv_interactive_effect.h"
27 #ifdef WEARABLE_PRODUCT
28 #include "core/components/list/watch_interactive_effect.h"
29 #endif
30 #include "core/components/proxy/render_item_proxy.h"
31 
32 namespace OHOS::Ace {
33 namespace {
34 
35 const double HALF_SIZE = 0.5;
36 const double ITEM_DISTANCE_BASE = 76.0;
37 const double ITEM_DEFAULT_SCALE = 1.0;
38 const double ITEM_ZERO = 0.0;
39 const double ITEM_SCALE_BASE = 1.12;
40 const double ITEM_OPACITY_BASE = 1.0;
41 const double ITEM_RATIO = -0.34; // 0.78 - 1.12  // 0.66 - 1.0
42 const double DISTANCE_EPSILON = 1.0;
43 constexpr int32_t MIN_COMPATITABLE_VERSION = 5;
44 const double WATCH_SIZE = 466.0;
45 
46 #ifdef WEARABLE_PRODUCT
47 const std::string& VIBRATOR_TYPE_WATCH_CROWN_STRENGTH1 = "watchhaptic.crown.strength1";
48 #endif
49 
50 } // namespace
51 
RenderListItem()52 RenderListItem::RenderListItem()
53 {
54     Initialize();
55 }
56 
Initialize()57 void RenderListItem::Initialize()
58 {
59     clickRecognizer_ = AceType::MakeRefPtr<ClickRecognizer>();
60     clickRecognizer_->SetOnClick([weakItem = AceType::WeakClaim(this)](const ClickInfo&) {
61         auto item = weakItem.Upgrade();
62         if (item) {
63             item->HandleClicked();
64         }
65     });
66     touchRecognizer_ = AceType::MakeRefPtr<RawRecognizer>();
67     touchRecognizer_->SetOnTouchDown([weakItem = AceType::WeakClaim(this)](const TouchEventInfo&) {
68         auto item = weakItem.Upgrade();
69         if (item && item->GetSupportClick()) {
70             item->PlayPressDownAnimation();
71         }
72     });
73     touchRecognizer_->SetOnTouchUp([weakItem = AceType::WeakClaim(this)](const TouchEventInfo&) {
74         auto item = weakItem.Upgrade();
75         if (item && item->GetSupportClick()) {
76             item->PlayPressUpAnimation();
77         }
78     });
79     touchRecognizer_->SetOnTouchCancel([weakItem = AceType::WeakClaim(this)](const TouchEventInfo&) {
80         auto item = weakItem.Upgrade();
81         if (item && item->GetSupportClick()) {
82             item->PlayPressUpAnimation();
83         }
84     });
85 }
86 
PerformLayout()87 void RenderListItem::PerformLayout()
88 {
89     if (!GetChildren().empty()) {
90         auto child = GetChildren().front();
91         auto context = context_.Upgrade();
92         if (NeedDivider() && context && context->GetIsDeclarative()) {
93             auto layoutParam = GetLayoutParam();
94             auto maxSize = layoutParam.GetMaxSize();
95             auto dividerSize = IsListVertical() ? Size(0.0, NormalizeToPx(dividerHeight_))
96                                                 : Size(NormalizeToPx(dividerHeight_), 0.0);
97             maxSize = maxSize - dividerSize;
98             layoutParam.SetMaxSize(maxSize);
99             child->Layout(layoutParam);
100         } else {
101             child->Layout(GetLayoutParam());
102         }
103         child->SetPosition(Offset::Zero());
104         if (NeedDivider()) {
105             auto dividerSize = IsListVertical() ? Size(0.0, NormalizeToPx(dividerHeight_))
106                 : Size(NormalizeToPx(dividerHeight_), 0.0);
107             SetLayoutSize(dividerSize + child->GetLayoutSize());
108         } else {
109             SetLayoutSize(child->GetLayoutSize());
110         }
111         // update focus animation size
112         focusAnimationRRect_.SetRect(Rect(Offset(0, 0), GetPaintSize() * TV_ITEM_SCALE));
113 
114         if (SystemProperties::GetDeviceType() == DeviceType::WATCH) {
115             CalculateScaleFactorOnWatch();
116         }
117     }
118 }
119 
CalculateScaleFactorOnWatch()120 void RenderListItem::CalculateScaleFactorOnWatch()
121 {
122     if (isTitle_) {
123         return;
124     }
125 
126     auto context = GetContext().Upgrade();
127     const static int32_t PLATFORM_VERSION_FIVE = 5;
128     if (context && context->GetMinPlatformVersion() <= PLATFORM_VERSION_FIVE) {
129         Offset itemCenter = GetGlobalOffset() + GetLayoutSize() * HALF_SIZE;
130         double scale = ITEM_DEFAULT_SCALE;
131         double viewScale = ITEM_DEFAULT_SCALE;
132         auto pipelineContext = context_.Upgrade();
133         if (pipelineContext) {
134             scale = pipelineContext->GetDipScale();
135             viewScale = pipelineContext->GetViewScale();
136         }
137         if (NearZero(scale) || NearZero(viewScale)) {
138             LOGE("pipeline parameter is invalid");
139             return;
140         }
141         auto distance = std::abs(itemCenter.GetY() - WATCH_SIZE / viewScale * HALF_SIZE);
142         auto ratio = std::pow(distance, SQUARE) * ITEM_RATIO / std::pow(ITEM_DISTANCE_BASE * scale, SQUARE);
143         scaleFactor_ = std::max(ITEM_ZERO, ratio + ITEM_SCALE_BASE);
144         opacityFactor_ = std::max(ITEM_ZERO, ratio + ITEM_OPACITY_BASE);
145     } else {
146         auto renderList = GetRenderList();
147         if (!renderList) {
148             LOGE("Can not find parent render list");
149             return;
150         }
151 
152         double itemSize = renderList->IsVertical() ? GetLayoutSize().Height() : GetLayoutSize().Width();
153         double itemCenter = GetPositionInList() + renderList->GetListPosition() + itemSize * HALF_SIZE;
154         double scale = ITEM_DEFAULT_SCALE;
155         auto pipelineContext = context_.Upgrade();
156         if (pipelineContext) {
157             scale = pipelineContext->GetDipScale();
158         }
159         if (NearZero(scale)) {
160             LOGE("Pipeline parameter is invalid");
161             return;
162         }
163         double viewPort = renderList->IsVertical() ? viewPort_.Height() : viewPort_.Width();
164         auto distance = std::abs(itemCenter - viewPort * HALF_SIZE);
165         if (NearZero(distance, DISTANCE_EPSILON)) {
166             distance = 0.0;
167         }
168         auto ratio = std::pow(distance, SQUARE) * ITEM_RATIO / std::pow(ITEM_DISTANCE_BASE * scale, SQUARE);
169         scaleFactor_ = std::max(ITEM_ZERO, ratio + ITEM_SCALE_BASE);
170         opacityFactor_ = std::max(ITEM_ZERO, ratio + ITEM_OPACITY_BASE);
171     }
172 }
173 
Update(const RefPtr<Component> & component)174 void RenderListItem::Update(const RefPtr<Component>& component)
175 {
176     itemComponent_ = component;
177     auto item = AceType::DynamicCast<ListItemComponent>(component);
178     if (item) {
179         type_ = item->GetType();
180         index_ = item->GetIndex();
181         columnSpan_ = item->GetColumnSpan();
182         op_ = item->GetOperation();
183         flags_ = item->GetFlags();
184         // update focus animation color
185         focusAnimationColor_ = item->GetFocusAnimationColor();
186         // update focus animation corner radius
187         focusAnimationRRect_.SetCorner({ item->GetTopLeftRadius(), item->GetTopRightRadius(),
188             item->GetBottomRightRadius(), item->GetBottomLeftRadius() });
189 
190         needVibrate_ = item->NeedVibrate();
191         auto context = context_.Upgrade();
192         if (needVibrate_ && !vibrator_ && context) {
193             vibrator_ = VibratorProxy::GetInstance().GetVibrator(context->GetTaskExecutor());
194         }
195 
196         rotationVibrate_ = item->IsRotationVibrate();
197         if (rotationVibrate_ && !vibrator_ && context) {
198             vibrator_ = VibratorProxy::GetInstance().GetVibrator(context->GetTaskExecutor());
199         }
200 
201         supportScale_ = item->GetSupportScale();
202         supportOpacity_ = item->GetSupportOpacity();
203         supportClick_ = item->GetSupportClick();
204         isTitle_ = item->IsTitle();
205         sticky_ = item->GetSticky();
206         stickyMode_ = item->GetStickyMode();
207         clickColor_ = item->GetClickColor();
208         selfAlign_ = item->GetAlignSelf();
209         Dimension radius = item->GetStickyRadius();
210         if (radius.IsValid()) {
211             stickyRadius_ = context ? context->NormalizeToPx(radius) : stickyRadius_;
212         }
213 
214         if (!primary_ && item->GetPrimary()) {
215             NotifyGroupPrimaryChange();
216         }
217         SetPrimary(item->GetPrimary());
218 
219         // list divider
220         needDivider_ = item->NeedDivider();
221         isActive_ = item->IsActive();
222         dividerLength_ = item->GetDividerLength();
223         dividerHeight_ = item->GetDividerHeight();
224         dividerOrigin_ = item->GetDividerOrigin();
225         dividerColor_ = item->GetDividerColor();
226         auto onClickId = item->GetClickEventId();
227         clickEvent_ = AceAsyncEvent<void()>::Create(onClickId, GetContext());
228         clickRecognizer_->SetUseCatchMode(true);
229         if (!onClickId.GetCatchMode()) {
230             static const int32_t bubbleModeVersion = 6;
231             auto pipeline = context_.Upgrade();
232             if (pipeline && pipeline->GetMinPlatformVersion() >= bubbleModeVersion) {
233                 clickRecognizer_->SetUseCatchMode(false);
234                 return;
235             }
236         }
237         stickyEvent_ = AceAsyncEvent<void(const std::string&)>::Create(item->GetStickyEventId(), GetContext());
238         transitionEffect_ = item->GetTransitionEffect();
239         UpdateAccessibilityAttr();
240         MarkNeedLayout();
241     }
242 }
243 
NotifyGroupPrimaryChange()244 void RenderListItem::NotifyGroupPrimaryChange()
245 {
246     auto parent = GetParent().Upgrade();
247     while (parent) {
248         auto group = AceType::DynamicCast<RenderListItemGroup>(parent);
249         if (group) {
250             group->ItemPrimaryChange(GetIndex());
251             break;
252         }
253         parent = parent->GetParent().Upgrade();
254     }
255 }
256 
GetPositionInList() const257 double RenderListItem::GetPositionInList() const
258 {
259     RefPtr<RenderNode> parentNode = GetParent().Upgrade();
260     while (parentNode) {
261         RefPtr<RenderList> listNode = AceType::DynamicCast<RenderList>(parentNode);
262         if (listNode) {
263             return listNode->GetItemPosition(index_);
264         }
265         parentNode = parentNode->GetParent().Upgrade();
266     }
267     return 0.0;
268 }
269 
IsItemCenter(bool isVertical,Size viewport)270 bool RenderListItem::IsItemCenter(bool isVertical, Size viewport)
271 {
272     auto parent = GetParent().Upgrade();
273     if (!parent) {
274         return false;
275     }
276     Size itemSize = GetLayoutSize();
277     Offset itemPosition = parent->GetPosition();
278     double size = isVertical ? itemSize.Height() : itemSize.Width();
279     double position = isVertical ? itemPosition.GetY() : itemPosition.GetX();
280     double center = (isVertical ? viewport.Height() : viewport.Width()) / 2.0;
281     return center > position && center < (position + size);
282 }
283 
ResetFocusEffect()284 void RenderListItem::ResetFocusEffect()
285 {
286 #ifdef WEARABLE_PRODUCT
287     if (SystemProperties::GetDeviceType() == DeviceType::WATCH) {
288         focusController_ = AceType::MakeRefPtr<WatchInteractiveEffect>(GetContext());
289 #else
290     if (SystemProperties::GetDeviceType() == DeviceType::TV) {
291         focusController_ = AceType::MakeRefPtr<TVInteractiveEffect>(GetContext());
292 #endif
293     } else {
294         focusController_ = AceType::MakeRefPtr<InteractiveEffect>(GetContext());
295     }
296     focusController_->Initialize(GetThemeManager());
297     focusController_->SetItemNode(AceType::WeakClaim(this));
298     auto listNode = GetRenderList();
299     if (listNode) {
300         auto weakList = WeakPtr<RenderList>(listNode);
301         focusController_->SetListNode(weakList);
302     }
303 }
304 
305 void RenderListItem::HandleItemEffect(bool isFromRotate)
306 {
307     if (!focusController_) {
308         ResetFocusEffect();
309     }
310 
311     if (currentState_ != lastState_) {
312 #ifdef WEARABLE_PRODUCT
313         if (needVibrate_ && lastState_ == ItemState::NEARBY && currentState_ == ItemState::FOCUS && vibrator_) {
314             vibrator_->Vibrate(VIBRATOR_TYPE_WATCH_CROWN_STRENGTH1);
315         }
316         if (rotationVibrate_ && isFromRotate && vibrator_) {
317             vibrator_->Vibrate(VIBRATOR_TYPE_WATCH_CROWN_STRENGTH1);
318         }
319 #endif
320         lastState_ = currentState_;
321         if (currentState_ != ItemState::NONE && currentState_ != ItemState::CLICK) {
322             focusController_->ShowAnimation(currentState_);
323         } else {
324             // invalid focus
325         }
326     }
327     MarkNeedRender();
328 }
329 
330 void RenderListItem::HandleClicked()
331 {
332     if (clickEvent_) {
333         clickEvent_();
334     }
335 
336     if (primary_ && clicked_) {
337         clicked_();
338     }
339 }
340 
341 void RenderListItem::PlayPressDownAnimation()
342 {
343     if (!focusController_) {
344         ResetFocusEffect();
345     }
346     pressAnimation_ = true;
347     focusController_->TouchDownAnimation();
348 }
349 
350 void RenderListItem::PlayPressUpAnimation()
351 {
352     if (!focusController_) {
353         ResetFocusEffect();
354     }
355     pressAnimation_ = false;
356     focusController_->TouchUpAnimation();
357 }
358 
359 void RenderListItem::OnCancelPressAnimation()
360 {
361     if (!pressAnimation_) {
362         return;
363     }
364     if (!focusController_) {
365         ResetFocusEffect();
366     }
367     focusController_->CancelTouchAnimation();
368 }
369 
370 void RenderListItem::HandleStickyEvent(bool sticky)
371 {
372     std::string state = sticky ? "true" : "false";
373     std::string param = std::string(R"("sticky",{"state":)").append(state).append("},null");
374     if (stickyEvent_) {
375         stickyEvent_(param);
376     }
377 }
378 
379 void RenderListItem::OnTouchTestHit(
380     const Offset& coordinateOffset, const TouchRestrict& touchRestrict, TouchTestResult& result)
381 {
382     if (!GetVisible() && !GetClonedBySticky()) {
383         return;
384     }
385     // supportClick means show click effect
386     bool supportClick = supportClick_;
387     auto pipeline = context_.Upgrade();
388     if (pipeline && pipeline->GetMinPlatformVersion() > MIN_COMPATITABLE_VERSION) {
389         supportClick = true;
390     }
391     if ((!touchRecognizer_) || (!clickRecognizer_) || (!supportClick)) {
392         return;
393     }
394     touchRecognizer_->SetCoordinateOffset(coordinateOffset);
395     clickRecognizer_->SetCoordinateOffset(coordinateOffset);
396     result.emplace_back(touchRecognizer_);
397     result.emplace_back(clickRecognizer_);
398 }
399 
400 void RenderListItem::UpdateItemFocusRect(double scale)
401 {
402     focusAnimationRRect_.SetRect(Rect(Offset(0.0, 0.0), GetPaintSize() * scale));
403 }
404 
405 void RenderListItem::HandleFocusEvent(bool focus, bool isInGroup)
406 {
407     if (SystemProperties::GetDeviceType() == DeviceType::WATCH) {
408         return;
409     }
410     focused_ = focus;
411 
412     ShowFocusAnimation(focus, Rect(0.0, 0.0, 0.0, 0.0));
413 
414     if (focus) {
415         ChangeStatus(RenderStatus::FOCUS);
416         currentState_ = ItemState::FOCUS;
417         if (isInGroup) {
418             HandleItemEffect();
419             return;
420         }
421         RefPtr<RenderNode> parentNode = GetParent().Upgrade();
422         while (parentNode) {
423             RefPtr<RenderList> listNode = AceType::DynamicCast<RenderList>(parentNode);
424             if (listNode) {
425                 listNode->ListItemFocused(index_);
426                 break;
427             }
428             parentNode = parentNode->GetParent().Upgrade();
429         }
430     } else {
431         ChangeStatus(RenderStatus::BLUR);
432         currentState_ = ItemState::BLUR;
433     }
434     HandleItemEffect();
435 }
436 
437 Offset RenderListItem::GetPaintOffset() const
438 {
439     auto globalOffset = GetGlobalOffset();
440     auto layoutSize = GetLayoutSize(); // size include margin
441     auto paintSize = GetPaintSize();   // size exclude margin
442     auto margin = GetMarginInPx();
443     if (layoutSize > paintSize) {
444         globalOffset.SetX(globalOffset.GetX() + margin.LeftPx());
445         globalOffset.SetY(globalOffset.GetY() + margin.TopPx());
446     }
447     return globalOffset;
448 }
449 
450 EdgePx RenderListItem::GetMarginInPx() const
451 {
452     EdgePx marginInPx;
453     auto children = GetChildren();
454     if (children.empty()) {
455         return marginInPx;
456     }
457 
458     auto child = children.front();
459     while (child) {
460         auto box = AceType::DynamicCast<RenderBoxBase>(child);
461         if (box) {
462             auto boxChildren = box->GetChildren();
463             if (boxChildren.empty()) {
464                 break;
465             }
466             auto boxChild = boxChildren.front();
467             if (boxChild && AceType::DynamicCast<RenderFlex>(boxChild)) {
468                 marginInPx = box->GetMargin();
469                 break;
470             }
471         }
472         children = child->GetChildren();
473         if (children.empty()) {
474             break;
475         }
476         child = children.front();
477     }
478     return marginInPx;
479 }
480 
481 Size RenderListItem::GetPaintSize() const
482 {
483     Size size = GetLayoutSize();
484     auto margin = GetMarginInPx();
485     return size - margin.GetLayoutSize();
486 }
487 
488 Border RenderListItem::GetFocusBorder() const
489 {
490     Border border;
491     border.SetTopRightRadius(focusAnimationRRect_.GetCorner().topRightRadius);
492     border.SetTopLeftRadius(focusAnimationRRect_.GetCorner().topLeftRadius);
493     border.SetBottomLeftRadius(focusAnimationRRect_.GetCorner().bottomLeftRadius);
494     border.SetBottomRightRadius(focusAnimationRRect_.GetCorner().bottomRightRadius);
495     return border;
496 }
497 
498 void RenderListItem::ShowFocusAnimation(bool focus, const Rect& listRect, double scale)
499 {
500     // paint focus animation
501     auto context = context_.Upgrade();
502     if (!context) {
503         LOGE("[Focus]Pipeline context is nullptr");
504         return;
505     }
506 
507     if (focus) {
508         Size size = GetPaintSize();
509         auto globalOffset = GetPaintOffset() + (size * (DEFAULT_SCALE - scale) * HALF_SIZE);
510         if (listRect.IsValid()) {
511             context->ShowFocusAnimation(focusAnimationRRect_, focusAnimationColor_, globalOffset, listRect);
512             context->ShowShadow(focusAnimationRRect_, globalOffset);
513         } else {
514             context->ShowFocusAnimation(focusAnimationRRect_, focusAnimationColor_, globalOffset);
515             context->ShowShadow(focusAnimationRRect_, globalOffset);
516         }
517     } else {
518         context->CancelFocusAnimation();
519         context->CancelShadow();
520     }
521 }
522 
523 void RenderListItem::UpdateAccessibilityAttr()
524 {
525     auto refPtr = accessibilityNode_.Upgrade();
526     if (!refPtr) {
527         return;
528     }
529 
530     refPtr->SetClickableState(true);
531     refPtr->SetActionClickImpl([weakItem = AceType::WeakClaim(this)]() {
532         auto item = weakItem.Upgrade();
533         if (item) {
534             LOGI("Trigger ActionClick by Accessibility(%{public}d).", item->index_);
535             item->HandleClicked();
536             item->OnGroupClicked();
537         }
538     });
539 
540     refPtr->SetFocusableState(true);
541     refPtr->SetActionFocusImpl([weakItem = AceType::WeakClaim(this)]() {
542         auto item = weakItem.Upgrade();
543         if (item) {
544             LOGI("Trigger ActionFocus by Accessibility(%{public}d).", item->index_);
545             item->MoveToViewPort();
546         }
547     });
548     refPtr->AddSupportAction(AceAction::ACTION_ACCESSIBILITY_FOCUS);
549 }
550 
551 void RenderListItem::OnGroupClicked()
552 {
553     if (!primary_ || !curPrimary_) {
554         return; // Only trigger group click when current item is primary.
555     }
556     RefPtr<RenderNode> parent = GetParent().Upgrade();
557     while (parent) {
558         RefPtr<RenderListItemGroup> group = AceType::DynamicCast<RenderListItemGroup>(parent);
559         if (group) {
560             return group->HandleClicked();
561         }
562         parent = parent->GetParent().Upgrade();
563     }
564 }
565 
566 void RenderListItem::MoveToViewPort()
567 {
568     RefPtr<RenderNode> parentNode = GetParent().Upgrade();
569     while (parentNode) {
570         RefPtr<RenderList> listNode = AceType::DynamicCast<RenderList>(parentNode);
571         if (listNode) {
572             return listNode->MoveItemToViewPort(GetPositionInList());
573         }
574         parentNode = parentNode->GetParent().Upgrade();
575     }
576 }
577 
578 RefPtr<RenderList> RenderListItem::GetRenderList() const
579 {
580     auto parent = GetParent().Upgrade();
581     while (parent) {
582         auto parentNode = AceType::DynamicCast<RenderList>(parent);
583         if (parentNode) {
584             return parentNode;
585         }
586         parent = parent->GetParent().Upgrade();
587     }
588     return nullptr;
589 }
590 
591 bool RenderListItem::NeedDivider()
592 {
593     return needDivider_ && !IsLastItem();
594 }
595 
596 bool RenderListItem::IsLastItem()
597 {
598     auto renderList = GetRenderList();
599     if (renderList) {
600         int32_t maxCount = renderList->GetMaxCount();
601         if (GetIndex() == maxCount - 1) {
602             return true;
603         }
604     }
605     return false;
606 }
607 
608 bool RenderListItem::IsListVertical()
609 {
610     auto renderList = GetRenderList();
611     if (renderList) {
612         FlexDirection listDirection = renderList->GetDirection();
613         return listDirection == FlexDirection::COLUMN || listDirection == FlexDirection::COLUMN_REVERSE;
614     }
615     return true;
616 }
617 
618 void RenderListItem::Dump()
619 {
620     DumpLog::GetInstance().AddDesc(std::string("index: ").append(std::to_string(GetIndex())));
621 }
622 
623 void RenderListItem::RunCardTransitionAnimation(double shiftHeight)
624 {
625     auto renderList = GetRenderList();
626     if (!renderList) {
627         LOGE("list render is null");
628         return;
629     }
630     makeCardTransition_ = true;
631     renderList->SetMakeCardTransition(makeCardTransition_);
632     if (transitionEffect_ == TransitionEffect::UNFOLD) {
633         renderList->SetShiftHeight(shiftHeight);
634     } else {
635         renderList->SetShiftHeight(0.0);
636     }
637     renderList->MarkNeedRender();
638 }
639 
640 void RenderListItem::StopCardTransitionAnimation()
641 {
642     makeCardTransition_ = false;
643     auto renderList = GetRenderList();
644     if (renderList) {
645         renderList->SetMakeCardTransition(makeCardTransition_);
646         renderList->SetShiftHeight(0.0);
647         renderList->MarkNeedRender();
648     }
649 }
650 
651 RRect RenderListItem::GetRRect() const
652 {
653     auto child = GetFirstChild();
654     while (child) {
655         auto childNode = AceType::DynamicCast<RenderBox>(child);
656         if (childNode) {
657             auto margin = childNode->GetMargin();
658             auto rrect = RRect(Rect(childNode->GetGlobalOffset() + margin.GetOffset(),
659                 childNode->GetLayoutSize() - margin.GetLayoutSize()));
660             if (childNode->GetBackDecoration()) {
661                 auto border = childNode->GetBackDecoration()->GetBorder();
662                 rrect.SetCorner({ border.TopLeftRadius(), border.TopRightRadius(),
663                     border.BottomLeftRadius(), border.BottomRightRadius() });
664             }
665             return rrect;
666         }
667         child = child->GetFirstChild();
668     }
669     return RRect();
670 }
671 
672 } // namespace OHOS::Ace
673