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1 /*
2  * Copyright (c) 2021 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #include "core/animation/scroll_motion.h"
17 
18 #include "base/log/log.h"
19 
20 namespace OHOS::Ace {
21 namespace {
22 
23 constexpr double DEFAULT_SPRING_MASS = 1.0;
24 constexpr double DEFAULT_SPRING_STIFFNESS = 500.0;
25 constexpr double DEFAULT_SPRING_DAMPING = 45.0;
26 
27 } // namespace
28 
ScrollMotion(double position,double velocity,const ExtentPair & extent,const ExtentPair & initExtent,const RefPtr<SpringProperty> & spring)29 ScrollMotion::ScrollMotion(double position, double velocity, const ExtentPair& extent,
30     const ExtentPair& initExtent, const RefPtr<SpringProperty>& spring)
31     : position_(position), velocity_(velocity), leadingExtent_(extent.Leading()), trailingExtent_(extent.Trailing())
32 {
33     if (spring && spring->IsValid()) {
34         spring_ = spring;
35     } else {
36         spring_ =
37             AceType::MakeRefPtr<SpringProperty>(DEFAULT_SPRING_MASS, DEFAULT_SPRING_STIFFNESS, DEFAULT_SPRING_DAMPING);
38     }
39 
40     if (position > initExtent.Trailing()) {
41         springMotion_ = MakeOverScrollMotion(position, velocity);
42     } else if (position < initExtent.Leading()) {
43         springMotion_ = MakeUnderScrollMotion(position, velocity);
44     }
45 }
46 
IsValid() const47 bool ScrollMotion::IsValid() const
48 {
49     return springMotion_ != nullptr;
50 }
51 
Move(float offsetTime)52 void ScrollMotion::Move(float offsetTime)
53 {
54     // SpringMotion is null when not OverScroll & UnderScroll.
55     if (!springMotion_) {
56         return;
57     }
58     springMotion_->Move(offsetTime);
59 }
60 
GetCurrentPosition()61 double ScrollMotion::GetCurrentPosition()
62 {
63     if (!springMotion_) {
64         // do not move yet, return init position.
65         return position_;
66     }
67     return springMotion_->GetCurrentPosition();
68 }
69 
GetCurrentVelocity()70 double ScrollMotion::GetCurrentVelocity()
71 {
72     if (!springMotion_) {
73         // do not move yet, return init velocity.
74         return velocity_;
75     }
76     return springMotion_->GetCurrentVelocity();
77 }
78 
IsCompleted()79 bool ScrollMotion::IsCompleted()
80 {
81     if (!springMotion_) {
82         // do not move yet
83         return false;
84     }
85     return springMotion_->IsCompleted();
86 }
87 
88 } // namespace OHOS::Ace