• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 /*
2  * Copyright 2018 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #ifndef SkMaskFilterBase_DEFINED
9 #define SkMaskFilterBase_DEFINED
10 
11 #include "include/core/SkBlurTypes.h"
12 #include "include/core/SkFlattenable.h"
13 #include "include/core/SkMaskFilter.h"
14 #include "include/core/SkPaint.h"
15 #include "include/core/SkStrokeRec.h"
16 #include "include/private/SkNoncopyable.h"
17 #include "src/core/SkMask.h"
18 
19 #if SK_SUPPORT_GPU
20 #include "include/private/GrTypesPriv.h"
21 #endif
22 
23 class GrClip;
24 struct GrFPArgs;
25 class GrFragmentProcessor;
26 class GrPaint;
27 class GrRecordingContext;
28 class GrRenderTarget;
29 namespace skgpu { namespace v1 { class SurfaceDrawContext; }}
30 class GrResourceProvider;
31 class GrStyledShape;
32 class GrSurfaceProxyView;
33 class GrTexture;
34 class GrTextureProxy;
35 
36 class SkBitmap;
37 class SkBlitter;
38 class SkCachedData;
39 class SkMatrix;
40 class SkPath;
41 class SkRasterClip;
42 class SkRRect;
43 
44 class SkMaskFilterBase : public SkMaskFilter {
45 public:
46     /** Returns the format of the resulting mask that this subclass will return
47         when its filterMask() method is called.
48     */
49     virtual SkMask::Format getFormat() const = 0;
50 
51     /** Create a new mask by filter the src mask.
52         If src.fImage == null, then do not allocate or create the dst image
53         but do fill out the other fields in dstMask.
54         If you do allocate a dst image, use SkMask::AllocImage()
55         If this returns false, dst mask is ignored.
56         @param  dst the result of the filter. If src.fImage == null, dst should not allocate its image
57         @param src the original image to be filtered.
58         @param matrix the CTM
59         @param margin   if not null, return the buffer dx/dy need when calculating the effect. Used when
60                         drawing a clipped object to know how much larger to allocate the src before
61                         applying the filter. If returning false, ignore this parameter.
62         @return true if the dst mask was correctly created.
63     */
64     virtual bool filterMask(SkMask* dst, const SkMask& src, const SkMatrix&,
65                             SkIPoint* margin) const = 0;
66 
67 #if SK_SUPPORT_GPU
68     /**
69      *  Returns a processor if the filter can be expressed a single-pass GrProcessor without
70      *  requiring an explicit input mask. Per-pixel, the effect receives the incoming mask's
71      *  coverage as the input color and outputs the filtered covereage value. This means that each
72      *  pixel's filtered coverage must only depend on the unfiltered mask value for that pixel and
73      *  not on surrounding values.
74      */
75     std::unique_ptr<GrFragmentProcessor> asFragmentProcessor(const GrFPArgs& args) const;
76 
77     /**
78      *  Returns true iff asFragmentProcessor() will return a processor
79      */
80     bool hasFragmentProcessor() const;
81 
82     /**
83      *  If asFragmentProcessor() fails the filter may be implemented on the GPU by a subclass
84      *  overriding filterMaskGPU (declared below). That code path requires constructing a
85      *  src mask as input. Since that is a potentially expensive operation, the subclass must also
86      *  override this function to indicate whether filterTextureMaskGPU would succeeed if the mask
87      *  were to be created.
88      *
89      *  'maskRect' returns the device space portion of the mask that the filter needs. The mask
90      *  passed into 'filterMaskGPU' should have the same extent as 'maskRect' but be
91      *  translated to the upper-left corner of the mask (i.e., (maskRect.fLeft, maskRect.fTop)
92      *  appears at (0, 0) in the mask).
93      *
94      * Logically, how this works is:
95      *    canFilterMaskGPU is called
96      *    if (it returns true)
97      *        the returned mask rect is used for quick rejecting
98      *            the mask rect is used to generate the mask
99      *            filterMaskGPU is called to filter the mask
100      *
101      * TODO: this should work as:
102      *    if (canFilterMaskGPU(devShape, ...)) // rect, rrect, drrect, path
103      *        filterMaskGPU(devShape, ...)
104      * this would hide the RRect special case and the mask generation
105      */
106     virtual bool canFilterMaskGPU(const GrStyledShape&,
107                                   const SkIRect& devSpaceShapeBounds,
108                                   const SkIRect& clipBounds,
109                                   const SkMatrix& ctm,
110                                   SkIRect* maskRect) const;
111 
112     /**
113      *  Try to directly render the mask filter into the target. Returns true if drawing was
114      *  successful. If false is returned then paint is unmodified.
115      */
116     virtual bool directFilterMaskGPU(GrRecordingContext*,
117                                      skgpu::v1::SurfaceDrawContext*,
118                                      GrPaint&& paint,
119                                      const GrClip*,
120                                      const SkMatrix& viewMatrix,
121                                      const GrStyledShape& shape) const;
122 
123     /**
124      * This function is used to implement filters that require an explicit src mask. It should only
125      * be called if canFilterMaskGPU returned true and the maskRect param should be the output from
126      * that call.
127      * Implementations are free to get the GrContext from the src texture in order to create
128      * additional textures and perform multiple passes.
129      */
130     virtual GrSurfaceProxyView filterMaskGPU(GrRecordingContext*,
131                                              GrSurfaceProxyView srcView,
132                                              GrColorType srcColorType,
133                                              SkAlphaType srcAlphaType,
134                                              const SkMatrix& ctm,
135                                              const SkIRect& maskRect) const;
136 #endif
137 
138     /**
139      * The fast bounds function is used to enable the paint to be culled early
140      * in the drawing pipeline. This function accepts the current bounds of the
141      * paint as its src param and the filter adjust those bounds using its
142      * current mask and returns the result using the dest param. Callers are
143      * allowed to provide the same struct for both src and dest so each
144      * implementation must accommodate that behavior.
145      *
146      *  The default impl calls filterMask with the src mask having no image,
147      *  but subclasses may override this if they can compute the rect faster.
148      */
149     virtual void computeFastBounds(const SkRect& src, SkRect* dest) const;
150 
151     struct BlurRec {
152         SkScalar        fSigma;
153         SkBlurStyle     fStyle;
154     };
155     /**
156      *  If this filter can be represented by a BlurRec, return true and (if not null) fill in the
157      *  provided BlurRec parameter. If this effect cannot be represented as a BlurRec, return false
158      *  and ignore the BlurRec parameter.
159      */
160     virtual bool asABlur(BlurRec*) const;
161 
GetFlattenableType()162     static SkFlattenable::Type GetFlattenableType() {
163         return kSkMaskFilter_Type;
164     }
165 
getFlattenableType()166     SkFlattenable::Type getFlattenableType() const override {
167         return kSkMaskFilter_Type;
168     }
169 
170 protected:
SkMaskFilterBase()171     SkMaskFilterBase() {}
172 
173 #if SK_SUPPORT_GPU
174     virtual std::unique_ptr<GrFragmentProcessor> onAsFragmentProcessor(const GrFPArgs&) const;
175     virtual bool onHasFragmentProcessor() const;
176 #endif
177 
178     enum FilterReturn {
179         kFalse_FilterReturn,
180         kTrue_FilterReturn,
181         kUnimplemented_FilterReturn
182     };
183 
184     class NinePatch : ::SkNoncopyable {
185     public:
NinePatch()186         NinePatch() : fCache(nullptr) { }
187         ~NinePatch();
188 
189         SkMask      fMask;      // fBounds must have [0,0] in its top-left
190         SkIRect     fOuterRect; // width/height must be >= fMask.fBounds'
191         SkIPoint    fCenter;    // identifies center row/col for stretching
192         SkCachedData* fCache;
193     };
194 
195     /**
196      *  Override if your subclass can filter a rect, and return the answer as
197      *  a ninepatch mask to be stretched over the returned outerRect. On success
198      *  return kTrue_FilterReturn. On failure (e.g. out of memory) return
199      *  kFalse_FilterReturn. If the normal filterMask() entry-point should be
200      *  called (the default) return kUnimplemented_FilterReturn.
201      *
202      *  By convention, the caller will take the center rol/col from the returned
203      *  mask as the slice it can replicate horizontally and vertically as we
204      *  stretch the mask to fit inside outerRect. It is an error for outerRect
205      *  to be smaller than the mask's bounds. This would imply that the width
206      *  and height of the mask should be odd. This is not required, just that
207      *  the caller will call mask.fBounds.centerX() and centerY() to find the
208      *  strips that will be replicated.
209      */
210     virtual FilterReturn filterRectsToNine(const SkRect[], int count,
211                                            const SkMatrix&,
212                                            const SkIRect& clipBounds,
213                                            NinePatch*) const;
214     /**
215      *  Similar to filterRectsToNine, except it performs the work on a round rect.
216      */
217     virtual FilterReturn filterRRectToNine(const SkRRect&, const SkMatrix&,
218                                            const SkIRect& clipBounds,
219                                            NinePatch*) const;
220 
221 private:
222     friend class SkDraw;
223 
224     /** Helper method that, given a path in device space, will rasterize it into a kA8_Format mask
225      and then call filterMask(). If this returns true, the specified blitter will be called
226      to render that mask. Returns false if filterMask() returned false.
227      This method is not exported to java.
228      */
229     bool filterPath(const SkPath& devPath, const SkMatrix& ctm, const SkRasterClip&, SkBlitter*,
230                     SkStrokeRec::InitStyle) const;
231 
232     /** Helper method that, given a roundRect in device space, will rasterize it into a kA8_Format
233      mask and then call filterMask(). If this returns true, the specified blitter will be called
234      to render that mask. Returns false if filterMask() returned false.
235      */
236     bool filterRRect(const SkRRect& devRRect, const SkMatrix& ctm, const SkRasterClip&,
237                      SkBlitter*) const;
238 
239     using INHERITED = SkFlattenable;
240 };
241 
as_MFB(SkMaskFilter * mf)242 inline SkMaskFilterBase* as_MFB(SkMaskFilter* mf) {
243     return static_cast<SkMaskFilterBase*>(mf);
244 }
245 
as_MFB(const SkMaskFilter * mf)246 inline const SkMaskFilterBase* as_MFB(const SkMaskFilter* mf) {
247     return static_cast<const SkMaskFilterBase*>(mf);
248 }
249 
as_MFB(const sk_sp<SkMaskFilter> & mf)250 inline const SkMaskFilterBase* as_MFB(const sk_sp<SkMaskFilter>& mf) {
251     return static_cast<SkMaskFilterBase*>(mf.get());
252 }
253 
254 // For RegisterFlattenables access to the blur mask filter implementation
255 extern void sk_register_blur_maskfilter_createproc();
256 
257 #endif
258