| /foundation/arkui/ace_engine/frameworks/core/components/common/properties/ |
| D | shadow.cpp | 27 auto blurRadius = from.blurRadius_ + (to.blurRadius_ - from.blurRadius_) * progress; in Blend() local
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| D | shadow.h | 65 Shadow(double blurRadius, double spreadRadius, Offset offset, Color spotColor) in Shadow() 95 void SetBlurRadius(double blurRadius) in SetBlurRadius()
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| /foundation/graphic/graphic_2d/rosen/modules/2d_engine/rosen_text/properties/ |
| D | text_style.cpp | 40 …extShadow(OHOS::Rosen::Drawing::Color color, OHOS::Rosen::Drawing::Point offset, double blurRadius) in TextShadow()
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| /foundation/graphic/graphic_2d/rosen/modules/render_service_base/include/render/ |
| D | rs_gradient_blur_para.h | 49 explicit RSLinearGradientBlurPara(const float blurRadius, in RSLinearGradientBlurPara()
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| /foundation/graphic/graphic_2d/rosen/samples/texgine/feature_test/ |
| D | font_style_test.cpp | 27 float blurRadius = 0; member
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| /foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/text/ |
| D | text_content_modifier.cpp | 318 auto blurRadius = shadow.blurRadius->Get(); in ModifyTextShadowsInTextStyle() local 392 auto blurRadius = shadow.blurRadius->Get(); in UpdateTextShadowMeasureFlag() local 606 auto blurRadius = MakeRefPtr<AnimatablePropertyFloat>(emptyShadow.GetBlurRadius()); in AddDefaultShadow() local
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| D | text_content_modifier.h | 135 RefPtr<AnimatablePropertyFloat> blurRadius; member
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| /foundation/arkui/ace_engine/test/mock/core/rosen/ |
| D | testing_text_style.h | 85 double blurRadius = 0.0; variable
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| /foundation/graphic/graphic_2d/rosen/modules/2d_engine/rosen_text/export/rosen_text/ |
| D | text_style.h | 53 double blurRadius = 0.0; member
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| /foundation/arkui/ace_engine/frameworks/core/components_ng/property/ |
| D | gradient_property.h | 528 LinearGradientBlurPara(const Dimension blurRadius, in LinearGradientBlurPara()
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| /foundation/arkui/ace_engine/frameworks/bridge/declarative_frontend/ark_component/src/ |
| D | ArkClassDefine.ts | 268 blurRadius: number | undefined; property in ArkLinearGradientBlur
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| /foundation/graphic/graphic_2d/rosen/modules/render_service_base/src/property/ |
| D | rs_properties_painter.cpp | 557 const SkScalar blurRadius = in DrawColorfulShadowInner() local 581 const Drawing::scalar blurRadius = in DrawColorfulShadowInner() local
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| D | rs_property_drawable_bounds_geometry.cpp | 847 const SkScalar blurRadius = in RSColorfulShadowDrawable() local
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| /foundation/arkui/ace_engine/frameworks/core/pipeline/base/ |
| D | render_node.cpp | 1557 auto blurRadius = shadow_.GetBlurRadius(); in GetRectWithShadow() local
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| /foundation/arkui/ace_engine/frameworks/core/interfaces/native/node/ |
| D | node_common_modifier.cpp | 786 auto blurRadius = shadows[NUM_0]; // BlurRadius in SetBackShadow() local 1357 void SetLinearGradientBlur(ArkUINodeHandle node, ArkUI_Float32 blurRadius, const ArkUI_Float32* sto… in SetLinearGradientBlur()
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| D | common_modifier.cpp | 782 auto blurRadius = shadows[NUM_0]; // BlurRadius in SetBackShadow() local 1350 void SetLinearGradientBlur(NodeHandle node, double blurRadius, const double *stops, size_t stopsLen… in SetLinearGradientBlur()
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| /foundation/graphic/graphic_2d/rosen/modules/render_service_base/src/platform/ohos/ |
| D | rs_marshalling_helper.cpp | 1525 float blurRadius; in Marshalling() local
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| /foundation/arkui/ace_engine/frameworks/core/components/common/painter/ |
| D | rosen_decoration_painter.cpp | 1870 void RosenDecorationPainter::PaintBlur(RenderContext& context, const Dimension& blurRadius) in PaintBlur()
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| /foundation/arkui/ace_engine/frameworks/core/components_ng/render/adapter/ |
| D | rosen_render_context.cpp | 3261 float blurRadius = 0.0f; local
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| /foundation/arkui/ace_engine/frameworks/bridge/declarative_frontend/engine/jsi/nativeModule/ |
| D | arkts_native_common_bridge.cpp | 2401 double blurRadius = 0.0; in SetLinearGradientBlur() local
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| /foundation/arkui/ace_engine/frameworks/bridge/declarative_frontend/jsview/ |
| D | js_view_abstract.cpp | 3757 double blurRadius = 0.0; in JsLinearGradientBlur() local
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