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Searched defs:bufferCount (Results 1 – 5 of 5) sorted by relevance

/foundation/graphic/graphic_3d/lume/LumeRender/src/gles/
Dnode_context_descriptor_set_manager_gles.cpp59 uint32_t bufferCount = 0; in CreateDescriptorSet() local
109 uint32_t bufferCount = 0; in CreateOneFrameDescriptorSet() local
/foundation/multimedia/av_codec/services/engine/codec/include/audio/
Daudio_codec_worker.h78 const int16_t bufferCount; variable
/foundation/graphic/graphic_3d/lume/LumeRender/src/device/
Dshader_pipeline_binder.cpp55 uint32_t bufferCount = 0; in ShaderPipelineBinder() local
/foundation/graphic/graphic_3d/lume/LumeRender/src/vulkan/
Dnode_context_descriptor_set_manager_vk.cpp417 void NodeContextDescriptorSetManagerVk::CreateGpuDescriptorSet(const uint32_t bufferCount, in CreateGpuDescriptorSet()
/foundation/graphic/graphic_3d/lume/LumeRender/src/nodecontext/
Dpipeline_descriptor_set_binder.cpp158 …ray_view<const DescriptorSetLayoutBinding> descriptorSetLayoutBindings, const uint32_t bufferCount, in InitFillBindings()