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Searched defs:clientHandle (Results 1 – 4 of 4) sorted by relevance

/foundation/graphic/graphic_3d/lume/LumeRender/src/gles/
Dnode_context_descriptor_set_manager_gles.cpp51 RenderHandle clientHandle; in CreateDescriptorSet() local
102 RenderHandle clientHandle; in CreateOneFrameDescriptorSet() local
/foundation/graphic/graphic_3d/lume/LumeRender/src/vulkan/
Dnode_context_descriptor_set_manager_vk.cpp303 RenderHandle clientHandle; in CreateDescriptorSet() local
360 RenderHandle clientHandle; in CreateOneFrameDescriptorSet() local
418 const RenderHandle clientHandle, const CpuDescriptorSet& cpuDescriptorSet, in CreateGpuDescriptorSet()
/foundation/graphic/graphic_3d/lume/LumeRender/src/device/
Dshader_manager.cpp340 RenderHandle clientHandle; in CreateClientData() local
379 …auto const clientHandle = CreateClientData(fullName, RenderHandleType::COMPUTE_SHADER_STATE_OBJECT, in Create() local
433 auto const clientHandle = CreateClientData(fullName, RenderHandleType::SHADER_STATE_OBJECT, in Create() local
Dgpu_resource_manager.cpp738 const RenderHandle& clientHandle, const RenderHandle& clientHandleGpuResource) in RemapGpuImageHandle()
1555 const RenderHandle& clientHandle, const RenderHandle& clientHandleGpuResource) in RenderBackendImmediateRemapGpuImageHandle()